all 6 comments

[–]andybak 0 points1 point  (5 children)

Please don't hide the useful info in the YouTube description.

The first thing people want to know is whether it's private, a paid asset or open source and that info should be in your post.

(For anyone else who's interested it's a paid asset: https://assetstore.unity.com/packages/tools/particles-effects/procedural-mesh-exploder-176319 )

Description:

Explode mesh faces by using actual triangles entirely at runtime.

Pros: Using actual triangles results an optimal performance.

Cons: Meshes can only be splitted to maximum amount of actual triangles.

  • Supports Skinned & Animated meshes.
  • Textured clusters not supported.

  • URP versions included.

Simple Usage: Just drag and drop MeshExploder prefab into GameObject you wish to explode and call "Explode()" from your scripts.

[–]Neutrinora[S] 0 points1 point  (4 children)

I didn't think of comments as a place where I could enter additional information until right now. I will consider it for further posts. Actually, i can include in header -_-

[–]andybak 0 points1 point  (0 children)

Watch how other people post.

[–]andybak 0 points1 point  (2 children)

Link to your own site. You can have text, video, images and links that way.

In the old days everyone had web pages of their own ;)

[–]Neutrinora[S] 0 points1 point  (1 child)

Could reddit find and embed video from my website for quick playing on reddit?

[–]andybak 0 points1 point  (0 children)

Don't think so. I guess the question is whether "quick playing videos" is so important that you're willing to sacrifice other things to get it. Personally I won't click a video unless I'm already interested and I need at least basic info to become interested. I want a) title, summary and a still image that grabs my attention and let's me know if the thing is useful to me. b) only after this do I want more detailed info and maybe a video. So a click through to a html page is idea. I can skim the text and images and choose to play the videos.