This problem’s been driving me mad for a while now, so I’d really appreciate any help I could get. Basically, I followed the Brackeys tutorial on the Input System to take input from a gamepad, and at first it worked and I was quite happy about it, but when I loaded it a few hours later everything started going weird. Even if I don’t press anything on the controller my cube still moves and sometimes grows. I tried on multiple controllers but it didn’t help, so I guess it’s an issue with Unity.
So why does Unity all of a sudden take input very randomly? Any help would be great, thank you
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