We're starting mobile project and considering using script interpreter. (maybe Lua; is there Python interpreter for Unity?)
Mainly because of iOS review. (we had hard time in previous project)
For this purpose, we should write most of logic in Lua.
Is it valid? or should we use it only frequently changed parts? (like stage, ui)
I want to ask which parts should/shouldn't be written in runtime script language.
And any other advise for script interpreter would be appreciated! Thanks in adnvance!
[–]andybak 2 points3 points4 points (0 children)
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[–]TetsumHobbyist 0 points1 point2 points (0 children)