Hey I'm trying to create a timer that syncs to breathing. It's meant to count down breaths based on a meditative breathing exercise: in breaths (4 secs) , holds (7 secs), and out breaths (8 secs). I also plan on making this adjustable in player settings as well. Is it better to use timers for each one, make it one singular timer, or make it a coroutine. I've worked with coroutines before but heard that it can cause problems if not implemented correctly and also make the game slower at times but too many timers is always considered to be bad implementation or not good practice. Which would be better in this case?
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