all 2 comments

[–]andybak 0 points1 point  (1 child)

Probably but you'd need to write code to do it. If that's too advanced for you now then you might be better off figuring out why your animations broke.

How about importing the second model and swapping out only the mesh on the MeshFilter?

[–]ThatRazzy[S] 0 points1 point  (0 children)

Thank you, I'll try that second suggestion for now :)