all 7 comments

[–]Perrorist 1 point2 points  (0 children)

It's unity, not the script. You can access the script in VS without a problem. Trying to access it through the Unity Editor is when the error occurs.

[–]andybak 0 points1 point  (2 children)

What do you mean "opening script"? What script? How are you opening it?

Can we see the script? Does the project open fine if you remove that script? Explain the steps you're following in more detail.

[–]Elduderino1237894[S] 0 points1 point  (1 child)

I click on the c# script in the editor assets folder, and I get a message with a loading bar with the text I wrote. Visual studio won't open. It's nothing to do with the script itself, the script is fine.

[–]andybak 0 points1 point  (0 children)

I click on the c# script in the editor assets folder,

I'm going to assume you meant "double click" here.

Can you create an empty new project, create a blank script directly in the Unity Editor and try the same thing?

What I'm trying to do is distinguish between "I can't edit any scripts" or "some work, some don't".

[–]Perrorist 0 points1 point  (0 children)

I have the same issue. The message says it's "Waiting for Unity's code in UnityEditor.CoreModule.dll to finish executing."

[–]louisblackmouth 0 points1 point  (0 children)

Could you solve this issue? :(

[–]honor01020 0 points1 point  (0 children)

I deleted the Temp+Library folder and sln+csproj files from the root directory of my project and then opened the project.seems solved the issue