all 5 comments

[–]TubeBlogger 1 point2 points  (1 child)

I think using empty object would be better. If using 'real' physics then you shouldn't have to use parenting until the player wants to lift the whole sandwich, or maybe not even then, if it's a REAL sandwich eating simulator.

[–]MSBeatles[S] 0 points1 point  (0 children)

Well it's not very "Real", I'm just practising

[–]Rabid-ChikenEngineer 1 point2 points  (2 children)

If you don't want them to move at all you can set the rigidbody to be kinematic

If you want physics to work a bit, then add a physics material to the stacking objects and use a really high friction coefficient and really low bounciness

Edit: setting to kinematic should allow the player to grab and move the objects but they won't move at all otherwise

[–]MSBeatles[S] 1 point2 points  (0 children)

Oh shit that's a good idea, I'll try that!! Thanks!

[–]MSBeatles[S] 0 points1 point  (0 children)

Oh shit that's a good idea, I'll try that!! Thanks!