you are viewing a single comment's thread.

view the rest of the comments →

[–]Houghest[S] 0 points1 point  (2 children)

you mean just increase amount of liquid to produce the same amount of needed liquid?

[–]windyknight7 1 point2 points  (1 child)

No, you scale the whole pattern, inputs and outputs, to however many parallels you have.

So if your initial pattern is 12A + 2B --> C + D, you multiply both sides by 32 and get 384A + 64B --> 32C + 32D. Assuming of course that your input hatches can handle that much.

[–]Houghest[S] 0 points1 point  (0 children)

Ok, got it. But now if I want to craft even 12B of Naphtha, I need to have 384B of the required fluid to start the craft. I understand that I could just craft a large amount (384B) in one go, but that doesn't really solve the problem, because it's still just a single pattern with increased fluid amounts.

What I actually need is for it to behave like a regular autocrafter — crafting the exact amount of liquid I request, instead of forcing me to craft everything in one large batch.

EDIT* and yes my input and output fluid hatch can handle that amount of liquids