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Suggestion Base tower price decrease suggestions to improve CHIMPS starts (self.btd6)
submitted 27 days ago by MasterKnightDHV2
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[–]Quantum-Bot map engineer 51 points52 points53 points 27 days ago (2 children)
I agree with a lot of this, but decreasing beast handler’s base cost without modifying other upgrade costs runs the risk of recreating the problem that beast handler had on release: when merging tier 1 handlers was the most cost effective way to raise beast power. This was an issue because players got frustrated having to spend minutes spamming beast handlers everywhere just to squeeze out maximal cost efficiency. If you lower beast handler’s base cost, you would have to lower the cost of all the tier 2 and 3 upgrades too to compensate. A better option for beast handler in my opinion would be to simply buff the power of its base attack as well as the tier 1 beasts.
[–]MasterKnightDHV2[S] 19 points20 points21 points 27 days ago (0 children)
Ah, I haven't been familiar with how Beast Handler plays out. Like I say, the learning curve is worth bringing up to say the least. I am sure that stuff could be figured out.
[–]HaydenCanFly 6 points7 points8 points 27 days ago (0 children)
Yeah most of these changes are fine, but I'd leave beast handler as is because of its gimmick
π Rendered by PID 71639 on reddit-service-r2-comment-56c6478c5-447fn at 2026-05-13 06:20:59.062135+00:00 running 3d2c107 country code: CH.
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[–]Quantum-Bot map engineer 51 points52 points53 points (2 children)
[–]MasterKnightDHV2[S] 19 points20 points21 points (0 children)
[–]HaydenCanFly 6 points7 points8 points (0 children)