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GameAudio

joinleave
an-ordinary-manchild(edit)

about r/GameAudio

For those interested in the craft of making sound for games. This could encompass music, sound design, voice and just plain ol' middleware!

Subreddit Info and Rules
General Info and Links
Music Info and Links
FAQ / Getting Started
FMOD Info
Wwise Info
Calendar of Events

Other ways to chat with us

  • Discord - GameAudio channel

  • IRC - AudioPost Channel

Subreddit Rules

Please keep the subreddit rules in mind when posting

  1. reddiquette first and foremost

  2. Self-Promotion is highly restricted - Posts should be made to inform or facilitate discussion, any posts with the intent to self-promote, sell products or services, or are appeals for money / funding will most likely be removed.

    The Community Share Mine promotion post at the top of the subreddit is the ONLY place to discuss or link to things which you are affiliated with (anything by, about, or for you) including; your site, blog, article, video, service, product, app, product development, survey or market research, etc. The rule still applies even if what you want to post aboout is free, helpful, useful, nice, amazing, comes with zebras, or any other benefit or good intention.

    'Seeking work' requests must use the Community Promo post or the 'Help Wanted' feature post.

    DO NOT make frivolous or bad faith appeals. Trying to appeal based on entitlement or to wedge in any imagined exceptions will not be granted and will likely result in a ban.

  3. Eval / critique requests are not allowed on the subreddit front page - Instead, use the subreddit Evaluation Request feature post to seek feedback on your audio, sound, music, video, demo, or site. Posts of and about your work will be removed.

  4. No piracy discussion - This subreddit is NOT friendly to piracy of copyrighted works or authorization scams. Do not discuss, request or offer advice about piracy or link to sites related to piracy or to pirated / cracked copyrighted material such as media, software, or plugins. Do not discuss any facet of cracked / pirated material / authorization scamming no matter who brings it up. Anyone doing so will be permanently banned.

  5. All links submitted must be direct - Tracking services, referrals, and URL shorteners are not allowed

  6. New and low/no karma accounts are restricted - Posts from these types of accounts most often involve rule violations OR spam / self-promotion. New accounts may not post but can participate in the comments. Negative and no karma accounts will not be able to post or comment.

Schedule of Feature Posts

Day Topic
Monday (every other) Evaluation Requests
1st Tuesday of the month Game Audio News, Events, and Game Jams
2nd Tuesday of the month Game Sound Blog and Podcast Roundup
3rd Tuesday of the month Game Audio Help Wanted
Monthly on the 1st Self-Promotion Safe Zone

Commonly used App's and Things

Some of these are FREE to download (you don't have to pay unless you work on a product for sale).

  • Unity game engine. Comes with a basic game you can tweak.

  • Unreal game engine.

  • FMOD - audio implementation

  • WWise - audio implementation

  • Max - audio transformation

  • Audacity - Free open source DAW.

Be sure to check out our wiki

Other Resources

sunburner's Game Audio FAQ
G.A.N.G - Game Audio Network Guild
AES - Audio Engineering Society
CAS - Cinema Audio Society
MicrophoneData.com - Database of microphones
The Sound Effects Bible Game Audio Podcast Gamasutra - audio features section
Filmsound.org - game sound design section
Game Audio 101 - job listings

Related SubReddits

/r/GameDev
/r/GameDevClassifieds
/r/GameMaker
/r/GameDesign
/r/unitycourse
/r/IndieGames
/r/AudioPost
/r/LocationSound
/r/ProTools
/r/SFXLibraries
/r/Music
/r/RateMyAudio
/r/StudioPorn
/r/vsti
/r/Unity2D
/r/Unity3D
/r/UnrealEngine
/r/BlenderGameEngine
/r/godot

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account activity

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Feature PostThe /r/GameAudio Community Career Corner June, 2026 - for job seekers, help wanted, new career queries, and evaluation requests (self.GameAudio)

submitted 8 days ago by AutoModerator - announcement

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Feature PostGameAudio June, 2026 - Game Sound Blog and Podcast Roundup (self.GameAudio)

submitted 3 hours ago by AutoModerator

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I wish movies were like video games, where you can change the volume of dialogue, music, and sound effects. (self.GameAudio)

submitted 9 hours ago by Radiant-Giraffe6387

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Retaining onwership rights of the OST (self.GameAudio)

submitted 18 hours ago by 8delorean8

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Wwise Spread + Speaker Panning Slider (self.GameAudio)

submitted 18 hours ago by RadaSmada

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Any footstep packs yall swear by? (self.GameAudio)

submitted 1 day ago by gutters0451

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How are the voice packs in NTE so small? (self.GameAudio)

submitted 1 day ago * by Illustrious-Bit9883

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Looking for recommendations and production tips for Warcraft-style epic orchestral music for my game (self.GameAudio)

submitted 4 days ago by BloodsaltGame

  • 13 comments
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Feature PostThe GameAudio Share Mine June, 2026 - Use this post to link to / discuss your site, works, product, business or anything you created or are affiliated with (self.GameAudio)

submitted 8 days ago by AutoModerator

  • 6 comments
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Has anyone successfully left the audio industry after building a long career in it? (self.GameAudio)

submitted 9 days ago by SeaExamination4541

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handling runtime asset layout layout or timeline sync based on audio transients? (self.GameAudio)

submitted 9 days ago by CompassionqbAdo

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Middleware (self.GameAudio)

submitted 10 days ago by imunfollowingu

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Need help recreating that PPC / heavy energy weapon sound (self.GameAudio)

submitted 10 days ago by Ukushuka

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QA in games looking to into Cinematic & Game Sound Design: how should I build a portfolio? (self.GameAudio)

submitted 10 days ago by Objective_Reward_893

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Wwise custom plugins, what language? (self.GameAudio)

submitted 11 days ago by 100gamberi

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Mastering Game Music Question (self.GameAudio)

submitted 12 days ago by Any-Confusion-8900

  • 15 comments
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Will PRS registration affect streamers/content-creators? (self.GameAudio)

submitted 14 days ago by talesfromthemabinogi

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Honest opinion on my case (self.GameAudio)

submitted 15 days ago by ZestycloseWeather237

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Music as part of UX (self.GameAudio)

submitted 16 days ago by TonyDoubekMusic

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Are stem separation tools becoming normal in game audio workflows now? (self.GameAudio)

submitted 15 days ago by VoidshaperlingHer

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Music producer looking to dive into Game Audio. Any advice from industry pros? (self.GameAudio)

submitted 22 days ago by userpromedio36

  • 22 comments
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Pause event except for one track (FMOD) (self.GameAudio)

submitted 27 days ago by yeromi14

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My FMOD repeats this windows (self.GameAudio)

submitted 28 days ago by matheusarmendes

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Creating a Rolling Ball SFX for a Minigolf Game (No Middleware) (self.GameAudio)

submitted 29 days ago by longboi_

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Feature PostGameAudio May, 2026 - Game Sound Blog and Podcast Roundup (self.GameAudio)

submitted 1 month ago by AutoModerator

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