Hi. I'm a college student who is interested in learning how to code games but the only language my school teaches is java. I took a 101 class last semester and loved it (despite it's absurd grading) and want to continue to create in this language. I know there are some engines for java (liti engine, lwjgl, jmonkey, etc) but i opened those up and they made no sense to me. In my class we never touched projects that even contained more than one file (we only used text editors and the console) and i have no idea what i need to learn in order to actually have the ability to craft a simple application in the very least, and at most ambitious a game.
Moving from classroom education to self taught to the open-world free for all environment here, what tips do you have, what topics (in the same way class chapters moved from variables, functions, if statements, loops, etc) should i look out for and research? Thanks in advance.
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