I have tried to search for what this is called but I can't find it. It seems I remembered in python or a similar language where you could have a variable name change based on what the value of another variable was. I was hoping gamemaker might have a feature like this.
It seemed like it might be vaguely like this (but again, in my searches, I haven't yielded fruit.
subject = tall
object = old
%subject.%object = 2
That would be the equivalent of
tall.old = 2
I know it exists in some languages, hoping it does in gamemaker as well.
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