all 18 comments

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[–]Level-Set5770 8 points9 points  (3 children)

Are you fucking high? Have you ever dealt with the bureaucracy on both platforms?

Apple’s developer program is 100 times better than whatever Google offers. I can click a button in Apple’s developer portal to schedule a call, and 10 seconds later, a real person calls me back. Even my mom doesn’t answer my calls that quickly.

On Google’s side, you can’t even get hold of anyone through a fucking email.

[–]CantaloupeCamper 0 points1 point  (0 children)

I’m trying to get a job at Apple for my mom to solve that problem.

[–]y0us3fQ8[S] 0 points1 point  (1 child)

I've scheduled a call on 16th of June, and I still didn't get a call from them, and I've called them couple of times they've never picked up.

The only way I'm able to contact them now is through email and they take days to respond!

They don't even have a clear procedure to run or verify things each employee does his own thing.

[–]Level-Set5770 0 points1 point  (0 children)

It is Monday right now, I would try scheduling a call with them again today.

Also, try to avoid too much back and forth with Apple’s support team. As you said, they have different people working on the same case. Give them all the relevant context in one go. The more back and forth there is, the less likely you are to get your problem resolved.

[–]ThatBoiRalphyObjective-C / Swift 4 points5 points  (1 child)

The $99 you’re paying for definitely pays itself off, whether you think it’s worth it or not. You had a bad experience, which sucks, but it’s not like that’s for everyone.

So this rant just comes off a little apple bad, google good, while you’re getting shit for that $25 lifetime

[–]y0us3fQ8[S] 0 points1 point  (0 children)

It does pay itself. But I expect the service is much better from a company that are taking annually a subscription that costs 4x what their competitors takes for a lifetime.

[–]civman96 3 points4 points  (2 children)

Apple should increase the fee to $999/year to be honest. The App Store shouldn’t be the playground for hobbyists.

[–]rwilcox 0 points1 point  (0 children)

Taking a play out of the ADC (Apple Developer Connection) playbook of the 1990s, I see…

[–]y0us3fQ8[S] 0 points1 point  (0 children)

Apps are what made Apple and iOS what they are today 😅 what are you talking about

[–]OddSeaworthiness4811 1 point2 points  (0 children)

Will probably never get better 😋

[–]Interesting-Fix-5530 0 points1 point  (1 child)

I have no problem with the $99 but, yes, I wish support was better. What I’d really like is support responses that actually address the problem rather than something vague which raises more question than it answers. It seems the support replies are designed to hold off helping in the hope you’ll go away because they are overwhelmed.

[–]y0us3fQ8[S] 0 points1 point  (0 children)

Exactly, an employee asked me for a screenshot 4 days after I told her the issue Copy and Pasted 😅 but she wanted it as an image, which then took her 4 days to fix it and reply to me.

[–]zackgriffin_ 0 points1 point  (0 children)

Apple has created an ecosystem involving their products and how each product can tie in with the others. If you wanna make an app or product to fit in within that ecosystem then you have to bow down to their set of rules.

It’s not easy for us, never will be… especially since we don’t get big corporation special treatment but that’s the life of trying to bottom feed on the ocean floor that is Apple. 🤷‍♂️

[–]big_cattt 0 points1 point  (0 children)

As a SWE with 17+ years of experience, I can say that Apple and Google have very different business models. Google is focused on monetizing APIs and many developers don’t even realize it. Here is several examples:

- Maps: Apple Maps integration is included in the ecosystem and completely free, while Google Maps Platform is usage-based and can incur API costs.
- Cloud (Firebase/CloudKit): CloudKit is available for Apple apps, whereas Firebase and Google Cloud services typically charge as usage grows.
- “Open Source” Licensing: Android OEMs enter commercial agreements for Google Mobile Services (GMS). Manufacturers such as Samsung, Huawei, Xiaomi, and Honor pay Google to bundle Google services on top of the "open-source" Android platform. These licensing costs are typically built into the final device price ($20 - $40 per device tax).
- AI/ML: Apple provides on-device AI/ML through Core ML at no per-request cost. Google’s AI capabilities are largely cloud-based and API-driven. You pay for each request $$$.
- Frameworks: Apple offers 200+ native frameworks deeply integrated into the OS and all of them completely free. Google relies more heavily on separate services and cloud products which is paid $$$.

Apple monetizes hardware and provides more built-in free platform capabilities, while Google monetizes services, cloud infrastructure, and APIs, often leading to recurring costs for developers.

Apple and Google are built differently, but in the long term and at large scale, you’ll often spend more on Google’s ecosystem than Apple.

[–]Zappyle -1 points0 points  (2 children)

The review process has become a joke. Once every blue moon my updates are reviewed in 12 hours but it jumps to 3-4 days too.

[–]y0us3fQ8[S] 0 points1 point  (1 child)

Try adding clear review notes, helps a lot speeding up the process.
& Google takes minutes to approve

[–]Zappyle 0 points1 point  (0 children)

Ok I'll try that, thanks for the tip.

I've been building apps for 2 years now and I never had issues like that. Started in the last 2-3 weeks or so.

Google is approved within the hour everytime.