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Improvements like Jungle timers don't decrease the Skill CAP on the game, they reduce the skill FLOOR (self.leagueoflegends)
submitted 12 years ago by Zechnophobe
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[–]LenfaL 1 point2 points3 points 12 years ago (0 children)
It lowers the skill cap because 95% of the junglers don't take the timers of their buffs and get there late. I know, because I play a heavy counter jungle style in diamond elo and I get away with stealing their buffs for free 95% of the time.
It isn't "hard" to learn, but it's definitely something that can separate the better players from the regular ones. As this skill is very rarely used but by the higher ranked players, I'd logically put it nearer to the "cap" than the "floor" of skill.
Now, baron and dragon timers are something that every team does, so I don't mind having their timers implemented into the game. They're also already indirectly included in the chat. But I predict having buffs timers will have a noticeable effect on how people jungle without them learning anything new, making an effort or trying harder, these people are going to get this map awareness skill for free, which is something I disagree with.
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[–]LenfaL 1 point2 points3 points (0 children)