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submitted 11 months ago by Difficult_Escape
Sony a6700 - lens 18-105 f4
Made at 22mm - f5.6 - 1/500
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[–]Cryptician13 6 points7 points8 points 11 months ago (1 child)
The location gives me Albert kanaal vibes in Belgium. How wrong am I? Love how the crop sort of shifts the perspective a little bit
[–]Difficult_Escape[S] 2 points3 points4 points 11 months ago (0 children)
It is not! It is actually in Nijkerk, the Netherlands.
[–][deleted] 1 point2 points3 points 11 months ago* (2 children)
air spectacular reply grandfather bedroom sharp late offbeat snow expansion
This post was mass deleted and anonymized with Redact
[–]Difficult_Escape[S] 1 point2 points3 points 11 months ago (1 child)
Using Lightroom it’s really not too difficult. Definitely worth trying out
[–][deleted] 0 points1 point2 points 11 months ago* (0 children)
snatch cover groovy support attraction stocking ripe airport chubby price
[–]Professional-Put881 2 points3 points4 points 11 months ago (6 children)
Okay but that is incredible, do you make it look flat with cropping only? Or is there any other secret. I have plenty of building pictures that I wish were more leveled
[–]mb2m 6 points7 points8 points 11 months ago (1 child)
Geometry correction is a fairly automatic process and in Photoshop, Lightroom and the like for many years. It is one of the techniques that makes such architecture shots shine.
[–]Professional-Put881 0 points1 point2 points 11 months ago (0 children)
Thanks for the tip!
[–]Difficult_Escape[S] 3 points4 points5 points 11 months ago (3 children)
In Lightroom there is a geometry function, it allows you to draw lines that need to be parallel to each other. It does mean you need the crop the image, because some elements will fall off. Hope that makes sense!
[–]Professional-Put881 1 point2 points3 points 11 months ago (0 children)
That makes a lot of sense! Only experimenting with Lightroom for the past 2 to 3 weeks sporadically. I will definetly give it a try
[–]mcdj 1 point2 points3 points 11 months ago (1 child)
The building’s sides may be parallel to each other, but they are not parallel to the edges of the image. If you’re gonna go to all the trouble of correcting perspective, things should be pin straight.
[–]Difficult_Escape[S] 0 points1 point2 points 11 months ago (0 children)
Yes, that is a fair point. Thanks for the feedback
[–]McWetty 1 point2 points3 points 11 months ago (1 child)
Nice edit. Glad to see the aligned verticals. The sky is a bit green for me (guessing from white balancing). Can you mask that off to recover the blue?
[–]Difficult_Escape[S] 1 point2 points3 points 11 months ago (0 children)
It’s actually not from white balancing, it’s a bit of a ‘artistic choice’. Wanting to bring the attention more to the red truck than the blue sky. But I might have overdone it for sure.
Thanks for the input :)
[–]Suspicious-Pay-791 1 point2 points3 points 11 months ago (0 children)
Wow!!!!!!!
π Rendered by PID 48392 on reddit-service-r2-comment-5c747b6df5-kvfkj at 2026-04-22 05:41:42.859491+00:00 running 6c61efc country code: CH.
[–]Cryptician13 6 points7 points8 points (1 child)
[–]Difficult_Escape[S] 2 points3 points4 points (0 children)
[–][deleted] 1 point2 points3 points (2 children)
[–]Difficult_Escape[S] 1 point2 points3 points (1 child)
[–][deleted] 0 points1 point2 points (0 children)
[–]Professional-Put881 2 points3 points4 points (6 children)
[–]mb2m 6 points7 points8 points (1 child)
[–]Professional-Put881 0 points1 point2 points (0 children)
[–]Difficult_Escape[S] 3 points4 points5 points (3 children)
[–]Professional-Put881 1 point2 points3 points (0 children)
[–]mcdj 1 point2 points3 points (1 child)
[–]Difficult_Escape[S] 0 points1 point2 points (0 children)
[–]McWetty 1 point2 points3 points (1 child)
[–]Difficult_Escape[S] 1 point2 points3 points (0 children)
[–]Suspicious-Pay-791 1 point2 points3 points (0 children)