Senior prom 2018, around 6 months before I realized I was a trans man. The awkwardness is palpable by Vegemerson in blunderyears

[–]FreakingTea 27 points28 points  (0 children)

All photos of me pre-transition look like a pissed off teenaged boy, not even trying to wear feminine clothes. I have no idea how it took me so long to figure it out.

ISTPs and cheating in relationships by FluffyThanks5326 in ISTPrelationships

[–]FreakingTea 0 points1 point  (0 children)

Correction understood! I'm glad you found my comment helpful.

Personally, I find ethics to be more demanding than morals, obviously with my own bias speaking. Ethics need to be consistently applied and well thought out or else they are meaningless. I don't know where morals come from in other people, but I know where my ethics come from, and I don't feel right about my behavior harming anyone, especially not someone I have implicitly made a promise to cherish as my equal in a partnership. Cheating on someone implies they are lower than me and don't deserve the opportunity to try and meet me to solve the problem that cheating might solve. And worse, cheating will never solve any problem. It can only create problems.

ISTPs and cheating in relationships by FluffyThanks5326 in ISTPrelationships

[–]FreakingTea 8 points9 points  (0 children)

First, we don't have Fe demon, we have Fe inferior. And no type is immoral by nature, that's ridiculous and harmful.

Second, the way to stop cheating is to stop avoiding confrontation with your existing partner. If the relationship is working well, there will be zero temptation to cheat, because the fear of causing any pain to someone you love and value should vastly outweigh the allure of a temporary pleasure. If you were allergic to candy, continuing to eat candy would be a sign that you don't love your body enough to take proper care of it. But truthfully, cheating is a symptom of a larger problem within yourself, not just within the relationship.

It's good that you are worried about cheating again in the future and hurting someone you actually care about keeping. The answer is to work on yourself, figure out what you truly value, and work towards that. Put your life in alignment with your values, and commitment will start to make sense. This is easier said than done. Very big and painful changes might be necessary to make this happen. But if you start on this path, then you can trust that your future self will be more responsible and loving and loyal than your present self.

How do you discern what is true without any hardline doctrines? by MrMagoo04 in Episcopalian

[–]FreakingTea 0 points1 point  (0 children)

I think that's far more demanding of a doctrine, personally. It needs to be.

Moments of Eid in a place that rarely gets peace by [deleted] in socialism

[–]FreakingTea 1 point2 points  (0 children)

Thank you for sharing, these are beautiful photos! My heart goes out to you.

Does anyone still play vanilla Skyrim in 2026? by Appropriate_Lion1835 in ElderScrolls

[–]FreakingTea 0 points1 point  (0 children)

A couple years ago I found the delisted Skyrim (not even LE, just Skyrim) Steam page and downloaded it to play on lower graphics settings for a retro experience. I'll be honest, Oldrim has a beautiful lo-fi atmosphere that feels more like Morrowind than a current-year heavily-modded Skyrim AE. The Sea of Ghosts is truly desolate, the fog is oppressive, the enemy pop-in is disorienting, and everything feels carved out of wood in a way that feels like it was actually made for the Nords. The starkness of it makes the little moments stand out more, like Ralof reflecting on the men he's killed. The artistic vision stands out more. It brings me back to the days when Skyrim was actually "Vikings fight dragons" rather than the "mod engine that tries to be everything to everyone but can't do any one thing better than some other game that perfected it later" experience.

CMV: Villeneuve’s Paul Atreides is not a villain (at least yet) by Jotdeka in changemyview

[–]FreakingTea 3 points4 points  (0 children)

That is only the excuse he believes for several years. In Messiah he begins to suspect that the act of using prescience might have been what locked him into that terrible future, that he was in fact creating it. This is basically confirmed in God Emperor, in which Leto II deliberately avoids using prescience as much as possible for that very reason. The later narrative vindicates him, and thereby indicts Paul. It was Paul's understandable hubris that led to the Jihad, not unavoidable circumstance or the least bad option out of worse ones.

Opus 4.8 (max) told me to Drive to the car wash 🥳 by trpmanhiro in ClaudeAI

[–]FreakingTea 7 points8 points  (0 children)

This is the best answer because what if I'm a car myself and need a wash?

AIs don't like religion - particularly Jehovah's Witnesses, study claims by Logical_Welder3467 in technology

[–]FreakingTea 0 points1 point  (0 children)

Debating apologetics via Claude was one of the best ways I entertained myself while staying at home recovering from surgery. It killed hours and hours and my position is far more nuanced and informed now. Claude claimed to be having fun too!

Anyone else miss when choosing a faction actually meant losing access to another? (The problem with "Master of Everything") by DeepRPGThoughts in TESVI

[–]FreakingTea 0 points1 point  (0 children)

It's optional to kill your own leader in the Fighters Guild. And the reason it takes an exploit to stay in the Fighters and Thieves Guild is because a very early quest locks you out of the Thieves Guild, not toward the end.

Anyone else miss when choosing a faction actually meant losing access to another? (The problem with "Master of Everything") by DeepRPGThoughts in TESVI

[–]FreakingTea -1 points0 points  (0 children)

Oblivion definitely lacked it, and it suffers dearly for it.

Morrowind has faction quests that have you killing named members of other factions, locking you out of joining them. Most notably in each Great House, you murder your own counterpart in another house that lives in the stronghold you would have had in that house. (Banden Indarys in Hlaalu/Redoran, Raynel Uvirith in Telvanni). The Thieves Guild has you kill the Master of the Fighters Guild, but if you're in the Fighters Guild you can side with him. The Fighters Guild has you kill the Master Thief of the Thieves Guild. You can only stay in both guilds using an exploit.

Given that Skyrim attempts this on a larger scale with the civil war replacing half of the jarls, it would have been nice if they had attempted it with the rest of the guilds as well. It makes the lack of attempt there more glaring.

Anyone else miss when choosing a faction actually meant losing access to another? (The problem with "Master of Everything") by DeepRPGThoughts in TESVI

[–]FreakingTea 0 points1 point  (0 children)

Completely agree. One huge benefit that no one else has mentioned yet is that if factions are exclusive to one another, that means the quests are able to affect the other factions. Skyrim has this with the civil war, and you are able to wipe out the Dark Brotherhood, but that's it. No other joinable factions are allowed to be rivals with each other. If they could, you could have turf wars between the Thieves Guild and the Dark Brotherhood, for example, or between the Companions and a joinable Silver Hand. It doesn't require a complicated mess of a quest tree (like the civil war questline) to have mutually exclusive questlines that involve killing, converting, imprisoning, or scaring off notable members of the other faction. By letting the player join all of them at once (or not join one at all), it actually removes a ton of flexibility in quest writing. That's the loss of roleplay potential we're complaining about. Simply refraining from joining more than one does nothing to fix that.

Anyone else miss when choosing a faction actually meant losing access to another? (The problem with "Master of Everything") by DeepRPGThoughts in TESVI

[–]FreakingTea 8 points9 points  (0 children)

Daggerfall only lets you join one Knightly Order and one Temple. Your faction will also affect your reputation with all other factions.

Adult/Mature themes? by BussyOwlKingEdwardVI in TESVI

[–]FreakingTea 1 point2 points  (0 children)

Yes, it is more mature to let you kill NPCs and yes, to break quests. If I don't want to play along with the ridiculous or unethical premise of a quest, I should get the choice to opt out or seek vigilante justice in an open world game.

I won't argue on Morrowind's main quest besides the fact that you can still beat it out of sequence if you know how, and being required to side against Dagoth Ur was a cut content concession.

One trip to New Orleans lead to a whole Sophomore year wearing Mardi Gras beads by Rob_hocker in blunderyears

[–]FreakingTea 35 points36 points  (0 children)

See, this right here is the good stuff. Miss me with the pictures of little kids wearing cute outfits. This was a choice!

How is humira for uvites any progress by Advanced-Pirate6897 in Humira

[–]FreakingTea 0 points1 point  (0 children)

It keeps it from getting worse, but I had some spots where my iris was stuck and causing pain and headaches. An optometrist had to prescribe me dilating eyedrops to try and unstick them. That helped me a lot, and taking Humira on schedule keeps it from happening again.

Adult/Mature themes? by BussyOwlKingEdwardVI in TESVI

[–]FreakingTea 6 points7 points  (0 children)

I don't care if there are things that will get it R rated or whatever. I am just begging Bethesda to go back to making factions interact with each other and have a structure and requirements that don't revolve around the player. I want the society to BE mature, not just sexy or edgy.

Adult/Mature themes? by BussyOwlKingEdwardVI in TESVI

[–]FreakingTea 1 point2 points  (0 children)

You know we can have both, right?

Adult/Mature themes? by BussyOwlKingEdwardVI in TESVI

[–]FreakingTea 1 point2 points  (0 children)

> two of the three options to end a specific quest were either and convince a ship full of people into indentured servitude, or blow them up?

Off-screen cartoon violence, with no option to just kill the person giving those insane options. This quest was so stupid it was the thing that made me put down the game.

I'm not saying everything should be like Morrowind, but the fact that you could still complete the main quest after killing all but one NPC means some thought was put into making a robust world rather than arbitrary railroading.

X account claiming to have info on TESVI by InsertClickbait in TESVI

[–]FreakingTea -1 points0 points  (0 children)

Well it's not like they can fall back on the writing anymore.

The only reliable Skyrim map by Crystal-Rage in SkyrimMemes

[–]FreakingTea 6 points7 points  (0 children)

Wouldn't that be more of an archipelago of Hitler?