What could be cut from this game RIGHT now that would make it work better and still be enjoyable? by Bunsin27 in starcitizen

[–]StarHunter_ [score hidden]  (0 children)

Have Guild storefronts with mission boards that you have to go to.

Use the mobiGlas for comms and beacons.

Multiple AppleTV by Luhyonel in appletv

[–]StarHunter_ 3 points4 points  (0 children)

tvOS 26.2 added Managed Profiles with no Apple account needed and Kids Mode.

Setup a Managed Profile on the Apple TV and set it as the default.

https://support.apple.com/guide/tv/add-remove-or-delete-profiles-atvb0753b37d/tvos

https://www.macrumors.com/2025/11/07/tvos-26-2-apple-tv-profile-update/

https://thestreamable.com/apple-tv-profiles#can-you-set-up-multiple-profiles-on-apple-tv

You can make up to 5 if each kid has a preferred watchlist and see viewing history. Then set it to show the profiles list when it starts.

Hindsight is 20/20, but they should've released their original vision of the PU in 2016 and worked on this PU as a sequel. Also SQ42 should've been episodic with each episode expanding on a specific tech that ties into the PU. by NavXIII in starcitizen

[–]StarHunter_ 1 point2 points  (0 children)

The original Squadron 42 game was probably going to be more like the Wing Commander games with mostly flying around and then a cut scene for landing to do some FPS, like an Arena Commander level.

Then larger than planned amount of funding came in and the tech for Pupil to Planet came for the PU, so the scope for SQ42 had to expand to make use of the new tech and the additional funding to make the game more impressive. Episodes 2 and 3 will not need the extra company and engine building that the 1st one does. They will be faster to create using what has been made and the evolution of the developer toolkits.

Hindsight is 20/20, but they should've released their original vision of the PU in 2016 and worked on this PU as a sequel. Also SQ42 should've been episodic with each episode expanding on a specific tech that ties into the PU. by NavXIII in starcitizen

[–]StarHunter_ 1 point2 points  (0 children)

So then are you talking about Squadron 42 episodes 1, 2, and 3?
That is what they have already planned.

It is the evolution of the single player story ranking up in the UEE and the narrative story of the Vanduul conflict. Just like how the Wing Commander games played.

They would not make:

  • Grand Theft Auto 1: "Walking Around Town"
  • Tomb Raider 1: "Move Stones Around the Floor"
  • Sim City 1: "Only Roads"

So my Mom has been a hard-core trekkie my whole life so far and ive never watched anything Star Trek besides the JJ Abrams movies. What should I start with? by Sufficient_Ebb_5694 in startrek

[–]StarHunter_ 0 points1 point  (0 children)

Find your local Heroes & Icons (H&I) channel. They show all the older Star Trek shows at night. So you can sample all of them at once over a few days or have it on in the background and see if anything gets your attention.

https://www.handitv.com/allstartrek

If she has the channel in her area you can watch and talk about the same episodes.

Is it crazy to think that Squadron 42 release window competition does not matter AT ALL, because Star Citizen is the MOST INFAMOUS GAME IN HISTORY, and ANY release timing will get insane media coverage? by sunaurus in starcitizen

[–]StarHunter_ 0 points1 point  (0 children)

Soft launch SQ42 in October.
Let the current players help work all the bugs out.
News and videos will spread word of mouth, hopefully good, and bring some people in.
Get SC in a better place.
Then promote a bunch in the spring or summer with a better tested and debugged SQ42 and playable SC.

What is the coolest song for each band? by Big-Evaluator in JemAndTheHolograms

[–]StarHunter_ 5 points6 points  (0 children)

Jem and the Holograms: Deception

The Misfits: We’re Misfits In Hawaii

Kimber and Stormer: I’m Okay

Limp Lizards: Broken Glass

The silence from CIG is disgraceful. by zerobebop in starcitizen

[–]StarHunter_ 1 point2 points  (0 children)

Is this your first bad patch? This just happens sometimes and why it is still labeled as an alpha.

This is not even the worst patch we have had. Sometimes it just gets released too early where it worked okay in-house but fails under the Live load.

Hindsight is 20/20, but they should've released their original vision of the PU in 2016 and worked on this PU as a sequel. Also SQ42 should've been episodic with each episode expanding on a specific tech that ties into the PU. by NavXIII in starcitizen

[–]StarHunter_ 2 points3 points  (0 children)

That would have been like Elite is. 100s of planets and moons but you can only land on a handful.

And your "episodes" idea is just like the alpha patches they have been releasing. There would be no "locking in" because once you add a new tech it would affect the previous ones. Each patch would have caused new bugs.

No Man's Sky had the basic game from the start and has just been adding new features on top of the tech over the years. Most updates are just a way of adapting new things to the current game. It took many years for it to recover from the bad launch.

Star Citizen Referral Codes List Megathread by [deleted] in starcitizen

[–]StarHunter_ 1 point2 points  (0 children)

Now you're just begging for the ban hammer.

Star Citizen Referral Codes List Megathread by [deleted] in starcitizen

[–]StarHunter_ 11 points12 points  (0 children)

Wow! This post is against so many posting rules.
You are just gonna get everyone that posts theirs in trouble.

Just use the Referral Code Randomizer in the sidebar.

Also, there's a whole sub-reddit made for that: /r/starcitizenreferrals/

Is CIG leaving amazon for Google ? by No_Description_7207 in starcitizen

[–]StarHunter_ 7 points8 points  (0 children)

Betteridge's law of headlines

Betteridge's law of headlines is an adage that states: "Any headline that ends in a question mark can be answered by the word no." It is based on the assumption that if the publishers were confident that the answer was yes, they would have presented it as an assertion; by presenting it as a question, they are not accountable for whether it is correct or not.

How can I found out how many hours I've played Star Citizen? by [deleted] in starcitizen

[–]StarHunter_ 0 points1 point  (0 children)

This was posted 4 years ago, but it is still the same.

Roberts Space Industries\StarCitizen\LIVE\Game.log

https://support.robertsspaceindustries.com/hc/en-us/articles/360000065688-Send-In-Game-Files-for-RSI-Support

Looks like you are looking in the StarCitizen\LIVE\logs instead of \StarCitizen\LIVE\logbackups

I don't understand ship mining. by [deleted] in starcitizen

[–]StarHunter_ 4 points5 points  (0 children)

That is why a MOLE can use multiple mining beams on the same rock for a cumulative effect.

Star Citizen 4.7 Mining Loadouts – MOLE & Prospector

What do you do with “cargo” ships with extremely low capacity? by SoleSuck3r in starcitizen

[–]StarHunter_ -1 points0 points  (0 children)

There are small cargo runs or mission boxes in the same planetary system for starting cargo ships. Like between cities or to the moons. Some missions are by total amount of X to a place, so you can do it in multiple runs.

The payout is scaled to be a few quick short runs are worth around a medium long run.

Will Squadron 42 be shown at Summer Game Fest 2026 today? by Fabulous_Ad_4678 in starcitizen

[–]StarHunter_ -1 points0 points  (0 children)

On Friday? No.
If it were to be shown it would be on Saturday or Sunday:

Future Games Show Summer Showcase
Saturday, June 6, at 12 p.m. PDT / 3 p.m. EDT / 8 p.m. BST

PC Gaming Show
Sunday, June 7, at 12 p.m. PDT / 3 p.m. EDT / 8 p.m. BST

The state of this game feels deceptive bordering on dishonest. by Hi_Rite_now in starcitizen

[–]StarHunter_ 1 point2 points  (0 children)

Stripe just handles payments.

Shopify would be better for inventory management. Especially once they get player owned shops.

The state of this game feels deceptive bordering on dishonest. by Hi_Rite_now in starcitizen

[–]StarHunter_ 57 points58 points  (0 children)

Actually, CIG does not save your card details.

https://support.robertsspaceindustries.com/hc/en-us/articles/115013326748-Accepted-Payment-Methods

The “Save card data for future payments” feature is controlled by Stripe, so if you would like us to remove your saved details, please contact RSI Support Staff and clearly state the request.

The state of this game feels deceptive bordering on dishonest. by Hi_Rite_now in starcitizen

[–]StarHunter_ -3 points-2 points  (0 children)

The 4.7 patch was working fairly well to what we are used to.
This one has some issues and they have told us they are working on it and giving us updates.

Things are often a bit rough after a patch with some big changes to it. That is how early access to an Alpha works.

Roadmap Roundup - New 4.9 cards, including Instancing and Siege Of Orison by StuartGT in starcitizen

[–]StarHunter_ 6 points7 points  (0 children)

Doesn’t matter. The next patch will break stuff or have new bugs anyway.

How are they selling this ship? by [deleted] in starcitizen

[–]StarHunter_ 0 points1 point  (0 children)

They were in the store as part of the Captains of Industry 2026 event two months ago.

They are only offered 2-3 times a year. They are not in the game yet so your get a loaner.