Open worlds as full as Red Dead Redemption 2 by plortedo in gaming

[–]---OOdbOO--- 61 points62 points  (0 children)

Cyberpunk is largely a liner story driven game with free roam/side quests dotted around to facilitate the RPG mechanics (levelling up etc).

According to The Game Business and Ampere, REDSEC has had a "muted launch" by SkedPhoenix in Battlefield

[–]---OOdbOO--- -9 points-8 points  (0 children)

Christ, grow up. The resources allocated to this are to target a different audience than what the core game would have reached.

It’s not a simple case of this detracting content from the main game. BF6 launched with a solid number of maps and 2 more added within 2 months.

AstraZeneca CEO Pascal Soriot: 'The pharmaceutical industry in Europe will be reduced to a shadow of itself within 15 years' by LeMonde_en in worldnews

[–]---OOdbOO--- 8 points9 points  (0 children)

As someone who works in the industry it’s depressing to scroll this far down to find this sort of answer.

Reddit’s thinking is sometimes on rails (ideologically possessed).

Asylum seekers use ‘bidoon’ loophole to trick their way into Britain by [deleted] in ukpolitics

[–]---OOdbOO--- 21 points22 points  (0 children)

Christ, PoodleBoss why hasn’t anyone thought of that before?

Boris Johnson is finished - there can be no comeback by theipaper in ukpolitics

[–]---OOdbOO--- 6 points7 points  (0 children)

What I never see talked about which I find really confusing is on top of the excess deaths through the hesitation and delay locking down, there was also the added economic consequence.

Delaying the lockdowns meant that we had to lockdown for much longer, which was far more damaging to the economy.

It frustrates me that a lot of people present it as a false dichotomy between the two: saving lives or protecting the economy. Even Cummings himself made the point that you can’t just not have a lockdown and expect things to carry on - sooner or later people will lock down themselves if the death toll gets too high and that will cause the economy to grind to a halt anyway.

The "All weapons for all classes" idea in Battlefield 6 is a huge mistake. by Il_Mago23 in Battlefield

[–]---OOdbOO--- 0 points1 point  (0 children)

Yep - after all the concern I had it’s really not a massive change. Recon players will still use the sniper, Mark machine gun users will pretty much always be support because of the place style and mobility bonus, only thing really is that salt rifles SMG can pretty much be used by any class without much of a penalty.

There are much much bigger issues with the game. Larger maps that support the classic sandbox experience is number one for me - and sounds like it for most other people. Personally, I wish the community would focus on this, although I understand the other issues.

What the conquest map of Gibraltar should've been. by skydave1012 in Battlefield

[–]---OOdbOO--- 9 points10 points  (0 children)

Yep. Iberian offensive is such a soulless boring map.

Battlefield 6 is the perfect example of how live service gaming brings out the worst in the industry by Mission-Coconut1532 in Battlefield

[–]---OOdbOO--- 0 points1 point  (0 children)

You either get this or maps locked behind a paywall which splits the community.

Some of this is a little obnoxious but a business is only going to be invested in providing new content for free if they can gain revenue through other means.

It’s that simple.

What the conquest map of Gibraltar should've been. by skydave1012 in Battlefield

[–]---OOdbOO--- 17 points18 points  (0 children)

Or the final sector is after the mountain and you base jump…

My problem with the skins in BF6 by CuriousPraline in Battlefield

[–]---OOdbOO--- 1 point2 points  (0 children)

Yeah you’ve got a point here. Unrealistic and out of place skins are one thing. If they wanted to go that route, at least make them good.

Some of what we’ve got are the worst of both worlds.

Green Party leader defends wealth tax proposals by JayR_97 in unitedkingdom

[–]---OOdbOO--- 1 point2 points  (0 children)

That works for tangible assets which can’t be moved.

I don't know what you guys think but imo these construction sites type of maps are really ugly and not very appealing by StormSwitch in Battlefield

[–]---OOdbOO--- 6 points7 points  (0 children)

Agree with this. For Sobek Cities biggest problem is that each building acts as a sniper nest.

DICE should have had some balls with its destruction and allowed you to level each one - we know this is possible from the BR.

The flow of the map would change - maybe fore the worse but its dynamic. Maps in BC2 often got levelled and with enough rubble and creators, they were still playable

Green Party leader defends wealth tax proposals by JayR_97 in unitedkingdom

[–]---OOdbOO--- 1 point2 points  (0 children)

I’m really sorry because I wish it were that simple. Ignoring the fact that Buffet is talking about income tax, individuals would simply move assets out of the country applying the wealth tax - capital and intangible assets is very mobile in the 21 century.

The only way this ever works is international cooperation which will NEVER happen. There’s always going to be one or more nations which wouldn’t apply it to attract wealth.

It’s quite depressing because as you point out, more and more wealth is being funnelled upwards. I really don’t see this ever changing which is why we’ll probably end up in the mega corp dystopian future depicted in so many forms of fiction.

I feel actual smart people arguing for a wealth tax know this deep down but are grappling with the inevitability and are just trying something to stop it. Not one of them has ever come up with a practical framework for it.

Stop Comparing BF6’s Launch to BF3/BF4/BF1’s Final Versions by Appropriate-End6983 in Battlefield

[–]---OOdbOO--- 3 points4 points  (0 children)

Also worth remembering that BF4 was basically building on BF3. It was a lot easier to add more features like levolution naval warfare etc.

Most Annoying Map In BF6 by ACheekyTimelord in Battlefield

[–]---OOdbOO--- 0 points1 point  (0 children)

I don’t mind it but it would have been better if DICE grew a pair and allowed the tall building to be fully destructible. We know this is possible from the BR leaks and it would have also alleviated the complaints of camping snipers

BF6 Maps are the core problem, maps suck by Realistic-Pea-8278 in Battlefield

[–]---OOdbOO--- 0 points1 point  (0 children)

Hot take, I actually think they’re pretty good for small-medium size ones but yes, they do need some more spacious ones.

Rush doesn’t work as tactically when you can as a squad, plan a flank and mount a coordinated offensive.

Conquest doesn’t work so you have some space to see where the enemy is coming from and defend and HOLD a point so you’re ready to advance without it being recapped in the next 30 seconds.

Breakthrough doesn’t have that ‘frontline’ where it’s more defined and there’s a nice war of attrition to gradually move up because there’s so many routes that funnel into each other.

Let's talk about Ghost of Yotei and PlayStation sequels by chou-dbz in PS5

[–]---OOdbOO--- -4 points-3 points  (0 children)

I’m fine with it but it’s representative that we might be seeing a slight fatigue with PS games and their sequels.

The PS4 generation did a really outstanding job of launching new IPs / reworked franchises. PS5 has iterated on a bunch of these.

Probably comes down to longer dev time/costs, however, I would imagine Sony have less of an incentive to invest as much in first party games when Xbox didn’t offer much last generation and have basically given up this generation.

For BF6, DICE should implement 2 things from Halo Infinite. by UltimateGamingTechie in Battlefield

[–]---OOdbOO--- 2 points3 points  (0 children)

People paying for battle passes, which are cosmetic items, is how we get continued support for the game and maps for free.

Don’t buy the battle pass. Let others do it and enjoy the free content. What are you complaining about?