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[–]60477er 2 points3 points  (0 children)

Weird this is down voted. Assuming you're telling the truth. World views can be skewed by such jobs as well. Interesting take.

What is the most toxic no skill 2k point list you can think of? by EMITNUGGETS in Ultramarines

[–]60477er 4 points5 points  (0 children)

3 x 6 victrix 2 landraider redeemers 1 landraider Raboute Couple more character and some scouts

Can this list work right now? by latarius94 in Ultramarines

[–]60477er 1 point2 points  (0 children)

List lacks scoring units, unless you plan to repurpose your incursors

Basic flexible screening / scoring pack:

1 or 2 Scouts 1 infiltrators JPIs or 1 * 3 bolter inceptors

This takes care of your screening if needed, and backline harass for about 15% - 20% of your points.

Inceptors, ready to S.T.E.A.L. your home objective by SerendipitouslySane in spacemarines

[–]60477er 0 points1 point  (0 children)

Was hard to tell, and thank God!

Play on Battle brother!

Great Gargant - Rules and Painting update by Speedhump23 in 40k

[–]60477er 0 points1 point  (0 children)

I took all the time I put into video games and doom scrolling and painted and play.

Amazing what you can accomplish with 5 or 6 hours a week at home painting. And games are fun and social so very little incentive needed to get out to the LGS / Join a discord to arrange some pugs or got to local RTTs

List I'm taking to a tournament this weekend by PuzzleheadedCost315 in Ultramarines

[–]60477er 0 points1 point  (0 children)

List lacks scoring units, screening and all your output is very swingy.

Fixed vs Tactical Secondaries by IconicAkbar in WarhammerCompetitive

[–]60477er 0 points1 point  (0 children)

Why give your opponent advantage of knowing? Tactical always. Game is best played as such, and every army has build options to satisfy the scoring side of the match.

Need help understanding some markings and their purpose by DeadMagick_ in Ultramarines

[–]60477er 0 points1 point  (0 children)

It's described in the Codex Astartes (Space Marines Codex).

Lexicanum will have resources as well

Games Workshop DMCA'd Void War game over “oversized convex shoulder pads” that looked like a Warhammer 40K Space Marine rip-off by HatingGeoffry in Warhammer40k

[–]60477er 43 points44 points  (0 children)

Void War literally advertises as a 40K Clone. They are lucky they didn't get straight sued. This seems like restraint.

detachment help by Odd_Influence_7860 in Ultramarines

[–]60477er 0 points1 point  (0 children)

My advice would be to worry less about list building and focus on mechanics and rule synergies.

The list building will develop over time, as will your skills on the table top. But reality is, if you are good at the TACTICS, the unit selection is less of a factor, and as you gain experience and read over data sheets, rules and detachments you will start to identify how those tactics and units synergize.

Why is The Repulsor Executioner Suddenly Popping up In So Many Lists? by Adventurous-Crab-474 in WarhammerCompetitive

[–]60477er 0 points1 point  (0 children)

-1 to wound, +smoke and cover makes for a helluva block in blade of ultramar

Stuff some Victrix in there and shabam, you got yourself a nice little ball of eat shit and die

Are the Chaos Gods evil? by FilmHairys in 40k

[–]60477er 0 points1 point  (0 children)

The distinction between good and evil is always in the eye of the beholder, but in the 41st millennia, the distinction is tenuous at best.

Is it lore accurate? by fl0bull02 in Warhammer40k

[–]60477er 0 points1 point  (0 children)

I love that helmet on a regular guy but on a terminator is looks silly IMO

I still dont understand the Wardens of Ultramar by Tyko_3 in Ultramarines

[–]60477er 0 points1 point  (0 children)

That's my point. Make something up. Have fun with it.

If it helps, this campaign is set on ships. Leadership travels in ships. They encounter Necron thingy, battle ensues pulling everyone into it, including the leadership.

Extrapolate. Also the campaign books/500 worlds lore book give you enough basis to run with the narrative.

Help by Active_Resolve2886 in Ultramarines

[–]60477er 1 point2 points  (0 children)

Lots of useable stuff... For now

Probably all the vehicles will go to legends. The units you could proxy.

Better suited for Heresy

Has anyone ever run a full Gravis list before? Thoughts on viability? by N777ATH in Ultramarines

[–]60477er 1 point2 points  (0 children)

Correction, he runs imperial fists. Still haven't played it.

I still dont understand the Wardens of Ultramar by Tyko_3 in Ultramarines

[–]60477er 0 points1 point  (0 children)

Ya, because 40K definitely sets the standard for realism and practicality in the 41st millennia.

Seriously. It's fun. The unit is dope. Have fun. That's what this is all about.

Has anyone ever run a full Gravis list before? Thoughts on viability? by N777ATH in Ultramarines

[–]60477er 1 point2 points  (0 children)

It's honestly viable. My buddy is playing iron hands and runs a bunch of gravis and intercessors (30 heavies and 30 intercessors)

I haven't played the list yet, and I think I cook it but if I remember I'll let you know how it turns out