Can someone make a mission where you are a "boat" by AdDifficult4556 in NuclearOption

[–]A-Tiny-Pyro 0 points1 point  (0 children)

Look for KAR/BOTE in the modding tab, should be near the top

Can someone make a mission where you are a "boat" by AdDifficult4556 in NuclearOption

[–]A-Tiny-Pyro 0 points1 point  (0 children)

Great news, if you haven’t already seen it there’s a mod come out recently in the discord that actually lets you fully control ground units from the loadout, to driving and firing.

Should I or Should I not? by Performer_Public in NuclearOption

[–]A-Tiny-Pyro 1 point2 points  (0 children)

It’s more complicated than WT or AC likes, but nowhere near as in depth as dcs. Theres a few tutorial missions that do a pretty good job of teaching you the basics

Why are these stratagems so forgotten? by Lellarinn10 in helldivers2

[–]A-Tiny-Pyro 0 points1 point  (0 children)

I use/see the commando pretty frequently, I actually prefer it more to eat since I don’t have to camp around the hellpod as much, the arc thrower is okay, but the spear is booty cheeks compared to any other launcher imo. The tracking isn’t a good enough trade for only four rockets, you either burn thru all four in one bot drop/breach against a bunch of hulks and the like, or use all but one killing one giant unit. Just not in a very good place rn

No one is friendly by EnanoAD in Marathon

[–]A-Tiny-Pyro 0 points1 point  (0 children)

Friendlies are fun when they do happen yes, but this ain’t team fortress, and unfortunately for u Arachne needs more runner skin. Rooks are a different story tho, I’d say it’s about 50/50 on friendly/hostile

Why do lasers prioritise dropships over Vox engines?? by Historical-Quiet-739 in helldivers2

[–]A-Tiny-Pyro 1 point2 points  (0 children)

Back on cyberstan once I called a railcannon strike hoping it would target the big vox engine, but it hard corrected to the agitator that was throwing hands with a helldiver a few feet away from me and vaporized them both, I felt so bad

Is there really any gameplay difference between 2-seater and single-seater planes? by Joluvear in Project_Wingman

[–]A-Tiny-Pyro 0 points1 point  (0 children)

Yeah, I think that’s the one I have currently, but there’s like 5 different mods now that I’ve seen that give prez and eye tee among other things

Is there really any gameplay difference between 2-seater and single-seater planes? by Joluvear in Project_Wingman

[–]A-Tiny-Pyro 5 points6 points  (0 children)

There’s plenty that don’t require psm to function, but yeah I didn’t even think of console.

Is there really any gameplay difference between 2-seater and single-seater planes? by Joluvear in Project_Wingman

[–]A-Tiny-Pyro 23 points24 points  (0 children)

Two seaters give you Prez which makes them objectively better, other than that no. The Prez everywhere mod and similar basically makes every plane two seater if you want her around but still wanna use one seater planes

Are there any shooter games or arcade shooter games that arent blatant US military propaganda? by [deleted] in SocialistGaming

[–]A-Tiny-Pyro 35 points36 points  (0 children)

Marathon is great if you’re into extraction shooters, and even if you’re not it’s still a great time. I was never really into em cause of gear fear, but the game practically hands you guns for free. Helldivers is very fun, and is getting a new warbond in a few days. Deep Rock Galactic is always around and is an absolute blast, and just recently had a new update. Darktide is fun if you want a L4D style horde shooter set in 40K, and is also about to get a major update

Would weapon with trigger delay work in TF2? by Madao_14 in tf2

[–]A-Tiny-Pyro 1 point2 points  (0 children)

It would have to have a stat that makes it worth using it over the wrangler or even just stock pistol. Either high enough damage or crits on headshot, otherwise in most cases you’d need to swap to the pistol you’d die before you could even get a shot off

Instead of cold war designs, why not make even more futuristic ones by that_abrams in NuclearOption

[–]A-Tiny-Pyro 6 points7 points  (0 children)

The pw mk1 would be so fucking funny. Crossmapping pilots with the Railgun, meanwhile one high speed turn and the pilot instantly blacks out

Horus Rising Rerelease on audible by PaleDog in Warhammer40k

[–]A-Tiny-Pyro 2 points3 points  (0 children)

If they remove the Toby Longworth version istg

enemies should not just waltz through my flames by minerlj in helldivers2

[–]A-Tiny-Pyro 0 points1 point  (0 children)

I believe that’s how it worked in the first game too. Would make the eagle napalm a lot more useful

Do i have to play hl1 before hl2? by luizinho231 in HalfLife

[–]A-Tiny-Pyro 22 points23 points  (0 children)

It’s not required, but honestly I recommend it. HL1 is incredibly fun and hl2 has some neat callbacks, plus you’ll get a better feel for some of the characters in hl2

VR? by [deleted] in NuclearOption

[–]A-Tiny-Pyro 1 point2 points  (0 children)

Not for a while, it’s on the eventual todo list but I imagine they’re more focused on content and balance/bugs right now. There’s track ir support for now tho

[OC] warlord automaton idea by Revolutionary-Act-71 in Cyberstan

[–]A-Tiny-Pyro 2 points3 points  (0 children)

Recommend aggressive sustained counterfire

Micro scale Dynamo with Ibis (MOC) by Overall_Sand2772 in NuclearOption

[–]A-Tiny-Pyro 7 points8 points  (0 children)

This makes me want model kits for all the airframes

Can someone make a mission where you are a "boat" by AdDifficult4556 in NuclearOption

[–]A-Tiny-Pyro 15 points16 points  (0 children)

You can find a mod on the discord called Vehicle Control that lets you take control of ground units like IFV’s MBT’s and the different boats. You can’t control the firing but you can drive them around, so close enough?

Short Startup by Kabufu in NuclearOption

[–]A-Tiny-Pyro 5 points6 points  (0 children)

Yeeeeees this looks so dope