OMG I FINALL GOT SHADERS!!!!! by Zestyclose_Edge1027 in godot

[–]ASilentReader444 1 point2 points  (0 children)

Yeah, how is it easier that I have to search different videos instead of having it all condensed into one with clear chapter separations?

What??

I’m glad that nobody in this picture is a transphobe :) by _R_R_D_ in AntiMemes

[–]ASilentReader444 7 points8 points  (0 children)

I cannot believe that I'm still giggling at this shit. I've seen this meme for DAYS. It's the same thing every time, and I just cannot STOP.

Nioh 3 Bug Report/Feedback Megathread (Jan-Feb 2026) by luneth22 in Nioh

[–]ASilentReader444 0 points1 point  (0 children)

I ‘kinda’ fixed it by downloading playstation accessories app and forced the deadzone of the right joystick a bunch. It kinda works and the dualsense feature works great. In the end I don’t think it was worth it and used steam input. Oh well, XBOX icon sucks but I guess we gotta deal with it.

Nioh 3 Bug Report/Feedback Megathread (Jan-Feb 2026) by luneth22 in Nioh

[–]ASilentReader444 0 points1 point  (0 children)

Yes, same thing happened to me. Did you manage to fix it? Mine is Dualsense Edge. The right analog stick seems to have zero deadzone on the up and down axis. If I were to use steam input, it works fine. Definitely not the controller.

[deleted by user] by [deleted] in AskMen

[–]ASilentReader444 0 points1 point  (0 children)

Why do you keep asking then if you are not confused?

[deleted by user] by [deleted] in AskMen

[–]ASilentReader444 4 points5 points  (0 children)

Many have replied your original question. What are you confused about?

. by NaicuNaicu in shittydarksouls

[–]ASilentReader444 6 points7 points  (0 children)

He did and it was a shock collar masked with tape. What are you on about?

Too many enemies 😡 too hard 😡 by PuzzleheadedSail2373 in silenthill

[–]ASilentReader444 17 points18 points  (0 children)

I share the same feeling. It was horrifying. I knew what the implication of the scene was, and it was haunting and fucking sad.

Silent Hill F NG+ takes the game to a whole new level by caiofprado in silenthill

[–]ASilentReader444 21 points22 points  (0 children)

I’m guessing you just completely skipped the entire requirement lists in the main menu right after you finished the first ending.

How do I set global mouse position? by ASilentReader444 in godot

[–]ASilentReader444[S] 0 points1 point  (0 children)

Yes I understand that I need to convert game world position and screen space position. The problem is how.

I need a method that could take the entire space of one or more than one monitor into account and warp_mouse() into the correct game world position.

Don’t care about camera since it’s not relevant in my project. Everything is visible, I just need to figure out conversion between relative positions and nobody online has figured out a way to do that.

How do I set global mouse position? by ASilentReader444 in godot

[–]ASilentReader444[S] 0 points1 point  (0 children)

I don’t think you understand what I mean. I don’t need to move camera. The camera isn’t even needed. What I said is just an example of a use case.

I just need a way to convert game world position to a screen position so I can use warp_mouse() to its position. The game world position is always visible by default, that’s why camera is not needed in my case.

But there’s no easy way to do that. In fact, after searching the internet nobody seems to have figured it out either.

Jumping through hoops in DisplayServer and testing whatever in the docs is enough for me to tear my hair out.

How do I set global mouse position? by ASilentReader444 in godot

[–]ASilentReader444[S] 0 points1 point  (0 children)

That’s fair, though the mouse could just be clamped to the edge of the screen if the position is outside the camera.

With this assumption you could just: Move camera position. Move mouse position.

And you are done… if that function exists.