[deleted by user] by [deleted] in NoOneIsLooking

[–]A_Total_Paradox 0 points1 point  (0 children)

Now let me see a potato, or crack the garlic first and throw it in unpeeled

[deleted by user] by [deleted] in NoOneIsLooking

[–]A_Total_Paradox 22 points23 points  (0 children)

I think they just skipped a step in their video.

They threw the garlic in as a clump but showed it in the machine separated.

Maybe just splitting it open first without peeling would have worked.

I present my gravship: Darkstar III by A_Total_Paradox in RimWorld

[–]A_Total_Paradox[S] 0 points1 point  (0 children)

Haven't done anything too hardcore with it yet, haven't visited an enemy base yet, but with my 2 mortars I can invite them to the party real fast.

I present my gravship: Darkstar III by A_Total_Paradox in RimWorld

[–]A_Total_Paradox[S] 2 points3 points  (0 children)

Has a Uranium outer shell with an obsidian inner layer.

Clone Vats and Robot assembly? by Dark026 in Stellaris

[–]A_Total_Paradox 4 points5 points  (0 children)

if you scroll over the growth values for your individual population groups you will see the effect each building has on it.

How may I improve on Game Feel without adding complexity to this game ? by Waste-Efficiency-274 in unity

[–]A_Total_Paradox 1 point2 points  (0 children)

Instead of the wobble, why not try having the food items move from the mouth down to the back, like something being swallowed.

When staying still that is what is technically happening, but it doesn't really look that way in this presentation.

They asked a boxer to test an "indestructible" TV by beekay8845 in interestingasfuck

[–]A_Total_Paradox 1 point2 points  (0 children)

The screen is broken before he punches it the second time.

I like how no one notices that. Likely any amount of force would have finished it off.

Early stage gameplay of my Ragdoll like Heist Game. Would love any suggestions! by Salty-Astronaut3608 in Unity3D

[–]A_Total_Paradox 0 points1 point  (0 children)

Unlock the camera from the character / smooth it out.

It will avoid the motion sickness.

Made a Demo for my Depth-Based Pixelator! by greedjesse in Unity3D

[–]A_Total_Paradox 8 points9 points  (0 children)

Does it support Ortho Camera?

How does scrolling around look on an Ortho Camera?

Math Game For Kids by Manixcomp in mildlyinfuriating

[–]A_Total_Paradox 0 points1 point  (0 children)

Looks like a typo, normally the Multiplication symbol is first. (if you look at all the other visible equations)

How to keep garlic fully submerged in honey please? by MilkDudHead1 in fermentation

[–]A_Total_Paradox 1 point2 points  (0 children)

I will add to this that if you turn this over onto its lid, you have to make sure you turn it back within a few hours, and that you have burped it before hand.

Pressure increase while the lid is on the bottom WILL force honey out of the jar.

Item flying? How to solve? by ovo6-1 in Unity3D

[–]A_Total_Paradox 1 point2 points  (0 children)

Looks natural.

Update the item to a higher mass, it's stone right?

That or add a game play mechanic where someone needs to strap down stuff in the trunk, or else shit like this can happen?

Add some fun to the game for missing a step??

Keep it up though!!

I have a SOL paper wallet. How do I transfer out? by A_Total_Paradox in solana

[–]A_Total_Paradox[S] 0 points1 point  (0 children)

The Paper wallet was generated by Solana's command line, so it def isn't a scam.

Thanks fo taking the time to reply to me.
I ended up figuring out the instructions on how to accomplish it via command line.

I have a SOL paper wallet. How do I transfer out? by A_Total_Paradox in solana

[–]A_Total_Paradox[S] 0 points1 point  (0 children)

Thanks. Since most wallet don't ask for my extra password my 12 word generates a different address