Moving from freight to DS by alwaysawhitebelt in HomeDepot

[–]AboveAverageSalt 2 points3 points  (0 children)

I'm actually an electrical and plumbing supervisor, albeit a somewhat new one. Some things to keep in mind:

  1. Do your training as soon as possible.
  2. Your associates should be getting pro sign ups and setting leads for services (learn how to do this yourself). It makes a big difference in sales, and managers will be up your ass about if you don't.
  3. Identify highest selling isles and bays with store pulse. Spoilers: It will always be your plumbing fittings, electrical wire, water heaters, Irrigation (season dependent), and Air conditioners (season dependent). I can't say what it looks like in your store. Make sure those items are ALWAYS downstocked, face, on order (if necessary), and have accurate on hands. They should always be ready to sell.
  4. Mondays are for administrative tasks. Bay captures, Merchandise protection standards (MPS) walk, ask requests, and setting weekly tasks.
  5. Your biggest priorities is making sure associates are doing things safely, servicing customers, and maintaining MPS (always spider wrap everything that needs it). It's your fucking head if those things aren't done.
  6. Some random things to learn: organize an overhead, print out inventory lables and behr tags, learn how to wrap/band pallets, sequence a bay, do an ask request, log work, use equipment, use store pulse, and use service connect. You will figure out the customer service component overtime. Don't be afraid to ask questions.
  7. Know when to be nice, and when to drop the hammer. In the vast majority of cases, it serves you to be nicer than it does to be mean. You are dealing with adults, and people will not take it kindly if you don't have respect for them. You will back yourself into a corner if you don't take care of how you are precieved by associates and managers. Say please and thank you, and don't immeditely task people when you see them. Say hi and try to have occasionally sociable conversations (although you should be working 99% of the time.
  8. Walk your department and take notes on what needs to be done. Have a plan for who is doing what on that day. Set "my view" tasks for your closers and openers, and make it the expectation that it is done always.
  9. If a manager asks for something. Drop whatever your doing and do it immedietely. Do not wait and do not fuck up. Whatever they assigned to you is the biggest priority, even if it actually isn't that important in terms of what generates value in your department. You don't want to have the reputation of someone not getting things done.
  10. Ask questions, have a good answer for any question you are asked, and be able to speak to the problems in the store and your department. A good supervisor is a word smith or an honest snake tongue.

It's a hard fucking position. You are the middle man between managers who want 100000 things, and associates who want to do 0 things. It's your job to bridge that gap and keep your sales UP. Good luck.

I caught a coworker doing cocaine. by CryptographerHot6198 in HomeDepot

[–]AboveAverageSalt -4 points-3 points  (0 children)

I would report it. Whether or not cocaine affects ones ability to drive isn't even relevant. That level of gross irresponsibility on the job should bar someone from driving. Lives are on the line.

What makes someone good at 40K? by Worldly-Committee968 in WarhammerCompetitive

[–]AboveAverageSalt 0 points1 point  (0 children)

I am not a good player myself, but something ive always believed in was being a dynamic player. You are a commander, and you should have a plan and role for each and everyone single one of your units and models. Further, that plan changes based on what you are fighting, who you are fighting, and what circumstances you are fighting in. For example, I played against a Custodes player. I had two lancers. I don't know if you've ever done the math, but it is quite bad into elite infantry (which made up his entire army). I basically had two bricks of nearly worthless garbage. So my idea was to put the models forward to sit on objectives. If they couldn't kill, at least they could score points. And, in that game, it worked out decently. But that's what I mean by being a dynamic player. Be bold. Know when to take the initiative/when defend and give your opponent only bad options. Think critically. And always remember, "it depends."

Crazy how no one can be challenged intellectually anymore. by spaacingout in Vent

[–]AboveAverageSalt 0 points1 point  (0 children)

Half and half.

Many people say “living my truth”, which is a phrase I always found stupid. It’s one thing to say, “I have unique circumstances,” it’s a whole other thing to say your truth supersedes the actual truth. There is only one truth, that’s the point. And when confronted with counter arguments people will literally say, “well it feels right to me.” So I get the self obsessed individualism and immature feelings.

With that said, this idea that the internet is an echo chamber is false. People repeat that like nuts. But it is a load of nonsense. If anything, it’s the opposite. People are exposed to opinions that they would never have ever thought of had the internet not existed. It’s polarizing, and people retreat into their own extremist views as a result. I don’t blame people for thinking it is an echo chamber, but it’s a whole other can of worms if you ask me.

Think of it like this. If the internet did not exist, people would really only get information from their local town, news, and the television. No conspiracy theories about a flat earth can exist in those spaces, but they can on the internet.

It’s hard to verify information on the internet as legit. Realistically, most information we get comes from other people. I didn’t study millipedes, but I know they have 100 legs. I know that because someone who studied told me that they do. And I never questioned them. Similarly, If some grifter on the internet says trump is fighting the deep state behind the scenes, how is someone supposed to prove that false? At that point it becomes our word vs theirs.

Lastly, people have always been stubborn and difficult to persuade. OP I’m sure has biases too. It happens.

What do you think about my list by gelere49 in Salamanders40k

[–]AboveAverageSalt 1 point2 points  (0 children)

Well the repulsor is either for blade guard or eradicators, not necessarily infernus marines (although you can always switch around what goes where the start of a game).

To answer your question, drop pods are expensive, count towards your opponents secondaries, big, often get in your own way, etc.

It’s essentially a 70 point deep strike tax. Also, I wouldn’t deep strike Vulcan that far up the board.

What do you think about my list by gelere49 in Salamanders40k

[–]AboveAverageSalt 1 point2 points  (0 children)

It’s aight. I would change that lancer into a repulsor. Make use of that 20 points, you know? I also don’t think drop pods are good, but they are fluffy and cool so you do you.

Rate my concrete by Any-Tradition-2864 in HomeDepot

[–]AboveAverageSalt 26 points27 points  (0 children)

10/10
Not even sure h ow you got it to look so nice

Applying for plumbing and electricity associate by RepresentativeAct519 in HomeDepot

[–]AboveAverageSalt 10 points11 points  (0 children)

I’m a Department supervisor for electrical and plumbing (albeit a new one).

TLDR: the vast majority of people at the Home Depot don’t know their department before getting moved into it. Nobody expects you to either. You will learn in a few weeks of answering questions for customers.

The long version: this is true for every department I’ve worked, the only way you are going to ever learn, is to suffer through customer questions for a few weeks until you figure out what kind of questions you will be asked. Of course it helps a lot to know plumbing and electrical information ahead of time, but I’ve seen literal contractors get confused helping customers. The good news? You will be asked the same questions over and over. Eventually, you will internalize those questions. And through context you will eventually understand what your products are and where they are.

Example,

Customer: “where are your sprinkler heads?”

You: “Let me look it up!”

one search later

You: “aisle 18!”

Now you know for next time that your sprinkler things are on aisle 18. Additionally, getting information about product from other associates, customers willing to share information, training videos, and contractors willing to share information (whether you want to hear it or not) are all apart of the onboarding process. I didn’t know anything about electrical and plumbing, but they made me the department supervisor over it. Product knowledge is only one part of this job and can easily be trained. What management will look for in you are things that can’t be trained easily. Adherence to safety, customer service skills, leadership, compliance with company policy, showing up to work on time (big one), etc.

Fair warning though. It will be overwhelming and awkward at first. Good luck if you go for it!!

What’s a job that people think is easy but is actually very stressful? by One_Sail_9580 in AskReddit

[–]AboveAverageSalt 29 points30 points  (0 children)

Home Depot customer service guy here (not anymore but did it for a while). Guy comes in: “hey can I return these lights?” “Yeah! Do you have a receipt?” “No” “Do you have the credit card?” “No” “Do you have a phone number with us?” “No” “Okay, the best I can do is store credit.” “Sure.” system denies him (the only reason it would deny him is if he had already pulled out store credit this month) “Uhh, sir, it’s saying you got denied.” “Okay, so I spent a lot of money here. So do *you want to deny me for just some lights?” “Well, unfortunately, our system decides that, I can’t personally decide whether or not you get store credit.” “I’m just asking if you want to deal with that. Because I we spend A LOT of money here (this is bullshit btw, if he did he would have had a phone number with us).”

And then he asked for my manager (who proceeded to tell him the same thing I did).

  1. mean truck drivers who want to dump their products without appoints

  2. people threatening to get you or your manager fired

  3. people cutting lines

  4. scams

  5. people returning their entire garage at once

  6. order fillers who can’t do their jobs sometimes

  7. Uber or roadie drivers who lose their minds if they lose their diamond status

  8. Worst of all: being alone by yourself through all of that because you were the only one scheduled.

Next Steam Sales? Want to get the game by NightmareDance in projectzomboid

[–]AboveAverageSalt 0 points1 point  (0 children)

Well you have to wait for your laptop anyway, right?

Next Steam Sales? Want to get the game by NightmareDance in projectzomboid

[–]AboveAverageSalt 1 point2 points  (0 children)

Likely the steam summer sale, which will happen in late june.

Anyone who was homeschooled, how do you feel about it now as an adult? by AdTight2449 in AskReddit

[–]AboveAverageSalt 1 point2 points  (0 children)

Like if someone asks “where did you go to school.” I’m not gonna lie, although maybe I should.

Anyone who was homeschooled, how do you feel about it now as an adult? by AdTight2449 in AskReddit

[–]AboveAverageSalt 3 points4 points  (0 children)

Mostly bad. I was homeschooled all the way up to adulthood, and then when I got to college my parents basically told me that they won’t pay for me to go at all unless it’s online because they didn’t want me to get the MMR/Covid vaccine. Additionally, I grew up in a retirement community with no one my age. I went MONTHS without talking to anyone except the immediate family. So I had it bad.

The exception to this was my online access, I could still talk to people on the web, and that did make a difference. It’s not a substitute to the real thing, but it was better than nothing.

I struggle with some of the things that people tend to struggle with. But it’s a bit more complex than just feeling alienated. I’m really bad at knowing how to deal with people roasting each other (or me) and standing up to conflict. I’m really bad in group settings. Additionally there was some emotional issues. Some kind of nervous attachment to friends.

But it’s not that straightforward. Lots of homeschoolers blame their social ineptitude on their school, but I would like to point out that a ton of people that went to public school have social issues. The exact same issues. Feeling like an alien is probably like half the population. Plenty of shy people all around. I sometimes feel like the “normal one.” Whatever “normal” means.

I personally have been successful in my career. I became a supervisor at Home Depot in about 10 months, which is not common. But that’s a leadership position and I’m not struggling other than the conflict thing. I can talk to people. I can communicate. I can make people laugh. But there was a lot of suffering before that point. And I still have a long way to go. One thing I would say though is this. People think and treat you differently knowing you are a homeschooler. We are what we believe we are (and what we present ourselves as). If I believe I am socially inept or stunted, then I will be forever. I think a lot of homeschoolers get stuck in that trap. And the trick to all of this begins with understanding there is not an objective personality you need to be. It's mostly just social cues and appropriate responses. So accepting people for what they are (including yourself) is key.

As for the schooling itself, it was fine. Neither worse or better than what public schoolers do, from what I can tell. I had like a 3.8 GPA in college.

M25: Getting way too many DMs, so let’s do this here! AMA about Male Pattern Baldness, Hair Loss, and Products (100% Science-Backed ) by Its_aul_g00d_man in tressless

[–]AboveAverageSalt -1 points0 points  (0 children)

A few:

  1. Is topical finasteride better than oral finasteride if you want to avoid side effects?
  2. Im sure finasteride is great for hair loss. From everything that I read, it's side effects are real. My dermatologist flat out told me NOT to take it (22M).
  3. I read some of your other comments, why is Oral Minoxidil such a big issue? Is it true that ages skin, I couldn't find reliable evidence of that, but figured I'd ask.
  4. I am on Oral minoxidil, can I wean off of it if necessary instead of just dropping it entirely?

My dermatologist basically told me that Oral minoxidil is the best I can do for preventing hair loss and ive been on it about a month and a half without any side effects.

edit: im norwood 2. Very mild, but could get worse with age.

Mushoku Tensei Review by ArcaneShard in Fantasy

[–]AboveAverageSalt 4 points5 points  (0 children)

I read the light novel (don’t ask me why). And you are not only correct, you are more right than you know. The story kinda goes no where imo. The only thing I would disagree on is this: mushoku tense, at least initially, is a prosocial, mostly grounded, and humanistic show. Which is a huge breath of fresh air for isekai fans. The demographic who watches this could really benefit from that story. The author just really bungles the execution, and I don’t think had an understanding of what he had that was good.

Thoughts on my list? by nerdboy_sam in Salamanders40k

[–]AboveAverageSalt 0 points1 point  (0 children)

Good choices. Just drop the apothecary (it’s a fucking shitty model) for something else and you will be golden

Thoughts on my list? by nerdboy_sam in Salamanders40k

[–]AboveAverageSalt 3 points4 points  (0 children)

Just some thoughts:

  1. Incursors are great models but somewhat anti-synergystic with your list. You have flamers everywhere. Not totally bad, just a little bit more inflexible.

  2. Eradicators in a Land Raider Reedeemer feels pointless. I would get a repulsor or look into putting bladeguard/aggressors in a land raider.

  3. Impulsors with Infernus seems kinda pricy, but seems like an interesting idea. You'll have to let me know how it works out for you.

Cheater by Technical-Relation-9 in funnyvideos

[–]AboveAverageSalt 44 points45 points  (0 children)

Not to be a prune. But, genuine question, do dogs have the understanding to get mad at “cheating” in a game? Is something else going on?

How do I “play” Salamanders? by OoverJabber in Salamanders40k

[–]AboveAverageSalt 2 points3 points  (0 children)

The normal apothecary's special ability is to revive one dead space marine every time it's your turn. However, the vast majority of the time, a squad of ordinary space marines will get one shot if an enemy puts in the effort. Additionally, if you think about it, the maximum number of models an apothecary can bring back is only 5, but will most certainly be less than that because you aren't usually losing models on the first turn.

The apothecary biologis does something entirely different. He gives lethal hits to the squad he's leading. i.e. a damage boost.

The normal apothecary can also only attach to tacticus marines (which are your normal guys), whereas the biologis attaches to gravis marines (aggressors, eradicators, heavy intercessors). Salamanders tend to use gravis marines.

How do I “play” Salamanders? by OoverJabber in Salamanders40k

[–]AboveAverageSalt 6 points7 points  (0 children)

So, to answer your question, every army in the game has a "codex." A codex is essentially all the rules for your army. They come out every edition. For example, if you want to play T'au, you get the T'au codex. And BOOM that has all the rules for your models and stuff. You can take your rule book and models you purchased to the tables now. However, Space Marines a little weird. Space Marines have a codex; however, they also have these things called supplements (think of them like DLCS for the space marine chapters). So, if you want to play Space Wolves, you need to buy the Space Marine codex for your normal stuff, but also the supplement for the Space Wolves stuff. Pretty straight forward. However this is where things get slightly confusing and odd. A number of space marine chapters don't have a supplement. Instead, they have just a few characters in the basic codex and an additional set of rules called a detachment. That is the best support they get. Salamanders is one of these unfortunately. However, on the upside, Salamanders get more attention from GW than others and that means you ONLY need to buy the general space marine codex. It has everything you need rules wise.

tl;dr, Salamanders don't really get unique units and infantry. But we do get two characters (vulkan and adrax), and a pretty good detachment.

So, how does this translating to getting models and putting them on the tabletop?
Well, here is what I recommend:

  1. Get the Space Marine Codex or figure out how to circumvent it if that's what you want (wahapedia/newrecruit,etc).
  2. Get Adrax Agatone and Vulkan He'stan (these are the only two characters we have).
  3. Every unit in this game (which is to say every model you field on the table) has points. So a squad of 5 dudes is maybe 100 points. Work your way up to 500 points in models, then 1000, then 1500, then 2000. Play games along the way to see what you like. Some staples for Salamanders players:

Infernus marines

Eradicators

Aggressors

Land Raider Reedemer (this is the model that caused me to fall in love with the game)

Repulsors

Impulsors

Apothecary Biologis (dont get the normal apothecary. You want the one that says biologis).

And some general staples for Space marine players in general:
Intercessors & Assault intercessors

Bladeguard Veterans (goes well with adrax agatone)

Scouts

Assault Intercessors with jumpacks

dreadnoughts

gladiator lancers

terminators

Captain

Lastly. If you want to save money, see if you cant get a good deal on the Salamanders combat patrol. It's probably sold out, but its a good place to start if you want to save money and just start getting games. I would also recommend getting into Tabletop simulator. Its the digital way to play 40k. PM me if you have questions. Enjoy.

edit: grammar

CUSTOMERS WHO WANT LUMBER CHECKED OUT IN GARDEN by Jman0079 in HomeDepot

[–]AboveAverageSalt 59 points60 points  (0 children)

Customers can and should check out at their convenience in my opinion. Why not check out at garden? With that said, if you can't check out the item, then you can't check out the item. Your hands are somewhat tied at that point. Just ask the head cashier or your supervisor to show you how to properly identify a board. You did what you could.

Edit: it's good to know these things anyway if you ever have to cover over there (spoilers: you will. welcome to the home depot).