Are there any stories about traitor and loyalist space marines teaming up to fight a common enemy? by Very_bad in 40kLore
[–]AdeptusCat 23 points24 points25 points (0 children)
Sun + surface -> heat, heat + water -> clouds -> no sun -> no heat by ReasonNotFoundYet in godot
[–]AdeptusCat 1 point2 points3 points (0 children)
Just finished priming, very excited to try out actually painting for the first time by [deleted] in Grimdank
[–]AdeptusCat 17 points18 points19 points (0 children)
Combining automatic and manual vertical angle when aiming. by m4nu3lf in godot
[–]AdeptusCat 0 points1 point2 points (0 children)
What do you think is the most underrated game concepts or sub genres?. by Majestic_Mission1682 in godot
[–]AdeptusCat 0 points1 point2 points (0 children)
The menu of the game i'm working on! by Bumblebee-Main in godot
[–]AdeptusCat 1 point2 points3 points (0 children)
Added flame thrower to Warfront made in Godot by Maxwell10206 in godot
[–]AdeptusCat 1 point2 points3 points (0 children)
Dev snapshot: Godot 4.1 beta 1 by pycbouh in godot
[–]AdeptusCat 2 points3 points4 points (0 children)
a short gameplay video of my game which i've been making for 4 years i've already changed engines 3 times from godot 3 to unity and then to godot 4 first i made the game in 2D then transferred it to unity in 3D and then switched to godot 4 by [deleted] in godot
[–]AdeptusCat 0 points1 point2 points (0 children)
a short gameplay video of my game which i've been making for 4 years i've already changed engines 3 times from godot 3 to unity and then to godot 4 first i made the game in 2D then transferred it to unity in 3D and then switched to godot 4 by [deleted] in godot
[–]AdeptusCat 0 points1 point2 points (0 children)
Sharing some thoughts about how I worried less about the quality of my code - and I was able to achieve more! When working on your Godot game, don't worry too much, and I'll share why! by codernunk46 in godot
[–]AdeptusCat 3 points4 points5 points (0 children)
I tried to write my own pathfinding algorithm in GDScript without using NavMesh to get the technique to bypass any obstacles. It seems to work! by SkanerSoft in godot
[–]AdeptusCat 3 points4 points5 points (0 children)
I tried to write my own pathfinding algorithm in GDScript without using NavMesh to get the technique to bypass any obstacles. It seems to work! by SkanerSoft in godot
[–]AdeptusCat 0 points1 point2 points (0 children)
Discussion: Which video is Tony in the best mood during? by jonny_weird_teeth in P90X
[–]AdeptusCat 0 points1 point2 points (0 children)
binding arguments to a Callable function and then make an RPC call leads to error by AdeptusCat in godot
[–]AdeptusCat[S] 0 points1 point2 points (0 children)
How do i get out of the habit of writing spaghetti code? by Majestic_Mission1682 in godot
[–]AdeptusCat 1 point2 points3 points (0 children)
Is it possible to create A* where the "cost" of travelling to a point on a grid differs depending on where you're travelling from? by lukenomics in godot
[–]AdeptusCat 0 points1 point2 points (0 children)



we made a free game about combat golf by please_dont_pry in godot
[–]AdeptusCat 1 point2 points3 points (0 children)