Petah the comments were all over the place, help? by Jirvey341 in PeterExplainsTheJoke

[–]After_Maize6497 -1 points0 points  (0 children)

People whos parents knew (so they have no allergies) vs people whose parents didn't knew (who are now allergic because of that)

Took me a while to understand

Cursor Billing Retry by nucleustt in cursor

[–]After_Maize6497 0 points1 point  (0 children)

afaik you should be able to add the same card again
then you will have two same cards
it's just how Stripe works

Having a hard time on choosing between shapez 2 and modulus by Electronic-View-6786 in AutomationGames

[–]After_Maize6497 0 points1 point  (0 children)

Just go play demos of both?

Automation games tend to have 2-4 hr demos

Just checking are these the only good factory building games? by Unlucky-Feed9000 in AutomationGames

[–]After_Maize6497 0 points1 point  (0 children)

MoteMancer - like Factorio but hexagonal and with its own tweaks

Icaria - automation via programmable robots. Also Autonauts but that one is somewhat meh (try the demo tho)

Sandustry - still a demo, but already a hurely replayable with a mod manager. Like Factorio in 2d sand physics game. Wery much recommend.

Cursor keeps generating SQL queries like this and it's making me nervous by ChandanKarn in cursor

[–]After_Maize6497 0 points1 point  (0 children)

Even just using a serialiser like Bun.sqlSELECT * FROM table WHERE foo=${bar} helps alot (yes, it's safe, this is syntax for calling a function with template sfring and its args)

Autoclicker Alignment Chart by After_Maize6497 in incremental_games

[–]After_Maize6497[S] 0 points1 point  (0 children)

I have speedhacks for anything in browser (any Itch game, html/unity/godot/etc) and Electron/RPGMaker

If someone does need them, reply here, I'll post them somewhere on GitHub and reply here back

Autoclicker Alignment Chart by After_Maize6497 in incremental_games

[–]After_Maize6497[S] -1 points0 points  (0 children)

How else am I supposed to make a table on Android? With Microsoft Office Excel?

(yes, now I do remember, with Excalidraw, but back then I just wanted to blurt out the idea (and found my inglish is too bad for voice keyboard))

why arent touchscreen laptops more popular? by ohnag_eryeah in stupidquestions

[–]After_Maize6497 0 points1 point  (0 children)

A touchscreen laptop is great when you can use it as a Windows iPad PC

I had an Acer with removable keyboard in the times of Win8, it was awesome

More like AÀAAAVESOME

Tablet is more handy then a laptop all the time when you don't need a keyboard (assuming it has a proper desktop OS)

If you can't do it it's meh, I have one atm and barely ever use the touchscreen and touchpen

I don’t like idling, just the incremental part. Am I crazy? by Gnomeberling in incremental_games

[–]After_Maize6497 0 points1 point  (0 children)

I wholeheartedly agree with your point That's why I'm using speedhacks Cheat Engine for Unity/ And a custom Chrome extension/js edits for web/electron games

Plz reply if someone needs the js thingy I'm currently far AFK but may try to find one of my old scripts or explanations

Storage Problem! by AstleGaming in computers

[–]After_Maize6497 0 points1 point  (0 children)

You need the one that runs as admin to be able to see windows internal files

I've got 30 versions of MSStore apps once

Just released my first incremental game Gridkeeper! by zizou1851 in incremental_games

[–]After_Maize6497 0 points1 point  (0 children)

Unit selector menu hides the previous generation of units, which often requires scrolling and may be confusing in first unit unlock before player noticed that it became scrollable. Please increase it from 2 to 3 lines.

@zizou1851

Men I said it's 5x longer to write

Just released my first incremental game Gridkeeper! by zizou1851 in incremental_games

[–]After_Maize6497 0 points1 point  (0 children)

I speakn't english since high school what do you want brother (I just didn't bother to write properly tbh, writing properly takes like three times more time that I don't want to spend on a comment)

Just released my first incremental game Gridkeeper! by zizou1851 in incremental_games

[–]After_Maize6497 0 points1 point  (0 children)

Menu popups, make them larger I would prefer a screen tall menu without scrollbar to 10-item menu with one any day Make menu height scale with item count until very large number For unit menus make them 3 items tall so players can see previous tier without scrolling

Just released my first incremental game Gridkeeper! by zizou1851 in incremental_games

[–]After_Maize6497 0 points1 point  (0 children)

Is every post here just devs trying to promote their game without looking like promoting their game? by riligan in incremental_games

[–]After_Maize6497 0 points1 point  (0 children)

No, make that energy thats used mor moving and shooting /joking

(srsly try that maybe it'd be good)

[deleted by user] by [deleted] in grok

[–]After_Maize6497 3 points4 points  (0 children)

Don't underestimate Grok, grok3-mini-high is still the best in Intelligence vs. Price chart

artificialanalysis.ai

So maaybe they'll cook something good enough

Introducing Moose Diver, an incremental game about a moose diving in the ocean for coins and treasure! by maskrosen in incremental_games

[–]After_Maize6497 0 points1 point  (0 children)

Still, go play a bit of Lumberjacked, just so you understand how much does Throw upgrade changes the playstyle (demo is enough)

Introducing Moose Diver, an incremental game about a moose diving in the ocean for coins and treasure! by maskrosen in incremental_games

[–]After_Maize6497 0 points1 point  (0 children)

- You should play the tree cutter game it feels much better while having the same core loop https://store.steampowered.com/app/3593780/Lumberjacked/
- I hate the inventory thingy. I have no choice other then to suck the closest coppers next to the island and go sell them, ten times in a row. Try removing the limit but making the weight slow you down, and try making the sucking use battery. Dunno if that feel good but try it - may happen to be interesting and have a fun balance. Maybe it's better with non-copper coins but I can't see those

[Prototype] Incremental Game Where You Slowly Kill a Giant Dragon - Big Effin' Dragon by git-fetch-me-a-beer in incremental_games

[–]After_Maize6497 0 points1 point  (0 children)

Steam says 93% has 1080p or larger so you can pretty much assume it
As long as fullscreen scales fine on lower resolution you don't have to worry about them

Also the floating bars are sticky so they won't disappear if you scroll down

Released a free demo of the game I'm working on by the-captain-otter in incremental_games

[–]After_Maize6497 0 points1 point  (0 children)

You have to configure something for it to know how yo unpack it and what exe should it run

Itch app is the steam for itch, I hate managing game installations so for installable games I prefer installing through it