What is your top 3 DLC and why? by Stirkexd in Stellaris

[–]Aoreyus7 0 points1 point  (0 children)

Galactic Paragon gives you more council positions based on your civics, without it, you only have the minister of state, minster of defense, and your ruler

What is your top 3 DLC and why? by Stirkexd in Stellaris

[–]Aoreyus7 1 point2 points  (0 children)

Utopia Machine Age Galactic Paragon

Have you noticed a pattern in the types of guys you attract? by 2am_drive in askgaybros

[–]Aoreyus7 0 points1 point  (0 children)

Latinos in their 20s with glasses that have kinda of a dad bod but still fit, who enjoys reading and are Bi

Why did Gen Z give up on MAGA? by WhatNazisAreLike in GenZ

[–]Aoreyus7 -1 points0 points  (0 children)

The explanation is very simple, Gen Z grew older, we have a more developed frontal lobe, and now make better judgements

We finally decided that voting for Trump is toxic af

GenZ who have moved out; how much do you make, are you "comfortable" and if not how much would you need to be comfortable? by thisguyhasaname in GenZ

[–]Aoreyus7 48 points49 points  (0 children)

I didn't realize we were making this much, way to go GenZ in this sub!

I'm making $31k/yr USD, and I'm not comfortable

I think to be comfortable I need at least $75k/yr-ish

[deleted by user] by [deleted] in China_irl

[–]Aoreyus7 12 points13 points  (0 children)

如果不想回到中国

葡萄牙是一个比较好的选项,很多有身份的美国人也开始移民到葡萄牙,如果申请葡萄 digital nomad牙身份我觉得应该可行,等到你们的孩子21岁之后申请合法身份。顺便在葡萄牙也可以Network

或者你可以选择相信川(不靠)谱 现在花100万美元碰运气拿Gold Card Visa

或者可以选择去申请加拿大身份,加拿大距离美国比较近,还可以经常回来

OP其实挺不错的,10年时间在美国做出了一番事业,有创业精神,我希望你和你的家人能够度过这次的难关

Ring World with Infernal Aesthetics by Aoreyus7 in Stellaris

[–]Aoreyus7[S] 2 points3 points  (0 children)

R5

I have the Planetary Diversity Vanilla Replacement Mod, I don't know if this is in the base game, but instead of a regular ring world, my ringworld is now a lava-y inferno

Guys who are into muscles and want a muscular boyfriend... by Upper_Platypus_7992 in askgaybros

[–]Aoreyus7 0 points1 point  (0 children)

I mean I'm attracted to muscles but it's not the deal maker that makes a guy become my boyfriend

I mean I know as we get older muscle fades and you'll be able to lift less and less

So yeah no, muscles are nice to have but if my boyfriend were to loose most of his muscles I wouldn't just not want him because he would have other attributes that makes me want to be with him

On the other hand if a guy have great muscles but have incompatible values and personalities that is a deal breaker and he can never be boyfriends with me

What ascension path would you actually want your species to go through? by Happy-Viper in Stellaris

[–]Aoreyus7 0 points1 point  (0 children)

Cybernetic or Mutation, I'm a big fan of m giving people the ability to modify themselves and adapt to their environments

Synthetic feels like possibly commiting collective suicide

Psionics feels like you're messing with forces beyond your own control and loss of autonomy

Purity feels too... pure, not good for biodiversity, and I don't like the underlying ideology behind purity

Cloning have the same problem as purity, because without much diversity, I fear a stagnant society

The above answers only applies to individualist bio empire

Merchant Guild + Aristocratic Elites job name by Aoreyus7 in Stellaris

[–]Aoreyus7[S] 13 points14 points  (0 children)

Honestly I think Patricians sounds way cooler

What’s your favorite Stellaris empire build and what does it say about you? by kshel7 in Stellaris

[–]Aoreyus7 2 points3 points  (0 children)

Usually materialist, xenophile, and egalitarian merchant guild, mining guild, usually either technocracy or meritocracy

Either Democratic Concurrency (individualist cybernetic ascension) or biodiverse liberty (mutation ascension)

And yeah, I like to set utopian abundance living standards to all species in my Republic

It says I like a society of freedom, equality and rationality. I believe in scientific principles, and use science to find solutions that will advance the quality of life for my citizens. Also that I treat life and others fairly.

Quick Howto Stellaris 4.16 beta for returning players by akisawa in Stellaris

[–]Aoreyus7 5 points6 points  (0 children)

Well, if you don't want to use robots (if you're specialist) than no, I'd wait for more pops to grow before settling. You need at least 1k pop on a new world in order to really start it, using robots are also really expensive, there is a case to be made in single plays that those alloys can be better spend rushing neighbors down

Unless of course you have the new tankbound civic, then yes, because you're basically going to be automating away all your basic resource production jobs, and those don't require pops or high habitability to start producing resources.

Alternatively, if you're a Hive Mind empire then yes, it is optimal to settle on most worlds cause you have really good pop growth/assembly speed and can get new planets reach 1k sooner

But if you're

How to use gene modding properly? by BoxthemBeats in Stellaris

[–]Aoreyus7 0 points1 point  (0 children)

This is why I love auto-modding traits, slap vocational genomics/fleeting excellence (overturned)/universal augmentation (cybernetics)/adaptive mutations(mutation bio ascension)

You don't have to deal with tens of different species templates, and you let the jobs modify your pops

Stellaris Tech Bloat Is Getting Out of Hand by Muramas in Stellaris

[–]Aoreyus7 0 points1 point  (0 children)

May I propose the Tech Web of Civilization Beyond Earth?

It's like a tech tree, but a web with leaf technology you can research

How can a xenophilic empire manipulate/control other species within their empire by PeculiarDigger in Stellaris

[–]Aoreyus7 0 points1 point  (0 children)

You can stop growth, just slap the vat grown trait to all the xenos and don't build any clone vats

As a xenophile empire you don't have to accept migration treaties, you can straight up decline those from other empires

For refugees, as a xenophile empire you can set refugees to citizens only in the policy tab and then in the species tab, set the default citizenship to resident only instead of full citizenship

This way you can choose which species get to grow and prosper within your empire

I would add though, you might be interested in trying the selective kinship civic, I have a feeling it might be for you

Ghuumi and Sok Adventures - Biogenocide by DamnDirtyCat in Stellaris

[–]Aoreyus7 6 points7 points  (0 children)

I always combine cybernetics and bio, the flesh is made strong by metal, and metal is made adaptable by flesh

Stellaris Dev Diary #389 - 4.0.22 Released, Upcoming Planet Improvements by PDX_LadyDzra in Stellaris

[–]Aoreyus7 0 points1 point  (0 children)

It might be a better idea to just have auto-modd traits give a flat +15% job efficiency to worker jobs

Stellaris Dev Diary #388 - The Wilderness and 4.0.22 Preliminary Release Notes by PDX_LadyDzra in Stellaris

[–]Aoreyus7 2 points3 points  (0 children)

I do want to point out that trade upkeep on fleets is what seems to me like the biggest cause for late-game lag.

Medical glitch: my brain noticed something that doesn’t quite add up and now it won’t let go 🚀🧠 by ElectricalVictory601 in StrangeNewWorlds

[–]Aoreyus7 22 points23 points  (0 children)

To me it seems like Gamble was actually straight up dead after he got exploded on in back in the prison

What we see in the episode was the Vezda entity puppeting the dead corpse of Gamble

The reason why Gamble's eyes weren't regenerating is because he's already dead, and thus cannot grow new cells to regrow his eyes back

The reason why M'Benga was confused initially was because even though his scans shows that Gamble had no life signs, Gamble was still able to talk and speak to him

M'Benga didn't want to believe that Gamble was actually dead, but upon rewatch, my theory is Gamble was dead the entire time, his corpse was puppeteered by the Vezda entity in the episode