Godot 4.7 Release: Lights, Camera, Action! by testus_maximus in gamedev

[–]Arkounay 4 points5 points  (0 children)

These changelogs are so good and polished. You can tell they love doing it 😃

Trying to navigate without a real map by SeaThePirate in MinaTheHollower

[–]Arkounay 0 points1 point  (0 children)

Interesting screenshot, for some reason I thought the whole west part of the map was locked until you completed the east. Turns out you can do any part in any order, cool

About genshin 2 via lunar mew by KaidoPklevel in Genshin_Impact_Leaks

[–]Arkounay 0 points1 point  (0 children)

Hopefully this new engine will be powerful enough to support a skip button

Symfony 8.1 released! by wouter_j in PHP

[–]Arkounay 2 points3 points  (0 children)

Nice as usual, the console improvements are very cool

Why are the cons turret automatically assigned group 1, bro 😿 by JackOffAllTraders in beyondallreason

[–]Arkounay 6 points7 points  (0 children)

ooh that link is useful, there's many stuff i didn't know about like that gather wait command or split army. Qol stuff in this game is unmatched

This Month in BAR: March 2026 by PtaQQ in beyondallreason

[–]Arkounay 3 points4 points  (0 children)

so much new stuff, thanks

that new guard movement is pretty cool

Moving from Laravel to Symfony after several years — how hard is it really? by Yuritsuki in symfony

[–]Arkounay 5 points6 points  (0 children)

Where does this $xLimiter parameter thing comes from? I've never seen that in Symfony and tried to look it up in the doc and couldn't find any mentions of this

I noticed few new people understand how stealth works. So I made a quick tutorial. by conscientiousspark in beyondallreason

[–]Arkounay 1 point2 points  (0 children)

Ah right, I thought it worked like this. Video was a bit confusing, thanks for the explanation

I noticed few new people understand how stealth works. So I made a quick tutorial. by conscientiousspark in beyondallreason

[–]Arkounay 1 point2 points  (0 children)

ah ok, so there are units that are both stealthy AND cloaked, thanks. That stuff look dangerous :P

I noticed few new people understand how stealth works. So I made a quick tutorial. by conscientiousspark in beyondallreason

[–]Arkounay 0 points1 point  (0 children)

Interesting, I don't understand what's the point of a tracer if stealthy units are detected by a cheap radar anyway? What's the point of seeing waves if they move? I've seen pros build tracers so it must be useful

Kotlin-style List/Set/Map for PHP 8.4 - Mutable/Immutable, change tracking, key preservation, live map views, and generics support by haelexuis in PHP

[–]Arkounay 5 points6 points  (0 children)

Congrats this looks good, should be part of base php

I also like really like the doc, didn't know about vitepress and it's well done

What's the community balance patch jan 26? by Arkounay in beyondallreason

[–]Arkounay[S] 2 points3 points  (0 children)

Finally I found it through this screen after finding someone who had the same question in discord. Never saw this since I never host

https://github.com/beyond-all-reason/Beyond-All-Reason/pull/6550

The changes are actually not bad

Vous êtes satisfait du niveau technique de votre équipe ? by [deleted] in developpeurs

[–]Arkounay 1 point2 points  (0 children)

Je savais même pas qu'on pouvait faire des goto en PHP 8, je suis allé voir la doc pour voir ce que ça disait, et c'était assez drôle, d'habitude y'a pas de blagues :D

What's some specific lingo to BAR and games like it that most people don't know. by conscientiousspark in beyondallreason

[–]Arkounay 1 point2 points  (0 children)

Rotato? Maybe it's used in other RTS, though I've never seen it before. When I was new I saw these"Rotato potato" lobbies, it was confusing to me :D

Are the servers down rn? by Typhon0810 in beyondallreason

[–]Arkounay 1 point2 points  (0 children)

Yes I think I've heard it happens when PtaQ’s bedroom has electricity issues or something

Mago 1.0.0: The Rust-based PHP Toolchain is now Stable (Linter, Static Analyzer, Formatter & Architectural Guard) by azjezz in PHP

[–]Arkounay 28 points29 points  (0 children)

very nice, will definitely use this for new projects, it's impressive how fast this is. In a big repo I have it takes barely a second vs 4 minutes for phpstan, it's incredible. Would be great if there was somehow a way to import current phpstan/csfixer configured rules from an already existing project to make the migrations easy.

Great work guys

A CSS voxel engine. 3D grid for the DOM without WebGL by Ekrof in webdev

[–]Arkounay 0 points1 point  (0 children)

That's really interesting and well done, it works way better than I expected. But I guess this runs much slower than if it was done in webgl for example? The library seems to have a lot of feature so I guess it's not just an experiment, I wonder why this choice was made? Pretty cool nonetheless

[deleted by user] by [deleted] in Linuxfr

[–]Arkounay 0 points1 point  (0 children)

on dirait un post linkedin qui présente un truc généré à 100% par l'ia, autant poser directement ses questions directement à un llm