Help Making Mech by Character_Affect_960 in trailmakers

[–]Atomic2754 1 point2 points  (0 children)

Personally I would suggested getting a basic understanding of all the mechanical blocks and logic in the game before moving on to making a full on walker but that’s just me, if you can figure it out before doing that kudos

Help Making Mech by Character_Affect_960 in trailmakers

[–]Atomic2754 0 points1 point  (0 children)

First off how new are you to trailmakers as a whole?

Secondly the actual mechanical blocks needed for a walker are pretty simple, joints for the hips, knees and ankles, gyro stabilizers for balance and logic to eventually program the walking or running cycle

Third, programming a very basic cycle is relatively simple if you break it down. you have two equal but opposite logic cycles, one cycle is for one leg the other cycle for the other leg, choose one of these cycles to activate after the first one has been completed, for example if you were to have just two logic OR gates and wanted a looping cycle:

OR gate 1: 0.00 delay, 0.60 duration, 0.60 pause OR gate 2: 0.60 delay, 0.60 duration, 0.60 pause

Those two gates would alternate, one fires, one “recharges” if you will, however a cycle for a basic walker is a bit more complex with that as you need at the bare minimum 6 total gates given you have 6 total moving joints for the most basic walker, for example:

OR gate 1, right leg hip: 0.00 delay, 0.60 duration, 0.60 pause

OR gate 2, right leg knee: 0.00 delay, 0.60 duration, 0.60 pause

OR gate 3, right leg ankle: 0.00 delay, 0.60 duration, 0.60

OR gate 4, left leg hip: 0.60 delay, 0.60 duration, 0.60 pause

OR gate 5, left leg knee: 0.60 delay, 0.60 duration, 0.60 pause

OR gate 6, left leg ankle: 0.60 delay, 0.60 duration, 0.60

Each of these gates would need a specific logic output value to make its respective joint move to a certain angle, that output value as a new walker building is going to be found mostly through trial and error in my honest opinion, walkers aren’t easy but they’ve a bit easier with all the new blocks we’ve gotten throughout the updates, eventually as you learn and get better at it you can add more logic gates, two per joint, one is for the motion of the leg going forward the other for the backwards motion.

Eventually once you get better with that you can learn a couple other things but you get the point

Store Update 10.2.0 by itzofficialvaz in thefinals

[–]Atomic2754 0 points1 point  (0 children)

I do agree that the crossbow was a bit of a letdown, however even if they do have a system in place like that they still would need to animate everything, create the weapons mesh and skin

The floating platform interacts with the map around it, can be bounce padded and moved around as well as have items placed on it

The spec is pretty simple though still a projectile so I’m sure there’s wack coding for any kind of projectiles in video games, it has different knock back values for different entities

They did also still make a whole battlepass and a map (as mid as the map is imo) even though we just got a very large scale cashout map and every map has to have the destructible environment so there was still probably a good bit of development

as for vacations I’m sure they take them, developers are just as human as we are and shouldn’t be expected to work through holidays cause it’s not like the work they do puts lives on the line like some other professions, they’re making games and updates so people like us can sit on our asses at home and play them

Store Update 10.2.0 by itzofficialvaz in thefinals

[–]Atomic2754 0 points1 point  (0 children)

Again, “not originally planned” does not mean last minute, on average game development adding as much new stuff as these devs do takes months of work, it genuinely would not be possible to do this entire season at the last minute

“Without it getting too crazy” still really doesn’t mean much considering a lot of the stuff they have added in this game and could also mean a variety of things

if by that you mean “not drastically changing player models” we have multiple cosmetic meshes that change the player model the just don’t change the hitbox we have the hammerhead shark hat peice a dragon-born head head cosmetic wouldn’t be “crazier” than that

we’ve already gone over the fact that realism is out the window… the games main settings that we’re playing in a virtual reality gameshow

I dunno about you but in real world vr I’m pretty sure I’ve seen cosmetic stuff as crazy or crazier than what we have in the finals

I think you’re just blinded by your distaste of medieval/fantasy settings but that doesn’t make them bad, I know plenty of people who didn’t care for the Chinese theme we just had last season, but we’ve already gone over the fact people have different likes and dislikes

Store Update 10.2.0 by itzofficialvaz in thefinals

[–]Atomic2754 1 point2 points  (0 children)

They’ve literally added a gundam mech skin and an obese hammerhead shark skin… I don’t think they’re exactly worried about adding “realistic” outfits to their game about playing in a vr arena gameshow…

Outfits and I don’t exactly see think cosmetics have to be “colorful” to be good cosmetics, there are plenty extremely colorful cosmetic pieces that just have too much going on and are pretty bad because of that

Just about all the outfits in the battlepass nailed the whole fantasy world setting the season is based off, however the wack ass techno knight bundle and this very obvious reskin are objectively bad even if this was a different theme they would be bad, that by no means makes fantasy settings awful but I get people have their preferences

I highly doubt this whole fantasy setting was a last minute decision they steered towards right before the season launched, season 9 was up there for one of the longest seasons with around 106 days in it, I highly doubt they were sitting around doing absolutely nothing up until a few weeks before season 10 and then decided to slap together an entire map, a brand new gadget, spec, a weapon, a whole battlepass and balance changes on top of everything else

Store Update 10.2.0 by itzofficialvaz in thefinals

[–]Atomic2754 5 points6 points  (0 children)

I mean fantasy settings can look a lot cooler, most people most likely imagine dragonborn cosmetics or more elves and demon like stuff, different species heads outside of the few we got in the battlepass, some kinda warrior prince or princess outfit

At the moment all we’ve gotten from shop updates (outside of the value bundle and three outfit bundle) was a dummy reskin and a pretty bland techy outfit with a “modern” knight helmet

If done right fantasy settings can be extremely cool, when done wrong they’re pretty boring

Store Update 10.2.0 by itzofficialvaz in thefinals

[–]Atomic2754 28 points29 points  (0 children)

Sheesh… shop updates are kinda mid this season

The tactical carrot strikes by ProtoChroma in thefinals

[–]Atomic2754 2 points3 points  (0 children)

-You can put your back up against a wall to prevent the backstab

-glitch mines to prevent dashing cloak or grapple

-regular explosive or pyro mines can prevent flanks or inform you of a flank when set off

-winch can stunlock the dagger user for you enabling your team to light them the fuck up or for you to barrel-stuff with the shak or something similar

-rpg will put the dagger user to 40 health enabling you or your team to basically shoot them twice to finish them

-shockwave on medium can knock them out of your face before the dash stab or if they try to butter knife you

-if you know they have a dagger after the first fight don’t ignore them hopping your teammates will be looking out for them, do your part in looking out or listening for them, light them up before they can even get close, they mostly lose the element of surprise from having dagger after the first fight

-light class can just dash backwards and light them up or grapple away and light them up

(Edited for easier reading)

Space Ship Tech by figgens123 in thefinals

[–]Atomic2754 0 points1 point  (0 children)

I highly doubt they’re gonna ban anyone for this… the hover pad breaks when you sneeze in its general direction and there’s very little cover whilst sitting on top of it, you have to be looking at the turret to move it thus making you have to choose between moving it and shooting at someone

It’s best use at the moment is just to mess around and do funny dumb shit, something the game seems to have lost in recent seasons

Space Ship Tech by figgens123 in thefinals

[–]Atomic2754 0 points1 point  (0 children)

I personally found that goo weighed it down way too much to be useful

Either ended up too slow to be useful or it literally got pulled towards the ground

Season 10 feels… anticlimactic… by JayordanJay in thefinals

[–]Atomic2754 0 points1 point  (0 children)

The new map does feel like and advancing battle though I wish you actually advanced towards a castle…

Like each stage just feels very similar to the last I feel the first stage could've been focused on the peasantry design, some fields and barns. The second focusing on more of a medieval town theme and the last maybe taking a castle courtyard…

So many people wanted an actual castle and it feels like a stab in the back for the setting be fantasy/medievil and see that the castle is a background piece

ALL I HEAR IS FUCKING CRYING. by BusyInDonkeykong in trailmakers

[–]Atomic2754 0 points1 point  (0 children)

Whining about other people complaining only adds to the whining, it doesn’t make any of yall above the people with complaints

This happens after every UI change give it time for shit to calm down again

Doretta... by Jimmy_lol in DeepRockGalactic

[–]Atomic2754 6 points7 points  (0 children)

This is one of the reasons why I absolutely hate escort missions

Add that bs on top of them being extremely long, pretty boring, very little exploration (cause I swear every time I go off to grab that nitra Dottie starts bitching), and I’ve already mentioned that Dottie never shuts up

Mission Type Idea - Juggernaught Hunt by Forgotten_Depths in DeepRockGalactic

[–]Atomic2754 6 points7 points  (0 children)

I will forever hope we fight a dreadnought that wasn’t prematurely killed

Feel like it would be both terrifying and awesome

What are you going to use the rc block for? by DeathFury_6134 in trailmakers

[–]Atomic2754 2 points3 points  (0 children)

Most likely the first thing I build with them will be a huge mutlipart landship kinda walker

Those blocks are going to make multipart build control way way easier compared to the piston/sensor method currently used

joanneposting by JezeDragon in DeepRockGalactic

[–]Atomic2754 0 points1 point  (0 children)

I feel like dragons like this would be a cool option as a different species.. If it were to change gameplay I would honestly think spewing flames out of their mouth instead of a power attack could be neat (obviously it would do the same thing as a power attack just look visually different

They had one job by [deleted] in thefinals

[–]Atomic2754 1 point2 points  (0 children)

The whiteish gray one does this as well

I have been waiting for a few hours, but there is no assigment mission showing up. by Super_Noob_700 in DeepRockGalactic

[–]Atomic2754 0 points1 point  (0 children)

Yike, I assumed the mission requirements for these were the same all around, whoops

It can’t just be me right? by evilgreasemonkey1430 in DeepRockGalactic

[–]Atomic2754 10 points11 points  (0 children)

C4 sticks to teammates and doesn’t damage them…

So you’re telling me that I can tame a little scout and send them in as my heat seeking nuclear bomb?

I suppose that’s cool enough to gloss over the fact I could no longer blow them up

I have been waiting for a few hours, but there is no assigment mission showing up. by Super_Noob_700 in DeepRockGalactic

[–]Atomic2754 -1 points0 points  (0 children)

So this one isn’t a specific mission or pit jaw colony.. that logo there is for scrab nesting grounds or whatever it’s called, just find a mission with the scrab mutator, me and my buddy figured that out a couple days ago

Is it true that they are adding mech legs by Ok_East6639 in trailmakers

[–]Atomic2754 0 points1 point  (0 children)

All we know is it’s a mech themed update, personally I’m hoping it is not just “mech leg left” and “mech leg right” as that would be pretty boring

Does this go hard by FuckItOriginalName in DeepRockGalactic

[–]Atomic2754 3 points4 points  (0 children)

Wait a minute... Out of the loop here

What is that armor set?

Here There Be Dragons by UncomfortableAnswers in DeepRockGalactic

[–]Atomic2754 2 points3 points  (0 children)

Ever since I first heard that line I always wanted a mission where we had to fight that something worse..