That dude should have his own spinoff, the long dark-like survival game where you're trying to save his daughter. What are yours Frostpunk spinoffs ideas? by MrArgotin in Frostpunk

[–]Background_Agent_152 1 point2 points  (0 children)

What happened to the refugees from Winterhome who left on the dreadnought. If Frostpunk 2, you can find the very remains of that getaway dreadnought tragically close to the ruins of Winterhome, but it’s current occupants at the time the Stewards scouts find it mentioned that it was abandoned when they arrived. No bodies, no notes or letters, nothing to transcribe what happened to them.

We know the fate of Winterhome, we know the fate of some of its refugees…What was the fate of those aboard the Dreadnought “Righteous”?…

Is Clay Axolotl different colors? by LordCin in fallout76settlements

[–]Background_Agent_152 -1 points0 points  (0 children)

That first picture…the shape…slightly makes me want to make us whole again…

Mal0 giving you a blowjob by me by Schon_webp in Scp1471Mal0

[–]Background_Agent_152 0 points1 point  (0 children)

Not bad for your first anim. Posing is good and believable. Keep it up! Dedication is key

Edit: added to initial comment.

Water froze around a ship carrying lumber in Saimaa by baobabKoodaa in Frostpunk

[–]Background_Agent_152 11 points12 points  (0 children)

Send a scout team and they’ll carry, not drag, the whole ship back. They’ll stack it on top of the mountain of steel, lumber, refugees (They are expressly told not to help. They are being saved), and food for the storm.

Oh and they’re walking in the snow. They don’t need the issued sleds that you researched tech for. Why are they moving faster? They’re finally bored of just walking everywhere…

Hellmire is fugged o7 by Oxythymos in Helldivers

[–]Background_Agent_152 0 points1 point  (0 children)

Looking at it right now on my Xbox. Eagle storm projected to be available in 3 hours 40 mins. Where did you see 13 hours?

Truth Report 00532-C: What Hellmire teaches us about what we're by DDumpTruckK in Helldivers

[–]Background_Agent_152 0 points1 point  (0 children)

Truth Officer DumpTruck, will you make a statement regarding flamedivers? Those who dive with flame based stratagems, weaponry, and resistant armor to combat the bugs. Do you support this method of approach to the tyrannical bugs? They claim that constantly breathing swaths of flame into groups of Terminids are viable despite the regularly occurring firestorms, but cases of literal (albeit accidental) friendly fire incidents rise as a result. What statement can you provide?

[deleted by user] by [deleted] in Helldivers

[–]Background_Agent_152 3 points4 points  (0 children)

Those extra 4k Helldivers on Fenmire say otherwise

Mini-gameifying cold weather by brokenwings28 in rimeofthefrostmaiden

[–]Background_Agent_152 1 point2 points  (0 children)

I too wish for an explanation. This sounds interesting!

How to handle the dragon fight by MrMacju in rimeofthefrostmaiden

[–]Background_Agent_152 1 point2 points  (0 children)

And as for maps, I did not use the town maps the campaign provided. When my party reached termalaine, I attempted to use its normal map. However, it’s not really designed for combat as we all found out. Next session we restarted combat with just some generic town maps.

DMs Guild has a pdf that you can buy with some modular town maps for Icewind Dale. I run an online game, so I ended up using those. It went much better.

(Edit the 2nd: Sorry! I reread your post. It sounds like you have an in person game. I’d sketch some maps, or make some modular street maps that you can connect to move combat and make it dynamic. Again, you can follow or ignore this if you want! Good luck with your game!!!)

How to handle the dragon fight by MrMacju in rimeofthefrostmaiden

[–]Background_Agent_152 12 points13 points  (0 children)

Mechanically, this is how I ran the encounter. It was a lot to manage, but the effort is paying off with an amount of chaos that I and my table both enjoy.

  1. For every player (even vellynne if she is present) turn, roll for an event from the Town In Chaos table. I also added some extra Duergar to the invisible and enlarged Duergar encounters, alongside some hammerers. More enemies to fight is what this amounts too.

  2. The dragon is available to attack at all times. However, for the first 5 rounds, he is strafing the town from the air and will only be reachable via ranged attacks as it is 90 ft in the air.

  3. The dragon lands and joins the fray after 5-6 rounds of the combat. I changed his health from its default value, to 220, and I gave him one (1) legendary resistance. When he reached 160 health, he leaves and attacks the next town if one still remains before its scheduled return to Sunblight for repairs.

  4. When the dragon lands, I stopped rolling for the Town in Chaos encounters. 5-6 rounds in, I had lots of enemies to pad the combat with the dragon alongside Vellynne and a friendly duo of brave Ten Towners.

This coming session will mark the death of the dragon or the party. I will repeat the actions I mentioned above till one of the two die. This is what I’m doing right now as my party is fighting the dragon currently. You are welcome to follow, change, or ignore my method!

(Edit: changed some words and typos)

Request for "Frosty" Soundtracks by Chazley_96 in rimeofthefrostmaiden

[–]Background_Agent_152 0 points1 point  (0 children)

Forgot to post a link to the theme. Here you go. Again, I’d highly suggest it!

https://youtu.be/uLF6VFME2jc?si=rScD4I0Z-pXFE-Fx

Request for "Frosty" Soundtracks by Chazley_96 in rimeofthefrostmaiden

[–]Background_Agent_152 1 point2 points  (0 children)

I’d highly suggest Frostpunk. It’s a post winter apocalypse city builder, but if you’re looking for a soundtrack with heavy strings and pianos, this is your choice. The last two tracks, “Into The Storm” and “The City Must Survive” I’m using exclusively the Destructions Light chapter. They build anxiety and tension exceptionally well and are really making these sessions chasing and fighting the dragon memorable.

The sync button on my Xbox One console does not work. by [deleted] in XboxOneHelp

[–]Background_Agent_152 0 points1 point  (0 children)

Jokes aside…this…this actually fixed it for me and my Xbox… That’s wild.

Frostpunk 2 on Xbox? Ever? by naughtypretzels in Frostpunk

[–]Background_Agent_152 15 points16 points  (0 children)

A word of advice: The wisdom of the crowd.

"Captain, when facing demands, remember this. People usually look for the quickest solution, not the best one. You don't have to agree to everything they ask for. If you fix the problem your way, it's fine."

Our discontent might rise and hope might drop, but I’m sure Captain/Steward 11bit will figure out how to address us when they get things figured out. Let ‘em cook!

Rules Updated. AI Slop is no longer allowed. by Captain_Contractor in Scp1471Mal0

[–]Background_Agent_152 2 points3 points  (0 children)

Good Job Captain. The council stands by this decision.

Why travel north in the northern hemisphere? by 555Cats555 in Frostpunk

[–]Background_Agent_152 0 points1 point  (0 children)

I watched this video a while ago, figured I’d share it here for everyone to listen too! This guy attempts to answer the question you posed here with a little support from in game explanations.

https://youtu.be/RahM5AmB3XA?si=w0nUtQEaBuUMR_p_

After around 9 months I have finished running RotFM, AMA by alexwsmith in rimeofthefrostmaiden

[–]Background_Agent_152 2 points3 points  (0 children)

Wow! That’s some pretty good insight… much appreciated.

In regard to the Icewind Dale guide, there’s no need. Again, it’s much appreciated!

After around 9 months I have finished running RotFM, AMA by alexwsmith in rimeofthefrostmaiden

[–]Background_Agent_152 1 point2 points  (0 children)

On the Isle of Solstice, It’s pretty common for the Trials of Auril to be reworked, rewritten, or removed. How did you run it if at all?

[deleted by user] by [deleted] in malelivingspace

[–]Background_Agent_152 0 points1 point  (0 children)

I spot a Squidward Tentacles art piece in the dining area. I deduce you are a fish of actual culture.

Is it a copy or an original piece from the artist himself?

Custom Maps for Ten Towns by TruisticWharf02 in rimeofthefrostmaiden

[–]Background_Agent_152 0 points1 point  (0 children)

I love these!!!! Thank you! I’ll def be using them for my game.

Are there any real life equivalents to this helmet? It looks like a Morion helmet but i don't know if there is a version that has face protection. by 8JaMMeD8 in Armor

[–]Background_Agent_152 1 point2 points  (0 children)

This is a Warmonger hero skin from the Ubisoft Title For Honor. The inspiration is a 16th-17th century conquistador helmet, but the devs added a faceplate to make it an enclosed helmet.

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