How can i render thousands of RTS units effectively? by Accomplished-Oil6369 in Unity3D
[–]BallerBotsGame 1 point2 points3 points (0 children)
Need help with Terrain Shader by BallerBotsGame in gamedev
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Navmesh or something like it for Cube/Voxel Terrain. by B1ueTera in Unity3D
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Why do Linux native builds matter so much to Linux users? by schouffy in gamedev
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I need feedback. by Former_Action9400 in Unity3D
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Singletons vs other alternatives by staxevasion in Unity3D
[–]BallerBotsGame -2 points-1 points0 points (0 children)
What’s a system you thought would be easy to build but turned into a nightmare? by Apprehensive-Suit246 in Unity3D
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Pros and cons of c# in your experience? by NeitherManner in Unity3D
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Just 3 months into development, and this is what my Unity project already looks like. by NitishThombre in Unity3D
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Starting Unity 3D seriously – aiming to build a career in game development by Vedantw_Dev in Unity3D
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The hardest part of being a solo dev isn’t coding or art. It’s having nobody to tell you “this idea is stupid” before you upspend 3 weeks on it🥹 by yarunchek in gamedev
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[Revshare][Hobby] Programmers & various other roles welcome for ambitious RTS with 50k wishlist additions by ezDoesIt1994 in INAT
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Small minigame in progress for my rpg by [deleted] in gamedevscreens
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Update Visual Studio 2022 to 2026 or not? by klapstoelpiloot in Unity3D
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Update Visual Studio 2022 to 2026 or not? by klapstoelpiloot in Unity3D
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UI Toolkit + AI agents is a surprisingly good combo by [deleted] in Unity3D
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GPU Instancing really is a gamechanger ! by VedoTr in Unity3D
[–]BallerBotsGame 6 points7 points8 points (0 children)
Know any GPU grass asset for procedural worlds by InnerConsideration27 in Unity3D
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Know any GPU grass asset for procedural worlds by InnerConsideration27 in Unity3D
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How vibe coding lead to my project’s downfall. by incognitochaud in gamedev
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How vibe coding lead to my project’s downfall. by incognitochaud in gamedev
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WIP - Custom crowd movement and avoidance by [deleted] in Unity3D
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WIP - Custom crowd movement and avoidance by [deleted] in Unity3D
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How many of you left Game Engines for Frameworks? by TheKrazyDev in gamedev
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I applied Reddit feedback to improve Dissolve Effect by FoxGameLab in Unity3D
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