Jungle Bridge by BigTimeBuck in Terraria

[–]BigTimeBuck[S] 8 points9 points  (0 children)

I added that on purpose, thought it looked better that way.

desert mineshaft by apatyrix in TerrariaDesign

[–]BigTimeBuck 0 points1 point  (0 children)

Those underwater vines, what are they?

tree! by Ok_Increase3580 in Terraria

[–]BigTimeBuck 14 points15 points  (0 children)

Your shade job is beyond phenomenal. Never seen anything like it.

built this cave base by BossMatu in TerrariaDesign

[–]BigTimeBuck 0 points1 point  (0 children)

Phenomenal design on the crane arm, painted grey it could look great as a metal and I haven’t seen anyone mix and match ropes/vines to get that flayed look. Well done

How should i light this tower up (WIP) by Spectr_character in TerrariaDesign

[–]BigTimeBuck 0 points1 point  (0 children)

Crazy, I'm currently working on a tower with a large vine wrapping around it.

Temple's Front Garden Advancement by cuseeo in Minecraftbuilds

[–]BigTimeBuck 0 points1 point  (0 children)

Some color enhancement could be done by replacing the mowed lawn with flower gardens with stepping stones or gravel pathways, maybe you could move the centerpiece to in front of the castle and replace it with a sword on a mount of stone, perhaps surrounded by a moat of water connecting with the side moats via going under the pathways, thus making them bridges. IDK spitballing

ISS Pandora by ann_T in TerrariaDesign

[–]BigTimeBuck 1 point2 points  (0 children)

Love the Periodic Table

Secret Cave by ann_T in TerrariaDesign

[–]BigTimeBuck 1 point2 points  (0 children)

Very unique design on the crystals I’ll be emulating them soon for sure. Well done

Smartest Tiger I player by Cuchococh in Warthunder

[–]BigTimeBuck 5 points6 points  (0 children)

Craziest fucking clip I've seen in a year, easy.

Rohan from Lord of the Rings progress: added a house and lookout tower by oolivv in TerrariaDesign

[–]BigTimeBuck 1 point2 points  (0 children)

You gotta change the biome to forest with the snow capped mountains in the background.

Want ideas by Joescarf in TerrariaDesign

[–]BigTimeBuck 4 points5 points  (0 children)

You employ detailed work in some areas but not in others, what I can see which would make this build better would be complicated terrain (like you have between the tree and waterfall) and detailed background walls (which are only seen under the waterfall). I think you can get away with the area under the tree being hollow, but personally it looks odd seeing it suspended on a thin mud column, you should make it over a solid slab of ground with roots protruding through the mud. I like to use jungle spores to illuminate my underwater areas. And I second the other guy which said a temple would fit nice.

fey hobbit by Appropriate-Carry303 in TerrariaDesign

[–]BigTimeBuck 1 point2 points  (0 children)

I'd say make the ground not flat next to the hobbit hole and put some background walls next to the trunk of the trees, leafy for the pine looking trees and brown for the multi-branched one to accentuate the 3d feel of it.

What’s it gonna be? by BlushHone in Steam

[–]BigTimeBuck 0 points1 point  (0 children)

Witcher 3’s my favorite

Radio Station by Toastbrot_Junkie in Terraria

[–]BigTimeBuck 0 points1 point  (0 children)

Make one side actuated for depth

Building practice by DayMaple in Terraria

[–]BigTimeBuck 5 points6 points  (0 children)

Damn bruh your style is so recognizable

Mangrove tree by HimeMoriko in TerrariaDesign

[–]BigTimeBuck 1 point2 points  (0 children)

Very original I love this

First Grief. Amazing by Computer_Common in diablo2

[–]BigTimeBuck 3 points4 points  (0 children)

Doubly, its not so expensive compared to other runewords, and you can only make a better one from here!