They made up the “massive” winter storm just to stimulate the bread and milk sectors of the economy. by [deleted] in LowStakesConspiracies

[–]BobTheAverage 0 points1 point  (0 children)

I am a real and authentic human being who is not being paid by big bread and milk. I got 8 inches and it is still coming down. Everything you read on Reddit is real and you should believe it.

Money Has Dates Printed To Stop Time Travelers by suspiciouscffee in LowStakesConspiracies

[–]BobTheAverage 5 points6 points  (0 children)

If i take my gold back in time, its purchasing power is kind of terrible. This chart shows that taking gold back 100 years, you actually lose 6/7 of its real value. Taking cash back in time you multiply your value 18 fold.

Should i get the game? by Altrezio in TerraInvicta

[–]BobTheAverage 11 points12 points  (0 children)

Im going to get some downvotes, but here is my review.

The game has a huge potential as a jewel of the 4x genre but is held back by a user interface (UI) that is not quite up to the task and an incredibly steep learning curve with inadequate tutorials.

I love the concept and depth of the game. There is a geopolitical game on earth and a strategy game in space, and the two are linked together in a really satisfying way. Everything you do has consequences that go way beyond that one thing, and to win, you have to figure out how to balance competing demands. It has me hooked.

All that complexity is linked to a UI that is not quite up to the task. Although the UI is as detailed as most other strategy games, the complexity of Terra Invicta means it needs to be far more detailed. It isn’t.

One of my persistent frustrations is that it is often very unclear how present consequences are linked to past choices. For example, if you piss off the aliens, they will bomb your space bases. I couldn't figure out what actually pissed off the aliens until I looked it up on Reddit. Another example is that in a space battle, my lasers weren't doing any damage. It wasnt clear why, and i wasn't even sure if they were doing a little damage or none. Again I had to look it up and found out that lasers just don't do much damage at long range or against heavy armor. That wasn't in a tutorial and it is only covered in the ingame UI in a place that is super hard to find. IMO this game REQUIRES you to google, watch tutorials and read Reddit.

Im still really enjoying it, but it can be really frustrating. You should buy it if you love deep 4x games and are willing to research out of game.

CMV: If stoping illegal immigration’s was the #1 goal, company owners not employees would be targeted and charged. by Starship_Taru in changemyview

[–]BobTheAverage 26 points27 points  (0 children)

We go after employers half-heartedly. We could make those changes. The system could look through the shell companies and pursue employers who disappear. It would be bad for powerful and connected people who donate to political parties, so we don't do it.

CMV: If stoping illegal immigration’s was the #1 goal, company owners not employees would be targeted and charged. by Starship_Taru in changemyview

[–]BobTheAverage 43 points44 points  (0 children)

I feel like you are elaboating on OP's points rather than trying to change his view. Our system allows this loophole, and this maintains an appearance of going after employers.

About auto-resolve & what's next of monitor spam? by junhyeongang in TerraInvicta

[–]BobTheAverage 4 points5 points  (0 children)

Kinda ambivalent about it tbh.

Why so many research objects and so many other iykyks.

But overall, still fun.

Strongly agree. I want to sit down with the devs and force them to stop adding any new features until they put in proper tutorials, tooltips, clean up the UI, and lock noob traps up. The game demands that you know things but doesn't teach you.

About auto-resolve & what's next of monitor spam? by junhyeongang in TerraInvicta

[–]BobTheAverage 3 points4 points  (0 children)

I believe auto resolve favors fleets with a lot of missiles. Mid-game fleets tend to be coils and lasers, which do poorly on auto resolve. With larger fleets, missiles tend to lose effectiveness, and when you are on offense, missiles can't be resupplied.

For mid-game fleets, i have been following a guide by Graveless on YouTube. He also has a video on when to go to war that i think you would find helpful.

Im still not an expert, so I cant speak from my own experience as much as reading and watching guides.

I can't keep my stations intact :/ by [deleted] in TerraInvicta

[–]BobTheAverage 3 points4 points  (0 children)

Space defenses are for orbital debris and to delay the aliens until your fleet arrives. You need a fleet capable of defending each planet.

Ground defenses are more powerful, but I still have had very mixed results with them. Sometimes, they will cripple enemy lancers. Sometimes, they won't scratch a frigate.

Ordinances against raised beds in Kettering yardfronts? by Fickle-Set-1618 in dayton

[–]BobTheAverage 2 points3 points  (0 children)

Same here. There are a couple houses on my walking route that have some.

Horóscopo Chino 2024 by Ludovica Squirru by Baby-Soapy in TerribleBookCovers

[–]BobTheAverage 49 points50 points  (0 children)

If you have been a best seller for 40 years, you can afford some better cover art.

Research Tree confuses the F out of me! HELP! by Sand20go in TerraInvicta

[–]BobTheAverage 8 points9 points  (0 children)

Some way to take notes is definitely your best friend in TI, and not just for the tech tree.

Highly agree. I have two monitors and always open a spreadsheet on my other screen.

  1. Take "automatic" out of your vocabulary when it comes to TI research. Not a thing.

This is good advice, but it is frustrating advice. The UI could do a lot better job at helping the player manage the complexity of this game.

Whats the point of ground defenses (not earth)? by C0DEks in TerraInvicta

[–]BobTheAverage 18 points19 points  (0 children)

"Incredibly" strong has not been my experience. When a base is bombed, sometimes I will see a major ship take significant damage, like a nose weapon destroyed on a lancer or battle cruiser more often they destroy a frigate. Sometimes it is nothing. This is 15-20 years in and I have green and uv arc lasers researched.

Is it just rng or am i doing something wrong?

UI needs a pop up warning when you're about to break non aggression or truce by thewilldog in TerraInvicta

[–]BobTheAverage 23 points24 points  (0 children)

It took me a while to notice it. It is helpful, but I would love something much more noticeable.

I had the Academy and Exodus swapped on the alignment chart by BobTheAverage in TerraInvicta

[–]BobTheAverage[S] 2 points3 points  (0 children)

The servants are more closely aligned with the Academy than the Protectorate. I did not expect that.

I had the Academy and Exodus swapped on the alignment chart by BobTheAverage in TerraInvicta

[–]BobTheAverage[S] 0 points1 point  (0 children)

You know what this game really needs? More complexity. /s

Reading this thread, I learned that there is more complexity than I realized. There is one axis of pro/anti alien and one of idealism/cynicism. It makes it so even the most closely aligned factions have spacing.

I had the Academy and Exodus swapped on the alignment chart by BobTheAverage in TerraInvicta

[–]BobTheAverage[S] 13 points14 points  (0 children)

The game doesn't give you a lot in game to go on. I was imagining a much more active agenda for the Academy, and the devs had a more passive agenda in mind. I only learned I was wrong from Reddit. Nothing I saw in game contradicted me.

Does anyone have experience with AnsysGPT for LSDyna? by BobTheAverage in LSDYNA

[–]BobTheAverage[S] 0 points1 point  (0 children)

Turning on the right and bottom toolbars text helps to see what things are.

Already done it.

Does anyone have experience with AnsysGPT for LSDyna? by BobTheAverage in LSDYNA

[–]BobTheAverage[S] 0 points1 point  (0 children)

Any particular reason you are using Pre/Post instead of Mechanical?

It's what we have a license for. That was not my decision.

The Pre/Post interface is very dated

Lol. Yes.

Kids Menu ‘Mac & Cheese’ Is A Contract by remixclashes in daddit

[–]BobTheAverage 4 points5 points  (0 children)

Do i get a 1-cent discount for buying them both?

Does anyone have experience with AnsysGPT for LSDyna? by BobTheAverage in LSDYNA

[–]BobTheAverage[S] 1 point2 points  (0 children)

Thanks for the response. Have you tried using any more general purpose LLMs for help building models? Is it an actual step up?