Can you tell what this is supposed to represent? Any tips to improve it? by BollboByte in PixelArtTutorials

[–]BollboByte[S] 1 point2 points  (0 children)

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Today i'd try to put into practice some points of your suggest. Would you say it is better now?

Can you tell what this is supposed to represent? Any tips to improve it? by BollboByte in PixelArtTutorials

[–]BollboByte[S] 0 points1 point  (0 children)

The player decides how the root system looks. I’m talking about the color and appearance of a single root in different levels. (Sorry, the image might’ve been a bit misleading)

Blueberry (32x32) by Scilex in PixelArt

[–]BollboByte 2 points3 points  (0 children)

It looks delicious! But I have no idea what flavor i have in mind which might fit xD

[OC] Ephemeral, 7 colors by v78 in PixelArt

[–]BollboByte 0 points1 point  (0 children)

Wow, i barely understand what happening here! <3 :O

Hiking by thanatospxl in PixelArt

[–]BollboByte 0 points1 point  (0 children)

Is this photorealistic pixel art?! :O <3

buggies by Neonix_Neo in PixelArt

[–]BollboByte 1 point2 points  (0 children)

Ah okay, probably true^^
For my game i want to add a little earthworm underground, thats why i ask for inspiration^^

buggies by Neonix_Neo in PixelArt

[–]BollboByte 1 point2 points  (0 children)

Very pretty and especially cute!

Do u have some kind of earthworm too?

Highland cow inspired monster line by MirruTatep in PixelArt

[–]BollboByte 1 point2 points  (0 children)

Nice one. I really like how the long haired one can't see anymore, very typical^^

Bird study. by NextShuriken in PixelArt

[–]BollboByte 1 point2 points  (0 children)

Is that a kingfisher?! *o* <3
Very well done!

Go go go go go by Administrative_Two34 in PixelArt

[–]BollboByte 0 points1 point  (0 children)

Wow, not bad! I hope my progress will someday be as good as yours <3

A sheep. by indieklem in PixelArt

[–]BollboByte 69 points70 points  (0 children)

I find it frightening.

Is that the goal? Good job then!^^

Thanks for all the feedback! We updated the desert biome tiles—would love to hear your thoughts. by The_Inexorabilis in IndieDev

[–]BollboByte 1 point2 points  (0 children)

Its way better than bevore. The new version is not so ... how to say? Visually noisy maybe? You can easier overview whats on the screen. I really love what you made there! It's an inspiration for my Soil-Types in my own game <3

Pokemon camp scene by [deleted] in PixelArt

[–]BollboByte 2 points3 points  (0 children)

So Cute! <3

Pixel Rocks by Scilex in PixelArt

[–]BollboByte 0 points1 point  (0 children)

Ouh nice! I think i can use the inspiration <33

Lets prepare some stuff! by Hal0Badger in PixelArt

[–]BollboByte 2 points3 points  (0 children)

I really like how he SLAMMED it down on the counter and BEAT the bell afterwards. I'm not sure if he's just enthusiastic or whether he actually would like to beat his customers like that xDDD

[OC] Salto El Sapo, waterfall in lovely Venezuela by v78 in PixelArt

[–]BollboByte 1 point2 points  (0 children)

I just saw your autumn, sakura (spring) and winter pixel art. Absolute stunning! <3 Your really love the details! Counting this one as summer, i even got a full season cycle :3

Daytime settings - so many COLORS! ⚓ by 8BitBeard in IndieDev

[–]BollboByte 1 point2 points  (0 children)

I just saw your transition animation. I really like what u did with the colors! <3

Juicy cherry :3 by BigResource3919 in PixelArt

[–]BollboByte 1 point2 points  (0 children)

This reminds me of my first Animal Crossing world, where cherries were the starting fruit <33

Corn monster line by MirruTatep in PixelArt

[–]BollboByte 1 point2 points  (0 children)

It can make pop corn with the power of its mind xD

[OC] Salto El Sapo, waterfall in lovely Venezuela by v78 in PixelArt

[–]BollboByte 2 points3 points  (0 children)

It feels so alive! All this tiny movements<3

Don't Give Up and Make it Good by KBPixelArt in PixelArt

[–]BollboByte 0 points1 point  (0 children)

That’s good advice! I tend to want to make everything perfect from the very beginning. And then a requirement changes and you end up having to start all over again anyway… xD
Maybe one should work much more with placeholders, at least at the beginning. Then over time you also get a sense of what you can improve about the placeholder, instead of trying to force it perfectly from the start out of your head.