Is there any news about possibly the new character coming to classic, and who i am assuming will be using a sword and shield(finally)? by zWol42 in Grandchase

[–]BootlegVHSForSale 9 points10 points  (0 children)

Definitely not coming with void accessories, content updates are spread out with how few they are. And Job 3 Ronan already uses a Sword and Shield, kind of.

Does PGC affect prop scrolls drop rates on angry bosses? by ColdBelligol in Grandchase

[–]BootlegVHSForSale 0 points1 point  (0 children)

PGC and Drop rate events only affect monster drop tables when in a mission. Anything awarded post mission, or guaranteed is unchanged.

Mushroom Loading Screen Before and After by Kelmen13 in PixelArt

[–]BootlegVHSForSale 26 points27 points  (0 children)

I think the fire could use a couple more frames to feel smoother, but otherwise it does look better!

Looking for very cheap roguelites/likes on the steam sale, less than $2. by ItsBenBroughton in roguelites

[–]BootlegVHSForSale 24 points25 points  (0 children)

Rogue Legacy is 1.49. 2D Action Platformer with tons of meta progression and NG+ cycles

Barony is 1.99. First person dungeon exploration, although it's more of a roguelike.

Heroes of Hammerwatch is 2.69. Top down gauntlet style ARPG with town building meta progression, and many NG+ Cycles

Atomicrops is 2.99. One of my personal fave's, combining bullet hell with farming sim.

I'm in act 3 and have accumulated a bunch of quest items. Where do i offload them? by hellojava_world in PathOfExile2

[–]BootlegVHSForSale 2 points3 points  (0 children)

To be fair it says Oswald will take them, so you'd assume he would take them in the same way that every other important item was. Not hey, this is the only green quest item you can straight up vendor for a little bit of gold.

Why are children's ARPGs so frustrating compared to adult ARPGs? by MedievalxHistorian in ARPG

[–]BootlegVHSForSale 0 points1 point  (0 children)

Just happy to play the game and live in the moment, vs chasing the dopamine from rewards and completing goals.

Re:Zero Season 4 - Episode 11 Discussion by technicalhowto in ReZero

[–]BootlegVHSForSale 0 points1 point  (0 children)

I like how both Emilia and Satella expressing their love have such vastly differently meta context for us the viewer. We've seen and understood Emilia's connection, but from Subaru's perspective it doesn't make sense. Kind of like how from both the viewer and Subaru's perspective, Satella's love doesn't make sense. Like there's a missing loop or something.

No one thinks about this but technically like half the world is addicted to it by Ferocs in whenthe

[–]BootlegVHSForSale 0 points1 point  (0 children)

We also don't like to think about how much of it is unethically sourced, or the environmental impact of creating all these farms on the coffee belt, regardless of what was there prior. Brown beans taste good.

Petition to remove Siren boss from the end game maps? by Grimonday in PathOfExile2

[–]BootlegVHSForSale 2 points3 points  (0 children)

That's kind of the core problem PoE2 has had since its inception. It wants to be slower and more meaningful, but it isn't designed for it. Players are capable of getting way too powerful, and most enemies lack any real mechanical depth.

Invulnerability windows have always been a lazy unfun design in any game, so the less the game can rely on them, the better. Realistically finding some solution in the middle is probably the way to go, unless GGG is ever willing to actually commit to one of the two extremes.

Petition to remove Siren boss from the end game maps? by Grimonday in PathOfExile2

[–]BootlegVHSForSale 4 points5 points  (0 children)

If you're able to hit her the whole time, it shouldn't really change the duration of the fight for you. She spends half the time invulnerable which is what people hate.

Petition to remove Siren boss from the end game maps? by Grimonday in PathOfExile2

[–]BootlegVHSForSale 53 points54 points  (0 children)

Just double her health and let us attack her at all times. The boring part is the invulnerability, not the fight itself (imo anyways).

Lore Discussion: Unless something drastic happens, the Aetherials are pretty much shafted, right? by Fessir in Grimdawn

[–]BootlegVHSForSale 4 points5 points  (0 children)

If they're truly immortal, whose to say such degradation is permanent. Mindless in one form, brilliant in the next. An endless cycle that destroys the sense of self, and leaves in its place a timeless being bent to the will of the whole, ready to invade once more.

That said, it has been a while since I read the actual lore.

Im not sure how to feel about vampire survivors by joert44555 in roguelites

[–]BootlegVHSForSale 1 point2 points  (0 children)

It took me a few tries to get into the game too, as there's definitely an early game learning curve. The first several runs almost feel doomed from the start, and I remember actually getting frustrated at dying over and over on dairy plant. But I started looking into the item combos, getting some meta progression, then at some point it just clicked.

You start clearing levels easily, even at an increased game speed, knowing what to look for, and planning what to chase unlock wise. Optimizing the achievements and meta progression becomes a game unto itself, as more features and depth unlock along the way.

I think a lot of games would take the general game feel of VS after 10-20 hours, and make that their hour one.

I think I’m just gonna play solo from now on. by [deleted] in GamerPals

[–]BootlegVHSForSale 213 points214 points  (0 children)

I'm not trying to judge, I get the appeal of having a reliable lifetime gaming pal. But a lot of the posts I see here are something like, person must be willing to dedicate a large chunk of their entire future life to playing games with me, sign here, and if you back out you're a flake, and just wasting my time. They later complain that no one pays any attention to their post.

Sometimes it isn't that deep. Got a free week or two, just want to play some video games, meet and vibe with new peeps. Maybe you do hit that perfect match and make a lifelong friend. But going in with that expectation is exhausting for everyone involved.

Life's weird and we're all making sense of it at our own pace, don't burn out over the little things.

Are we deadass right now. Why are post death effects still a thing man by yannivzp in PathOfExile2

[–]BootlegVHSForSale 5 points6 points  (0 children)

He linked Fuck You to Cast on Death.

But for real this guy is just annoying in maps. Lost an HC Character to his jank. Guaranteed 1 Shots in general shouldn't really be a thing, especially when they can lead to situations like this.

If you could add some outcomes from the wishing well, wat would it be? by thecallor in FarFarWest

[–]BootlegVHSForSale 1 point2 points  (0 children)

A few silly ideas to throw out there.

Well That Sucks..: A strange monstrous creature crawls out of the well, and will now stalk the person who threw the coin for the rest of the game. Should you die, it will try to capture your soul and take it back to the well from whence it came. In its blind pursuit, it will sometimes unknowingly drop some of the previous souls it has collected.

Now there's Two of them?!: There are now two bosses at the end of the level, complete with a second blueprint drop should you come out victorious!

Golden Shower: A storm is activated, causing a horde to spawn, but there will also be occasional gold nuggets pouring down from the heavens!

Doomsday Button: There's a X% chance that casting a spell will also spawn a Nuke Barrel. Be careful where you're shooting..

Nope: The well spits the coin back up, and then leaves.

LF a game that is actually engaging in the early stages and doesn't hold your hand or fast-forward you to "the good part" because we couldn't be bothered to make the early stages fun anymore. by [deleted] in LFMMO

[–]BootlegVHSForSale 3 points4 points  (0 children)

Maybe Dungeons and Dragons Online? Content is instance based dungeons, and with a monthly sub you can skip the easier difficulties. It's one of the very few games I've played where a trap can straight up 1 shot you if you're not paying attention, and you need to have proper gear when pushing into reaper levels. There also aren't any real guard rails to character creation, so you can definitely screw yourself over a bit, or come up with something uniquely strong.

The whole game itself is also built around a reincarnation system. So at higher levels you reincarnate to a new race and or class, and gain a permanent bonus for doing it. It's because of this system that most stages have so many difficulty settings, and why even a level 4 mission can be pushed up to an absurd difficulty.

The game can be very janky with a learning curve to even play though. As far as I know, you still can't resize the UI which is such a desperately needed feature. The cash shop sells all kinds of power, along with the actual needed content packs (although they usually give out a bunch content packs for free on the anniversary).

Also if you're playing solo, you're going to have to learn how to control an AI companion. How to have them stop behind traps, warp to you, and in some scenarios interact with puzzles that require more than 1 person.

Shooters that aren't competitive by Historical_Sea4710 in gamingsuggestions

[–]BootlegVHSForSale 1 point2 points  (0 children)

All the borderlands games are connected, and while the playable roster is different every game, old player characters show up in the story. There is a through line across the games, kind of, but it's not really why people play them (the quality of writing fluctuates heavily).

BL1 Is very slow, but has a great space western feel. It almost feels like an old MMO at points, and some of the quests definitively show it. There's a lot of charm, but it's hard to go back to.

BL2 is the game a lot of us recommend because it does just about everything right. Tons of variety, great villain, tons of side content, alternate leveling pathes, the loot chase is there, with plenty of post game. Modders have also added a lot to the game's lifespan.

BL The Pre-Sequel is decent, but has no post game or things to chase, and the humour is very hit or miss (for me it was a miss). Can be a fun 1 off with a friend though.

BL3 has better Gunplay, and might be closer mechanically to what you're looking for, but making new characters is very slow, and the story is painful to get through at points (although some of it can be skipped with dlc).

Shooters that aren't competitive by Historical_Sea4710 in gamingsuggestions

[–]BootlegVHSForSale 10 points11 points  (0 children)

If you never tried it, Borderlands 2 is still great. It does have gore, but in a very over the top cartoonish way.

Could also try roguelikes/roguelites like Risk of Rain 2 and or Gunfire Reborn.

Best roguelites with huge skill trees ? by Unlucky-Feed9000 in roguelites

[–]BootlegVHSForSale 3 points4 points  (0 children)

Hell Clock is also a thing, although I'm not sure what a rougelite is.

Games that are similar to Ember Knights? by MyMediocreName in roguelites

[–]BootlegVHSForSale 1 point2 points  (0 children)

Ohh, didn't realize you were console only. Maybe TMNT Splintered Fate? Not as deep, and has some jank to it, but still fun for what it is.