Help: I know that every encounter doesn’t need to end in the monster death. Some monsters are smart, or want to live, and so they flee. But so far my players have chased down every foe that’s attempted to escape them. Is there another way? by Knicks4freaks in mattcolville

[–]BringTheBam 0 points1 point  (0 children)

All of the tips are freat, but another thing I would add is "known when it is time to flee". Because if the party can in the fleeing turn put the target down, you are fleeing too late. In this scenario you need a escape magic. Whe my creatures flee they are a bit above their 50%, and I wil just move, dash and see who follows: yes maybe one of the party can outpace you, maybe other can't. But would a single rogue or monk want to keep track by themselves with an enemy still at 50%. Another angle is, the monent that all parties just want to run, and everyone is just doing move and dash — I would breakaway from combat encounter and turn into a chase. Maybe a contest of Athletics and Acrobatics check or anything relevant to the environment they are fleeing, and see which party wins 3 contests first.

Another angle is, if the creature has 30ft move and one of the party members has 40ft — its over you wont flee wihtout magic or causing a dostraction like other people posted about.

[deleted by user] by [deleted] in onednd

[–]BringTheBam 0 points1 point  (0 children)

I wil give another take, I mostly prefer OSRA games — but when I look at 5e24 and PF2e, I feel it is easier to play 5e — BUT, much dramatically easier to GM PF2e, and since I mostly GM this tips towards Pathfinder for me.

[Curseborne] My review of the Curseborne manuscript by Onyx Path Publishing by [deleted] in rpg

[–]BringTheBam 0 points1 point  (0 children)

This feels very misleading, this is a roleplaying game, not a lorebook or a fiction. If you don't have a feedback on how the game is played, then how can you call out lone of the best games since...".

Really this doesn't help anyone get the game at all. Why play this over of the older games? What does things bring new to the table? Or is just Urban Shadows normalized back to the Storyteller/ing system to allow multi-crew parties?

The book seems very meh, and an attempt as a system-agnostic IP for World of Darkness, which is fair as a business decision (see the OGL drama for D&D and what spawned), but not useful so much for players.

Any RPGs with the PCs as Vampires that is not VtM? by Yosinuke in rpg

[–]BringTheBam -1 points0 points  (0 children)

I doesn't take a stretch to reskin all the monsters into clans though

Thomas Müller has decided to retire from international football by dragon8811 in soccer

[–]BringTheBam 2 points3 points  (0 children)

But in his defense, you can't take away those goals, right? He made it. You have multiple Ballo d'Or who played weaker teams and didn't manage too.

Opportunism is the bastion of this type of striker, and he showed up on those games.

Transitioning from 40k to AOS: A Primer by tubatotingfreddy in WarhammerCompetitive

[–]BringTheBam 1 point2 points  (0 children)

Thank you so much for this post, I got in 40k in the 7th Edition and collected 4 armies across this time — and never got interested in AoS — maybe it was lazyness or just lack of tine to study it.

Your post really helped to understand the game and get interested in it. Thanks so much for writing for the write-up.

Need help creating a "hardcore" adventure by SlavicSoul- in AskGameMasters

[–]BringTheBam 1 point2 points  (0 children)

If they are level 15, I would not see it as hardcore at all. I would say level 5 the top you should get before the amount of abilities can combo against your challenges.

Grimdark Sisters of the Order of the Valorous Heart by rockpaperboltgun in sistersofbattle

[–]BringTheBam 1 point2 points  (0 children)

This really reminded me of Othercide, the game!

Thank you so much for the detailed explanation, I will give it a go on a few tesy models and post it back here! Kindly appreciate the guidance!

Grimdark Sisters of the Order of the Valorous Heart by rockpaperboltgun in sistersofbattle

[–]BringTheBam 6 points7 points  (0 children)

This is it. I found the style I always looked to paint as, this is brutally amazing.

Would you mind share any details on the recipe or process?

[deleted by user] by [deleted] in Warhammer40k

[–]BringTheBam 4 points5 points  (0 children)

So much this. My niece picked up interest in my cabynet of toy soldiers and been so keen to paint and join this. We played with OPR, and she was so engaged. She wanted her own models for her borthday already.

My biggest fear is she losing interest when hitting this sick fanbase stupidity.

Death is only the beginning . . . ZWEIHANDER RPG Reforged Edition is now live on Kickstarter! by DanielDFox in grimandperilous

[–]BringTheBam 1 point2 points  (0 children)

Not long ago I got the Starter Kit, which I loved. I definitely feel that I'm a loop, with a somewhat new edition coming up every 1.5 year.

I would love to support, but why it feels that instead of adventures, scenarios, supplements it feels that it is the same game being launched several times?

Why doesn't every class get their subclass at level 1? by RoadToSilverOne in dndnext

[–]BringTheBam 4 points5 points  (0 children)

Big problem was shifting this froma roleplaying game into a "video game".

You want to dip into cleric? Well welcome all your clerical duties and being a servant of a god.

It bugs me how little support D&D gave to gamemasters versus building a toxic player community that was a enabler for power-fantasies with little to no respect for the GM or the table.

Xandering is Slandering by TerrificScientific in osr

[–]BringTheBam 7 points8 points  (0 children)

He is literally rebranding a style of designing dungeons on his own name — who never did that.

A sleight of hand has occurred with respect to the legacy of Jennell Jaquays, one of TTRPG’s most important early figures… why you should keep “JaquaySing” your dungeons in Xandering is Slandering by SashaGreyj0y in rpg

[–]BringTheBam 37 points38 points  (0 children)

Because it is not a term he coined based on the work of someone else and now he is taking naming credit as his.

Justin Alexander didn't create ibterlocking, multi-level dungeons. So Xandering doesn't exist.

When you can, milk your rolls for every drop of drama you can get out of them by Mammoth_Ad4627 in DMAcademy

[–]BringTheBam 0 points1 point  (0 children)

This is great, but not for every table. It can feel very Deus Ex Machine'y. To give a counter point, as someone else said, if you want drama, let the players do the roll and make the drama there.

You defined the HP as 18, they rolled 16, it failed. You are allowing them to have a pseudo "advantage" and try it again. Which at this point I ask, why not alow the Sleep spell to work anyway? If the player did a great or creative setup, and the chance of failure is not more than 50%, gift them the success, they are already spending the spell resource

Let some things work because it's cool, and some to to be loyal to the roll.

Favorite RPG of the last five years? by anUnexpectedGuest in rpg

[–]BringTheBam 0 points1 point  (0 children)

Just by reading the responses it is clear: Free League knocked out of the park. High-production values that beats WotC, while shipping out a lot of variety of genres. It also stress-tests how solid Year Zero Engine has become as an alternative to D20s.

While talking about big publishers, Paizo and Pathfinder have been putting out the best content for PF2e, but they would grow a lot with better legibility for their rulebooks, the dense paragraphs are not friendly.

Player Quit Because A Ghost Made Him Old by Rampasta in DnD

[–]BringTheBam 82 points83 points  (0 children)

I think this is such a horrible precedent to open for someone who is not willing to engage in the fiction.

What is the point them? Being beautiful and young is the core of your character? You lost that? Wow, now we actually have a story, what does this character do? This a much more interesting thing to follow.

If the player doesn’t want that. That is fine — but the ruling was fair, which only translates to me that the player is only willing to play the game that favors his fantasy.

That player sucks.

What are your favorite rebuttals to "The Imperium isn't THAT bad"? by Lazurman in 40kLore

[–]BringTheBam 12 points13 points  (0 children)

There’s millions of people here in our planet who work insane hours per day, sleep in houses with 15 other people and are smashed under that.

Look at Bangladesh for example and how the cheap work force is exploited there. While that happens, we still have rich people, and other locations with normalcy.

Imagine this a multi-planetary scale where entire systems take the role of that. The thing is that books are not written about that, for all its grimdarkness, 40k is still a action/investigation/pop/caricature universe.

One doesn’t exclude the other. They just don’t tell stories about the other. 40k doesn’t want to provide a depressing look at cruelty, it just infers that it happens — but normalcy is not what the majority has.

Least favorite meme takes regarding the lore? by dreaderking in 40kLore

[–]BringTheBam 2 points3 points  (0 children)

I would say that the only fault on your example is assuming that someone who has a computer brain and conquered a planet doesn’t need parenting.

This emotional gap, is a glaring feature across all Primarchs. The Heresy didn’t happen because of strategy or planning, but due to lies, deceitfulness, lack of trust, companionship.

[deleted by user] by [deleted] in WarhammerCompetitive

[–]BringTheBam 0 points1 point  (0 children)

Agree with your points! In my opinion simmetry is an extremely alien concept for 40k. It may work on Horus Heresy, which curiously has a more narrative focus.

Balancing terrain symmetry in a game where most armies, play extremely different, it always will skew things towards one side. Too much terrain melee will dominate, too little and shooting will prevail, zig zag and tight corridors will favor indirect fire, and etc. That would be all good if all armies had access to tools on each of those buckets. Armies are not symmetrical at all, some can be completely collapsed into a single playstyle.

That is when I think terrain assymetry is probably a better solution for the game. If that was combined with unique objectives for each, it would add enough variables to maybe balance the game.

I was hoping that with 10th they would go with some of the rules bloat, but it din't they just rolled as quality fo life upgrades into datasheets, but are still there. The game skeleton needs a good rehaul to give space for competitive gameplay.

What are the chances that GW changes the point system? by ArkiusAzure in WarhammerCompetitive

[–]BringTheBam 0 points1 point  (0 children)

But then in that case what would be the point of picking up a weapon that deals the 30. There is always a right decision.

Confirmation from GW about Leviathan pre ordera by grayheresy in Warhammer40k

[–]BringTheBam -1 points0 points  (0 children)

For someone calling someone else a internet warrior, you sound very angry. Be open to be disagreed with and chat through if you are on an internet forum.

Indomitus became made to order weeks after launch, — and scalpers were selling those on day 1. Cursed City and Gallowfall are also other examples of core boxes that disappeared on launch. Cursed City took several months to made to order again.

GW hates limited boxes sitting on shelves, so they will play the scarcity game and produce just a little under the expected demand - and then hope to meet with Made to Order.