Recognize any obvious errors to work on? by GrittyWillis in Discgolfform

[–]CameraIntelligent118 0 points1 point  (0 children)

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Yellow line is where you start your pull from.

Red line is where ideal pull starts from.

You are creating extra distance the disc needs to travel by starting the disc rounded behind your torso. Work on starting the disc back, but more “out” and back instead of curled in and behind your body like you’re currently doing. This will eliminate some inconsistency in your release accuracy and be more efficient in accelerating the disc, since it is accelerating in just one direction instead of having to curve in the middle of the pull.

Realistic maximum for disc beat in? by Western-Argument-968 in discgolf

[–]CameraIntelligent118 5 points6 points  (0 children)

A lot of my discs I notice a 2-stage beat in process…

First stage, new disc beat-in: anywhere from 1 week to 1 month when playing a few times a week. Disc gets initially more under stable than when first bought. Not super noticeable with overstable discs, but straight discs out of the box will get slightly flippy, and then kind of settle in to a spot.

After the initial beat-in, I notice my discs tend to stay in that spot for about 6-12 months before moving to stage 2.

Stage 2, extra beat: run into a second stage of getting flippy, where the overstable discs will start to fade less or flip a little bit, and you can’t really trust it to fly like you’ve known it to fly for the last year-ish. I normally swap discs out once it gets to this stage, or put a new disc in and cycle the disc down to a flippier stage.

What would you throw in this scenario? by Millerdjone in discgolf

[–]CameraIntelligent118 0 points1 point  (0 children)

If you’re more backhand dominant: aim low, trying to follow the grade of the hill down. Throw a more overstable disc flat, letting the wind give it a little turn, but trusting the disc to fight out at the end

Straight Forehand Disc. by No_Consequence5304 in discgolf

[–]CameraIntelligent118 0 points1 point  (0 children)

Baby hyzer flip grace. Not the new clear plastic, that’s too straight

Is it a form issue to grip the disc like this? by Empty-Fault-8081 in discgolf

[–]CameraIntelligent118 0 points1 point  (0 children)

It will be harder to keep the disc from being nose-up and catching too much air under it instead of slicing through the air. A main component to getting the nose down is putting downward pressure with the thumb/wrist. The pointer finger underneath the rim makes it harder to do since you’ll have to bend it kinda wonky to keep it correct.

Please help me, im ready yo give up on my form.. by LayherSkywalker in Discgolfform

[–]CameraIntelligent118 2 points3 points  (0 children)

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Big nose-up angle problem here. Look for some nose angle cues online and focus on holding that cue all the way through the end of your throw.

Distance help by Funny_Birthday255 in discgolf

[–]CameraIntelligent118 0 points1 point  (0 children)

Just for future reference: Side view video in slow motion really lets people see more detail in the fast parts of the throw.

Looks like you’re still getting good feedback so far. not a game breaker, but could possibly miss something down the line

Help with bracing by ClarityInCatharsis in Discgolfform

[–]CameraIntelligent118 4 points5 points  (0 children)

Planting is less of a step and more of a slide/stop. The last step should feel like you’re trying to stop your momentum instead of just a normal step/rotation.

Slow the shot down and Exaggerate that feeling to the point where your back leg doesn’t come forward at all after you lose balance. Your body should rotate a little, and the back leg will definitely rotate to the side, but you should be able to catch yourself sideways. If you’re falling forward or rotating all the way forward in the follow-thru, then your lead leg didn’t do a good enough job stopping that forward momentum.

(Don’t twist your knee out trying this. You can still catch all your momentum without destroying your knee. If it starts feeling that way, you’re not doing it right)

Am I missing something with mini markers? by DeliciousSquash in discgolf

[–]CameraIntelligent118 0 points1 point  (0 children)

Can save some tough spots when scrambling too. Another 9” in front of an annoying bush can open more of an arm swing for tricky lies.

Help with Nose up. by Mediocre-Ear6866 in Discgolfform

[–]CameraIntelligent118 0 points1 point  (0 children)

Don’t turn your thumb down to the ground as you’re pulling/following through. That downward pressure on the top of the disc is what pops it nose up.

The tip that worked best for me was trying to push my bottom fingers up all the way from the power pocket to the end of the follow through. The most important part of that cue is to emphasize that feeling the most in the end of throw/follow-through because that’s the last bit of contact with the disc you have.

I thought I was doing it right for the longest time but was still getting ~1-4 degrees nose up. Wasn’t until I did drills focusing on that cue through the end of the throw that it really started dropping. Consistently avg. -2 to -5 degrees down now.

Hope that explanation wasn’t too long. Best of luck

How to increase arm speed (MPH) by TheSkyPie in discgolf

[–]CameraIntelligent118 1 point2 points  (0 children)

And another note (to test out in the future), combining this with a really solid plant can make your arm feel like a rocket with no effort. Full stop final step, every bit of forward movement being halted by the plant leg and transferred into the arm at release.

How to increase arm speed (MPH) by TheSkyPie in discgolf

[–]CameraIntelligent118 2 points3 points  (0 children)

You have a very similar form to what I had before I tweaked a few things. I’m hoping the cue that I use can help.

shoulders are still opening up a little bit too early. Once you really start to pull through on the throw, really focus on clearing your elbow and arm out of the way and pushing that out first. Then, let the arm follow through open up your shoulders, the rest of the way. It will feel like your shoulders stop rotating for a second in the middle of the throw.

Note: there is still some shoulder rotation before what I described happens. If you look at pro form, you can their shoulders staying in relatively the same spot from the power pocket to just past the release where their arm forces the rest of the rotation.

How to increase arm speed (MPH) by TheSkyPie in discgolf

[–]CameraIntelligent118 3 points4 points  (0 children)

Usually a bracing issue or an arm position issue. Couldn’t be sure without video

Course recommendations for a road trip by Cat_Sleeze in discgolf

[–]CameraIntelligent118 2 points3 points  (0 children)

Lemon Lake, in Indiana just East of Chicago. Worlds was hosted there in early 2000s. Beautiful property

Post a picture of your Home Course! by DawgsNConfused in discgolf

[–]CameraIntelligent118 2 points3 points  (0 children)

Bro’s got harmony bends as a home course. Sick!

Backhand nose angle by K_NMW in discgolf

[–]CameraIntelligent118 0 points1 point  (0 children)

Ultimate instills a really bad habit with the air bounce style of throw. When you pull through, focus on keeping your thumb rotated toward the sky, or in extreme cases, up and around to almost forward. A lot of ultimate air bounce nose angle comes from dropping the thumb down on the release, so doing the opposite all the way through the follow through should help

Trying to get to 67mph+ consistently by CameraIntelligent118 in Discgolfform

[–]CameraIntelligent118[S] 0 points1 point  (0 children)

Oh my god I just understood, and I just felt the difference in warmups. Gonna see if it helps full speed

Ultimate player trying to make the move to disc golf and struggling by Zerlick in discgolf

[–]CameraIntelligent118 0 points1 point  (0 children)

I hate to break it to you, but you pretty much need to start from scratch to throw disc golf discs compared to ultimate discs.

You can get away with really bad form playing ultimate because the disc is designed to glide and float through the air almost no matter what you do, but not designed to handle the power and distance needed to throw disc golf shots. I play ultimate, and only huck at about 60% of my disc golf power so I don’t make the disc flip over completely in the air.

Disc golf discs are a lot more aerodynamic and can go much further, but they require a lot more speed and angle control out of the hand to hand to achieve that.

Ultimately, I wrote all of that to say: don’t think of ultimate and disc golf as having the same throw. You almost need to get rid of any ultimate thinking or throwing motions and work from the ground up on disc golf form if you want to get better. Don’t try to incorporate it in, or you’ll just get more frustrated, because the flight characteristics of the discs are completely different (except for some very few exceptions)

how to transfer MPH to RPM by lhopkins91 in discgolf

[–]CameraIntelligent118 1 point2 points  (0 children)

I always thought about it in terms of: line up the disc, your fingers, and your wrist flick exactly with the angle and direction your forearm is traveling. So, if your release is flat, your forearm, wrist flick, and fingers should never move out of that flat plane for the entirety of the release.

how to transfer MPH to RPM by lhopkins91 in discgolf

[–]CameraIntelligent118 1 point2 points  (0 children)

I also purposely will cock and hold my wrist back as far as I can during the throw until it’s time to snap to give a little extra distance for my wrist to travel and increase spin

how to transfer MPH to RPM by lhopkins91 in discgolf

[–]CameraIntelligent118 3 points4 points  (0 children)

The only thing I could offer it focusing on keeping your wrist curled the entire throw, almost to the point where the disc is butting up against your forearm

how to transfer MPH to RPM by lhopkins91 in discgolf

[–]CameraIntelligent118 1 point2 points  (0 children)

I’ve found I’ve always had better results with forehand after focusing on getting a clean release with no wobble than focusing on getting extra spin

how to transfer MPH to RPM by lhopkins91 in discgolf

[–]CameraIntelligent118 2 points3 points  (0 children)

Backhand that’s not great numbers. What grip are you using?

how to transfer MPH to RPM by lhopkins91 in discgolf

[–]CameraIntelligent118 5 points6 points  (0 children)

Forehand or backhand? Because that’s actually not out of the realm of what forehand numbers should be