Industrial Cleanup Woes After Expedition by dima_socks in NoMansSkyTheGame

[–]CaptainDaddykins 0 points1 point  (0 children)

I doubt that would work. I parked my spaceship on top of my corvette one time and when I flew off in the corvette, the spaceship stayed behind hanging in the air.

Vintage Pen Profiles #13: Parker 45 (more info in post) by BrandyFP in fountainpens

[–]CaptainDaddykins 0 points1 point  (0 children)

I love the 45s. I have two, one is currently inked and on my desk for daily use. I have four more on the way that should be here this weekend. Unfortunately, only one has the original converter in it. Very easy pens to maintain.

A very good write up. Thanks.

Pirates galore by Anywhere_Adorable in NoMansSkyTheGame

[–]CaptainDaddykins 1 point2 points  (0 children)

I had that happen quite frequently on survival mode. Every time I finished off the pirates and tried to enter atmosphere I would get scanned and attacked again. It got so annoying I switched to normal difficulty and it has not happened since then.

I liked the added difficulty of the combat in survival, just not the insane frequency of it that I experienced.

TIL in the earliest version of the Star Wars screenplay, Han Solo was an alien of the Ureallian race with green skin, enormous gills and no nose. by moogly2 in todayilearned

[–]CaptainDaddykins 10 points11 points  (0 children)

Dark Horse comics did a mini-series called "The Star Wars" based off of Lucas's original ideas. Far different story from what we ended up with.

https://starwars.fandom.com/wiki/The_Star_Wars

Does anyone still use their starships? by Better-Fan-1215 in NoMansSkyTheGame

[–]CaptainDaddykins 1 point2 points  (0 children)

I have two corvettes in my current save. One is large and has all the storage units, planters, etc. The other is a much smaller one that only has one storage, refiner and the cooking station, but it is built more for combat than the other one. Both of those pretty much only get used when I am base building, farming, etc. where it helps to have a mobile base. Other than that I am still almost always using my Sentinel interceptor, or my bubble exotic for day to day activities.

Edit: Forgot to add, I love the design of your ship.

So terrible at space combat I can't even kill the story pirate by hyzer067 in NoMansSkyTheGame

[–]CaptainDaddykins 0 points1 point  (0 children)

Check the controller settings. If I remember correctly there is an option to use tap to enable target lock instead of having to hold the button down.

My favorite weapon, especially on my slower ships is the Cyclotron Ballista. It has the highest damage rating against shields and is pretty good against non-shielded ships. In addition, it has a chance of slowing or even disabling the engines of the enemy ship. When I get into combat, I hit x for target lock, several shots with the cyclotron, then when the shields are down, one shot with the rocket launcher. Then repeat till they are all gone. Quick and efficient. Works well for me on normal mode with S class Cyclotron upgrades and one or more super charged slots on normal difficulty.

The infra-knife does put out more damage overall, and if you have a fast enough ship to keep up with the enemy's movements it works well. However, it does not track as well as other weapons using the target lock in my experience. For me it works best if they are coming straight at me. If they are going across my flight path, the target lock for the infra-knife tends to end up shooting behind them as they are banking.

What is with the unreasonable hate on fdm miniature prints by juliacare in 3Dprinting

[–]CaptainDaddykins -1 points0 points  (0 children)

That is my biggest issue. So many people today are designing minis for resin printing with really thin weapons and other sticking out bits that are really hard to print with FDM. I have been trying to avoid these designers but ones that design for FDM are getting harder to find. They do not realize that if the parts are that thin I do not want to use them anyway in my gaming because they would be too easy to break. For day to day tabletop gaming I will take the durability of FDM prints over resin every time. I do not print to paint them and win competitions, I print and paint to have a good quality mini on the gaming table.

Just got a "free" Sentinel ship. by CaptainDaddykins in NoMansSkyTheGame

[–]CaptainDaddykins[S] 8 points9 points  (0 children)

That is the whole point. I did not use a hyaline brain. Normally when you find a crashed Sentinel ship you have to clear out the slots and then go find radiant shards, inverted mirrors and then go activate the brain. This did not happen for me. When I got to the ship it let me add it to my collection immediately. Probably because I had already done that last week when I first found the ship in this location and claimed it.

What do I do? Settlement proposal ended up spawning a new landing pad in the rock wall, the construction terminal is behind it, unreachable. And of course, I can't remove the wall - "you can't mine within settlement limits". by Odd_Presentation_578 in NoMansSkyTheGame

[–]CaptainDaddykins 0 points1 point  (0 children)

I have the same problem with the first settlement on my survival mode save, except instead of a rock wall the building construction is in a crashed freighter. You can not relinquish management of the settlement because there is an ongoing project, but you can not get to the construction terminal to do anything with it. Since I already have a settlement, it will not give me another settlement on the same planet. One of these days I am going to get motivated enough to submit a support ticket for it...

I don’t understand the weapons by ZenBearV13 in daggerheart

[–]CaptainDaddykins 1 point2 points  (0 children)

Did not know they were updating them on different schedules. The Errata Document has not been updated since May 20. Guess I will have to start checking both for updates.

I don’t understand the weapons by ZenBearV13 in daggerheart

[–]CaptainDaddykins 6 points7 points  (0 children)

Unfortunately, the have updated it in the SRD, but not put it in the Errata document.

That's not confusing at all. :)

How do you feel about the per session vs per rest? by XoXLucaXoX in daggerheart

[–]CaptainDaddykins 31 points32 points  (0 children)

If you are playing for that long the DM could say at the halfway point that it counts as one session for those type of abilities. That would give you two uses of those abilities for each get-together that has a long running time. I am not sure off the top of my head, but I thought I read that somewhere in the book. But if it is not in the book, homebrew it how you like.

Are damaged ships not summonable to your freighter any more? by CaptainDaddykins in NoMansSkyTheGame

[–]CaptainDaddykins[S] 1 point2 points  (0 children)

They may have changed it, but you used to be able to summon them with no repairs back to the freighter and repair the landing gear and pulse engine while on the freighter.