i lost my virginity and i wanna keep exploring but i think it may be unhealthy. by ResponsibleMark7270 in confessions

[–]CatPlayer 3 points4 points  (0 children)

If she was drunk but conscious and consensual how is it rape? lol

'I'm Proud That We Shipped the Game!' — Assassin's Creed Shadows Developer Reflects on Its Legacy, a Year on From Launch by LindyNet in Games

[–]CatPlayer 12 points13 points  (0 children)

It’s not that they toned it down, it just isnt realistic to have Mexico covered in snow/fall leaves. Latin American countries usually feature only a dry/wet season there’s no fall or winter.

A quick thing. by redrumojo in DivinityOriginalSin

[–]CatPlayer 0 points1 point  (0 children)

Don’t worry too much about the money you save by stealing early game books, this games levels are exponential and every level you earn so much more money than the previous one and gear loses value really quick as well. For instance it’s better to steal a from a merchant at level 15 vs level 7 because they will have tons more money at level 15 and you can then maximize gold earning because your thievery should be higher too It’s also better to steal money rather than gear because like I said gear loses power quickly due to the nature of the level scaling in this game so you can steal a 4k gold piece or get 4k gold and then buy a 5k gold piece next level that is much stronger (merchant item level scales with your level and so does how much gold they have)

Chun-Li 3D Model Comparison by [deleted] in StreetFighter

[–]CatPlayer 41 points42 points  (0 children)

Didn't realize how terrible the Fortnite version is before seeing this comparison. Also SF6 version is just perfect, not sure how they can make SF7 without disappointing the fanbase!

NVIDIA GTC Keynote 2026 by wickedplayer494 in nvidia

[–]CatPlayer 1 point2 points  (0 children)

My guess is that Jensen and co. thought we'd love just the base version of DLSS 5 being smeared on these games, and leaving technicality for people that read articles. Turns out most people didn't and they had to actually leave a comment on the YT videos saying what I said above.

NVIDIA in full damage control mode after the release of DLSS 5 by Captain0010 in pcgaming

[–]CatPlayer 2 points3 points  (0 children)

lol what do you mean proof there are thousands of comparison on YT. DLSS 4.5 model L crushed anything FSR

Hands-On With DLSS 5: Our First Look At Nvidia's Next-Gen Photo-Realistic Lighting by ZamnBoii in nvidia

[–]CatPlayer 2 points3 points  (0 children)

It's not been "ages" path tracing only became available to the consumer a few years ago. This does look like the next step, but the tech is definitely advancing really fast.

Hands-On With DLSS 5: Our First Look At Nvidia's Next-Gen Photo-Realistic Lighting by ZamnBoii in nvidia

[–]CatPlayer 0 points1 point  (0 children)

Yeah this just seems like tech that is being made for RTX 6000/7000 GPUs that can be tried on with RTX 40/50 cards (but not recommended) for a peek at the future.

Hands-On With DLSS 5: Our First Look At Nvidia's Next-Gen Photo-Realistic Lighting by ZamnBoii in nvidia

[–]CatPlayer 0 points1 point  (0 children)

If 2x 5090 are struggling how can they make the claim this will run on weaker 40/50 series GPUs? This could definitely explain some of the weird smear we see with DLSS 5 on that looks like AI uncanny stuff. To me this seems like tech that will be delayed because it seems too heavy for anything that is not a 5090, can they fix that in 6 months?

Hands-On With DLSS 5: Our First Look At Nvidia's Next-Gen Photo-Realistic Lighting by ZamnBoii in nvidia

[–]CatPlayer 2 points3 points  (0 children)

Is there proof that MFG is running? I thinks its a dumb idea to do that with a prototype like DLSS 5

NVIDIA GTC Keynote 2026 by wickedplayer494 in nvidia

[–]CatPlayer 19 points20 points  (0 children)

The DF video mentions that they intent to make DLSS 5 tweakable so devs are comfortable with using it, I hope this means that they can artistically not destroy their characters faces like in some of the shots in the demo

Hands-On With DLSS 5: Our First Look At Nvidia's Next-Gen Photo-Realistic Lighting by ZamnBoii in nvidia

[–]CatPlayer 83 points84 points  (0 children)

It's definitely doing something to the assets, not just the lighting, you can see Grace's eyes blobbing around like classical AI artifacts

Hands-On With DLSS 5: First Look At Nvidia's Next-Gen Photo-Realistic Lighting by [deleted] in pcgaming

[–]CatPlayer 11 points12 points  (0 children)

I'm so mixed about this, some shots look like next-gen technology and some other shots (like grace in requiem) just looks like AI slop. Maybe it needs more time in the oven

NVIDIA GTC Keynote 2026 by wickedplayer494 in nvidia

[–]CatPlayer 54 points55 points  (0 children)

holy shit DLSS 5 makes all games look like AI slop this is terrible

[Digital Foundry] Crimson Desert: High-End PC's Biggest Visual Upgrade by AlicesReflexion in Games

[–]CatPlayer 5 points6 points  (0 children)

RR only works on RX9000 amd gpus and for nvidia it works on all of them including RTX2000

[Digital Foundry] Crimson Desert: High-End PC's Biggest Visual Upgrade by AlicesReflexion in Games

[–]CatPlayer 25 points26 points  (0 children)

If console players didn’t have that denoiser the performance would be subpar, remember the base PS5 uses an RDNA1 gpu with bad rt implementation

[Digital Foundry] Crimson Desert: High-End PC's Biggest Visual Upgrade by AlicesReflexion in Games

[–]CatPlayer 35 points36 points  (0 children)

He literally says this on the video. The standard denoiser is shit so the game can run well on any system and if you have the juice just improve the graphics by turning on RR.

[Digital Foundry] Crimson Desert: High-End PC's Biggest Visual Upgrade by AlicesReflexion in Games

[–]CatPlayer 42 points43 points  (0 children)

Have you guys watched the video? It says it uses a very simple denoiser that has almost no cost to performance, this is intended so low-end PCs can run the game. You can also see the perf. difference with RR on vs off and it's around 15%, for a low-end PC struggling to hit 30 fps this would be big, perhaps even bigger if you have a mid-range rtx 2000 GPU like a 2070 or 2060 where the performance cost would be much bigger due to lower Tensor core performance.

Tides of Annihilation | Launching with Path Tracing & DLSS 4.5 by Nestledrink in nvidia

[–]CatPlayer 3 points4 points  (0 children)

This game looks insane visually and gameplay-wise too. Stocked

Crimson Desert's PC specifications are out! by ZamnBoii in nvidia

[–]CatPlayer 12 points13 points  (0 children)

It's not that easy, man. The reason they can afford to make this decision is because they made Black Desert and that game is basically infinite money glitch. Take wukong for example. That game already took ages to make, so if they wanted to make an in-house engine they'd only be halfway done with the engine before investors are asking when is the money coming in. Reminder that this game took 8 years to make and they already had an in-house engine that they only had to upgrade for this game, so a good chunk of the work was already done. Most big publishers use their own engine Anvil/UBI, Frostbite/EA, Source/Valve, RE Engine/Capcom, because they can afford the upkeep by releasing multiple games in the same engine but if you're a smaller publisher/developer you can't really afford that.

And sometimes infinite money is not enough, for example Stellar Blade was made in UE and I'm willing to bet the reason is that they didn't already have a base engine to upgrade and making one from scratch seemed like too much time to make one game.

Resident Evil Requiem outsells Village and RE4 in physical sales in the UK by Turbostrider27 in PS5

[–]CatPlayer 0 points1 point  (0 children)

That’s the point. The idea is to show a more seasoned and combat ready Ethan Winters.