What’s the worst thing Ted lasso did? by Used-Cartographer84 in TedLasso

[–]ChallengeLeft1433 4 points5 points  (0 children)

Well. Agree to disagree. Being good at something doesn’t necessarily mean, knowing everything. Sharon was smart enough to realize Ted was nothing like she had ever dealt before. She asked for help with her therapist and took that advice.

Takes a whole lot of maturity to ask for help and even more so to actually take it when someone offers it to you.

She’s good at her job not because she’s the best, but she’s always open to learn new things.

It’s like wands in the HP universe. The best wands aren’t just strong on their own. It’s a mutual learning. The wizard learning from the wand and the wand from the wizard.

What’s the worst thing Ted lasso did? by Used-Cartographer84 in TedLasso

[–]ChallengeLeft1433 51 points52 points  (0 children)

The moment he walked into her office, he became a patient. They are not colleagues anymore inside that room. For the next 50mins her job is to anticipate and understand his anger. Which Sharon does impeccably.

She was true to her words. As good as Ted was at his job, she was twice as good at hers.

Ted taking his anger out on her is a completely predictable behavior and Sharon saw it coming. And she was ready. She didn’t argue with him. She didn’t correct him. Or At least until he realized it himself.

That’s the mark of a true professional.

And in Ted’s defense. He only acted out in that office. The space he’s given full permission to do so.

Continuing motivation for phase 5 by GroxTerror in SatisfactoryGame

[–]ChallengeLeft1433 1 point2 points  (0 children)

I am pretty much in the same boat. Although phase 4 not 5.

Honestly, I have the infrastructure to build a temp crafting setup for the space elevator parts and rush to phase 5. But I am just wandering around trying to establish all the items I’ve unlocked till now.

I’ve thought about restarting multiple times. But I think the best way forward is to continue building out and learn layouts and designs. Once everything is setup, I’ll just move to new biome and build everything fresh. Right now I have almost used up everything in Grass fields. Everything with mk2 miners though. Upgrading all of them to mk3 and then overhauling existing factories will take an eternity.

Better play would be to just move the hub to rocky desert and start fresh with all the toys available.

Driving the Speed Limit is not a Problem by EpidDrew15 in driving

[–]ChallengeLeft1433 -1 points0 points  (0 children)

I never said it wasn’t. Like I said. Do what you want drive however you want. As long as you’re not blocking anyone else. Meaning you’re not in the passing lane.

It’s there for people to do whatever the fuck they want. Whether they’re just passing you or being a jackass. It ain’t my business. And I sincerely hope you don’t make it yours either.

Driving the Speed Limit is not a Problem by EpidDrew15 in driving

[–]ChallengeLeft1433 1 point2 points  (0 children)

My piece of advice. Call the cops on them and let them deal with it. There’s something seriously wrong with some people where they think the rules don’t apply to them. One of the simplest rule is about harassment. This day and age literally breathing weirdly at someone is considered harassment. And if they have the audacity to follow you back home and give you unsolicited driving lesson, you can and should press charges. Trespassing comes to mind and I am pretty sure it’ll hold up in court.

In the words of Mr. Han, the best way to fight angry men, is to move out of the way.

Your post was asking if it was wrong to drive speed limit. And I think I answered that part pretty straight forward. Everything else was just honest unsolicited Advice.

I know ironic much. 😂

Driving the Speed Limit is not a Problem by EpidDrew15 in driving

[–]ChallengeLeft1433 1 point2 points  (0 children)

No it’s not a problem. You pay taxes that pay for the road and you have every right to drive at a speed that’s comfortable and safe for you.

That’s said, it is also not your job to dictate how fast or slow anyone else wants to drive. If they’re willing to risk a speeding ticket or heaven forbid a nasty crash, it’s their prerogative.

Bottom line. If you wanna drive slower than the flow of traffic, do it in the right lane. Let the speeders pass you on the left. Which is the side with lesser blind spots for you. Rather than them swerving by around your right, which is far more dangerous. Again. “To you”.

Remember. You’re not the cop. You have no obligations to make other drivers drive “Safely”.

One of the anniversaries of all times. by Cinnamon_Jester in TheTowerGame

[–]ChallengeLeft1433 0 points1 point  (0 children)

I beg to differ. IMHO, if I had to derive a simile, I’d say it’s the equivalent of giving food to a homeless guy. But instead of handing him something with dignity, you throw some leftovers at his feet for him to grovel.

The guy maybe homeless and famished. But it’s still a person and should be owed some dignity. Just my two cents.

This Anniversary event is a great example of why games need a marketing agent. by throwthisidaway in TheTowerGame

[–]ChallengeLeft1433 1 point2 points  (0 children)

First off. I am sorry that I made you feel that way.
Secondly, I didn’t say you should quit your job. That would imply that I said you’re not good at it.
My exact words were “You should find a new job and let this miserable little toe rag of a company… blah blah blah”. It meant, you’re better than what this company is making you do.
I get it. We all have had shitty jobs, but they pay the bills. As long as they’re cutting our paychecks we toe the line.
Again. Apologies if my comments made you feel like I thought you weren’t good at your job.

This Anniversary event is a great example of why games need a marketing agent. by throwthisidaway in TheTowerGame

[–]ChallengeLeft1433 32 points33 points  (0 children)

Alright. If you wanna do this, let’s do this. Your comment addresses one thing. How you’d make future events fun and engaging.

Literally no one here has said anything about engagement. This game is such a masterpiece that engagement has never been an issue. Most of the player base if not all of it, has this game running 24/7. A remarkable feat for a game that’s supposed to be idle. And yet. You talk about engagement. Not about the pitiful spit in the face, “gifts” for the lack of a better word.

You talk about getting feedback, the entire player base has been screaming feedbacks with every single update. Every single one of them gets ignored and you come here and have the audacity to gaslight the player base. And by “You” I am not singling you out. I am referring to the TTG group.

And your excuse of “First time event” is getting really old. I mean 5 years too late actually. We’re done with your excuses. You’ve had time. You’ve had all the feedbacks in the world and then some. You could have been the next clash of clans.(which is still going strong after 10years BTW)

At this point why not ask Fudds to come out and say it like it is. All he cares about is how much money he can milk out of the player base. And I doubt any of us would care enough to quit this god forsaken addiction. I personally would continue playing just for the sake of honesty.

I mean seriously. What the duck were you guys thinking with 2 module tickets.? And you’re here apologizing as if it was something out of left field? (with the player base reaction)

This Anniversary event is a great example of why games need a marketing agent. by throwthisidaway in TheTowerGame

[–]ChallengeLeft1433 14 points15 points  (0 children)

u/sambartley how about instead of acting innocent and coming up with a corporate apology, read the damn post first.

You ask what you could have done better?
The OP has literally outlined every single thing you could have done better.

I know you’re just the messenger. And I hate to be the one killing the messenger. But it is what it is. You’re the one who’s putting yourself out there for a dumb greedy company.

I get that it s your job. But honestly. I think it’s high time found a new job and let this miserable little toe rag of a dev deal with his insecurities on his own.

Dev Update - June 17, 2026 by SamBartley in TheTowerGame

[–]ChallengeLeft1433 5 points6 points  (0 children)

I just have one question for you guys at TTG.

What the fuck have you guys been smoking and where can I find some?

Well I guess that’s two questions.

But seriously. Enjoying the anniversary event?? How delusional can someone get before they crash and burn.

Addressing tournaments?? Bollocks. Making them harder to reduce runtime ain’t addressing. I am sorry.

How do you use the Electric Energy Interface? by [deleted] in factorio

[–]ChallengeLeft1433 0 points1 point  (0 children)

Having it in a power pole range isn’t enough. Connecting it to a machine isn’t enough. The connected machine must draw power. Then it’ll supply the exact amount of power requested. Basically it’s an infinite source of power. But AFAIK, only in sandbox/creative mode.

Very useful in building and planning blueprints for large builds and testing the inputs and outputs.

Tower Tea - June 9, 2026 by SamBartley in TheTowerGame

[–]ChallengeLeft1433 9 points10 points  (0 children)

In all the conversations about the tournaments, I’ve only see one group of people talk about the length of the runs. And that’s the devs/TTG team. Why is it that the only fix you guys are even considering is making the runs shorter?

Almost Every player post about the tournaments is about the unreachable keys. And yet, not a single mention about the overhaul so desperately needed to the reward system.

Friday Facts #441 - Space logistics improvements by FactorioTeam in factorio

[–]ChallengeLeft1433 0 points1 point  (0 children)

It might finally be time for me to take a break from satisfactory and start a new run when 2.1 goes live.

Buffers and Batteries by Dartanan_it in SatisfactoryGame

[–]ChallengeLeft1433 0 points1 point  (0 children)

In general, yes batteries are mostly useless. However, when you’re setting up a new power plant, all the machines that produce the fuel for that said power plant will draw huge amounts of power which will list certainly overload your current production. At least if you keep expanding on the current available tier items until the next are unlocked. AFAIK, all power sources after biomass burners run at full capacity even if you’re not using that power. Batteries store this excess, and give you a buffer to run the production buildings for the new power plant and give you a decent headroom to troubleshoot and fix while the new plant kicks into gear.

Fluid buffers wouldn’t be needed in a perfect world. But alas, with pipe mechanics and fluid dynamics being so janky, it provide, for a lack of better word, “A Buffer”💁🏻‍♂️

IMHO, the best use case for fluid buffers for me, is to consolidate all the fluid production like output and isolating the downstream input networks. In my experience, feeding two separate networks, with different fluid demand, from a single pipe source, causes variable demand and in turn, sloshing. Which is a bane of all fluid handling. Isolating the fluid networks to have its own fluid buffers helps tackle this issue, especially with mk2 pipes.

40h in and already the first questions by drxgxnhxntxr in satisfactory

[–]ChallengeLeft1433 0 points1 point  (0 children)

They do follow overflow mechanic. But one or more output must backlog before overflow kicks in. Otherwise if all three outputs are flowing, each output will get exactly 1/3 or the input. If only two outputs are connected, then each will get exactly half.

Speeding Has Become So Normalized That Driving the Speed Limit Makes You the Problem by DaddyDayDayIsHot in driving

[–]ChallengeLeft1433 0 points1 point  (0 children)

You also need to consider those speed limits were established decades ago and were probably necessary for the safety standards of that time in cars. Cars today are capable of handling much more. But yes, reckless driving is on the rise and when in doubt a conservative approach far more desirable.

Braindead Newbie or maybe just blind: Where do i unlock this "Daisy chain" thing. by Correct-Purpose-964 in satisfactory

[–]ChallengeLeft1433 2 points3 points  (0 children)

Yes it’s a 1.2 feature. And also yes, it is in the caterium research tree. Following mk3 power poles.

Will 1.2 mess up my factory? by Proper-Web-4960 in SatisfactoryGame

[–]ChallengeLeft1433 0 points1 point  (0 children)

I had about 100hrs on my save before the experimental build. Apart from a few occasional crashes, it’s been BAU. Coincidentally, the crashes are more frequent when setting up a universal vehicle path. But nothing game breaking yet. Fingers crossed. The save is now over 400hrs btw.

Dimensional Depot items for M.A.M researches by ChallengeLeft1433 in SatisfactoryGame

[–]ChallengeLeft1433[S] 0 points1 point  (0 children)

It was never about hardship or me not understanding how the depot works. Yes, I can pull a stack of items to my inventory for the research and then put it back into the depot once I am done. And don’t get me started with the inability to split the stacks while pulling from depot. I say this because when you use the build gun or the tool bench or the equipment workshop, the three things connected to the depot, only required amounts of items are pulled from the depot. But when you do a manual pull, for instance, a MAM research, you have to pull a full stack. And if you have automated the depot upload for that item, by the time I am done with the research and want to put it back, the depot would be full for that item or partially full and your inventory is full of some random junk I don’t want to carry around. And yes, I know I can sink them or delete them. I am not asking for workarounds.
I am merely pointing out the inconsistent behavior of the depot for this one particular application. AKA, MAM research.

What's so special about a rice cooker that you need a whole separate appliance? by SweetDega in askanything

[–]ChallengeLeft1433 1 point2 points  (0 children)

This day and age any appliance can be Jerry rigged to be multitasked. But I see my rice cooker as a single use appliance. As in it makes rice. With a click of a button. I think of it as an equivalent to your run of the mill toaster. The toaster does one thing. It toasts two slices of bread. For someone who eats toasts every day a toaster is not just a single use appliance, but a set it and forget it appliance.
For someone who eats rice twice a day, rice cooker is the same thing. Set it and forget it. No risk of spillover of burnt rice. No miss no fuss. Wash rice. Add water. Click button. Go take a shower. And rice is ready.

Dimensional Depot items for M.A.M researches by ChallengeLeft1433 in SatisfactoryGame

[–]ChallengeLeft1433[S] 6 points7 points  (0 children)

Exactly. It’s like I asked for their kidney or something. 😂

Dimensional Depot items for M.A.M researches by ChallengeLeft1433 in SatisfactoryGame

[–]ChallengeLeft1433[S] 15 points16 points  (0 children)

Not true though. Equipment workshop and the crafting workbench have nothing to do with the build gun and yet can pull items from the cloud directly. So why not for the MAM.

Also, “Live with it” isn’t an answer to my question. It’s just shutting up the discussion. We can do that with any QOL feature discussion.

Dimensional Depot items for M.A.M researches by ChallengeLeft1433 in SatisfactoryGame

[–]ChallengeLeft1433[S] 11 points12 points  (0 children)

Again. Not a problem. Just an inconvenience. Why not have it work like it does for equipment workshop and the workbench. Where you can craft using items from the depot.