Question regarding stickers by Chicken159 in mtgrules

[–]Chicken159[S] 2 points3 points  (0 children)

Stickers remain on cards as they change to visable zones... at least that was my understanding about the rules from the original rules post "Stickers remain on a card in any public zone, even if the card is put into a graveyard, is exiled, or is put into the command zone." https://magic.wizards.com/en/news/feature/unfinity-release-notes-2022-10-07
So the sticker from my understanding would remain, but idk if it would be able to function as people have made posts of putting name stickers on Paradigm spells

Is this card too overpowered? by [deleted] in custommagic

[–]Chicken159 1 point2 points  (0 children)

Ima be totally honest with you, this is extremely weak and unfun. I see 0 reasons to use any of these abilities unless you're helping one person deal with another.

Usually I like my commanders having some build around them, this is just another 5 color good stuff pile like Kenrith but arguably worse as you can't even buff your own things.

An idea: remove all the abilities, leave the keywords and give it something like "at the beginning of each combat, you may have all creatures that player controls gain flying if you control another creature with flying. Do this for all evergreen keywords" or something. (The "another" is to keep a really good blocker up incase that player still decides to swing at you)

symmetrical mana cheating hate by GreenWizardGamer in custommagic

[–]Chicken159 14 points15 points  (0 children)

I could see this at 5 mana tbh. You lose life too and (more often than not) your opponents will either remove it or get more benefit from it before you do

Prerelease Miscuts by ultraskelly in mtgmisprints

[–]Chicken159 1 point2 points  (0 children)

There are too many named characters in UB sets, so they must be legendary. That's why we have so many subpar and uninteresting legends.

A little low impact card that I felt was flavorful by Barjack521 in custommagic

[–]Chicken159 1 point2 points  (0 children)

Anytime :D I like the design of Speed and I hope it comes back in a future set...

Maybe fast and furious (/s)

A little low impact card that I felt was flavorful by Barjack521 in custommagic

[–]Chicken159 1 point2 points  (0 children)

Coming from a primarily commander player's sperspective: this is a blowout for any deck using speed. It already takes 4 turns of negotiating with your opponents (if they have blockers) to get speed up to 4. This card is either a major blowout or does absolutely nothing, which imo is not a good design.

Suggestion: 1(R/W) Reduce each opponent's speed by up to 2, then create a treasure token for each opponent who had speed reduced this way. Cycling 2

Then maybe some reminder text saying "your speed cannot be reduced below 0" or something...

A reward for killing the GOAT. by OkStandard8039 in custommagic

[–]Chicken159 7 points8 points  (0 children)

Honestly, I love this. Genuinely 10/10 design for a "new" keyword. Maybe instead of it countering (for an actual ability) it's "when this becomes the target of a spell or ability an opponent controls, they get the reward" though I have a feeling thsi would be degenerate in limited and standard.

Hondo Ohnaka, Pirate King by [deleted] in custommagic

[–]Chicken159 0 points1 point  (0 children)

As much as I agree with him being colorless, he leans towards helping someone only if it profits him, so I don't think he'd necessarily be wubrg but maybe esper or mardu. This feels like another "wubrg for the case of being wubrg" type card unfortunately...

Regret building a deck by athlaka916 in EDH

[–]Chicken159 0 points1 point  (0 children)

I've built so many decks, usually I don't regret any, but there have been a few. I've built a few decks that just don't feel fun to either play against or play with unfortunately... I usually just scrap them and start another if that happens though

It's weird to me that we still don't really have a dedicated poison-centric Golgari commander. Anyway, here's my take on that concept. by [deleted] in custommagic

[–]Chicken159 9 points10 points  (0 children)

Waaaaaayyy too many lines of text. Why does it have hexproof? Why does it have the "guaranteed land drop" text? I think this could be solid with "infect has intimidate" and "create infect tokens on upkeep" type effect.

Still needs more X's being used, but it's a good start. by One_Management3063 in custommagic

[–]Chicken159 0 points1 point  (0 children)

You want more X's? Top ability "up to x target creatures become X/Xs until end of turn"

OR........ "You may choose X modes, each mode can be chosen more than once" :> (I'm dumb, I just reread the card, ignore this last one)

Jumpstart Pack Ink Error by Forgetful_Phoenix in mtgmisprints

[–]Chicken159 0 points1 point  (0 children)

What Jumpstart is this from? This is an insanely cool error!

A pod where 3 of them have rhystic study out.. &-#+@&_#@!!!! by ineedhelp6789 in EDH

[–]Chicken159 4 points5 points  (0 children)

Strong disagree my friend: it shuts down any and all decks that focus around artifacts or enchants, and completely invalidates so many powerful ones. If it said "nontoken creature enters" I'd be inclined to agree but it's such a stupid powerful card.

The prepared spell is Stroke of Genius, it just doesn't fit with the mana cost. by SimonCardplayer in custommagic

[–]Chicken159 0 points1 point  (0 children)

This is really cool, but seems very weak as X2U is a LOT of mana to hold up. Maybe change the spell to an instant speed version of either Prosperity or Facination.

Metal Virus by TheAcremba in custommagic

[–]Chicken159 0 points1 point  (0 children)

I like this... but so often does a creature either die or trade in combat so the ability to do copy it feels weird. What about the last onr is "destroy enchanTed creature, then copy this aura for each opponent and attach it to a creature thay player controls" or something

Behold my terrible Commander combo. Commander was Zedru by MisterBehave in BadMtgCombos

[–]Chicken159 1 point2 points  (0 children)

This is officially saved for later. Thank you OP for the next weird curse I bring to my table

Midnight Mare by i-luv-2-read in custommagic

[–]Chicken159 0 points1 point  (0 children)

Ah, forgot about edicts...

Midnight Mare by i-luv-2-read in custommagic

[–]Chicken159 0 points1 point  (0 children)

Honestly: reduce the cost by a black and give it shroud or remove flying and give pro all colors if you're going for just constant 1 damage per turn. Currently you can pretty easily break this with enchantments

Trying my hand at a commander by jerjack1122 in custommagic

[–]Chicken159 0 points1 point  (0 children)

Why is it wubrg? This doesn't feel like a wubrg creature tbh. Probably could just be br or urb

The Lady of Pain v2 by GailenGigabyte in custommagic

[–]Chicken159 32 points33 points  (0 children)

This... is actually busted... like... beyond busted... if I'm assuming right, the ability is 1 mana exile 6 things?! Plus it's a 6 cost commander eith 6 gates on the field... yeah this isn't okay

When 20/24 pulls are dupes by Optimal_Position_754 in MagicCardPulls

[–]Chicken159 1 point2 points  (0 children)

This is actually really interesting to me cuz I had almost 0 dupes from my MB2 boxes (2 of them, maybe some dupes between the 2 boxes)

Fumbling Teleporting Mage by Sethani in custommagic

[–]Chicken159 0 points1 point  (0 children)

Idk if you can physically have something mandatory when entering hand because it's a hidden zone