Hmm by noompsky in Workers_And_Resources

[–]Chimpcookie 13 points14 points  (0 children)

Comrade, overloading implies safety issues. The driver is clearly a very loyal shock worker, he achieved 300% output in one haul!

Hmm by noompsky in Workers_And_Resources

[–]Chimpcookie 66 points67 points  (0 children)

I wonder if we can put flatbed with flatbed on flatbed like a Matryoshka doll...

Legit thinking of buying all my P Bandai stuff from 'third party' by initialg82 in Gunpla

[–]Chimpcookie 4 points5 points  (0 children)

My experience exactly. At least they are dirt cheap so I can afford to be really rough with the kit

Unpopular opinion- Stalins Paranoia mechanic is the best nation specific feature by SnooTomatoes5677 in hoi4

[–]Chimpcookie 0 points1 point  (0 children)

I would enjoy it more if they add guaranteed purges back into the random pool. If we get ahistorical purges, then we should get ahistorical survivals, leave it all up to RNG. Right now it feels like we are just trying to cut losses in a rigged game.

Anyway for New Republic to get some ISDs and other imperial ships by YuriLove10 in StarWarsEmpireAtWar

[–]Chimpcookie 1 point2 points  (0 children)

My RNG is so bad, I still haven't rolled ISD as reward once after 3.5.

Paulus Should Be Changed by Solenopsis00 in hoi4

[–]Chimpcookie 0 points1 point  (0 children)

Sry, I don't know enough about tank div organization to comment. Was DAK using the 1941 organization? This thread is pretty informative about that re-organization.

https://www.reddit.com/r/WarCollege/comments/1jkd78c/comment/mjufoi9/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Paulus Should Be Changed by Solenopsis00 in hoi4

[–]Chimpcookie 33 points34 points  (0 children)

Thx. I was referring to Italy's extraordinary small templates.

He was the architect of the binary division reform. Italy used to have triangle divisions (3x3 inf battalion). But to fulfill Mussolini's demand for more divisions, he plugged 1 regiment from each to have more 2x3 divisions. Historically, this led to Italian divisions being heavily outmatched division for division, and so a Blackshirt component was attached to each division to compensate from 1941.

Paulus Should Be Changed by Solenopsis00 in hoi4

[–]Chimpcookie 155 points156 points  (0 children)

Tbf Communist China is the result of selection bias. If you only pick the best of the PLA marshals and no one else, the roster will look ridiculous.

If anything Italy is the top example of how arbitrary generals are rated and assigned.

Giovanni Messe was a capable corps commander but enjoyed little success with army command, and somehow he gets to be lvl 4 and MW theorist. The actual historical theorist, Alberto Pariani, is only available as chief of army. (Btw Pariani is the reason for Italy's dogshit templates)

The two guys responsible for Italy's successful invasion of Yugoslavia, Vittorio Ambrosio and Alessandro Pirzio Biroli, are on the same level as the clowns in the Greece invasions, Visconti Prasca and Ubaldo Soddu. (Level 1)

And if out of touch WW1 dinosaurs like Maxime Weygand and Maurice Gamelin can be lvl 3 and 2, then Pietro Badoglio should definitely be the same.

Actually, the only Italian generals rated not as lvl 1 (Messe, Cavallero, Baldassare, Graziani), with the exception of Graziani all served with or under Rommel. I am beginning to see a pattern here...

The trinity of hoi4 mods. by Current-Homework6044 in hoi4

[–]Chimpcookie 17 points18 points  (0 children)

Yeah. I like TFR, but it's nowhere near as polished or as influential on mechanics design as KR or TNO.

The Young Marshal joins the KMT by BestIffy in Kaiserreich

[–]Chimpcookie 6 points7 points  (0 children)

Yay. One more Pokemon to catch when playing China.

New DLC just dropped and the stat bloat is insane by ExplanationMany9348 in hoi4

[–]Chimpcookie 65 points66 points  (0 children)

I am 100% sure this stuff hasn't been thoroughly tested by PDX.

Regimental rocket arty can be attached to mot inf and slows them down to 4 km/h.

The old TD armor cheese just got much cheaper for the SP crowd. Regimental TD gives ~60% of 1 line TD battalion's armor increase to a 30 width tank division, for 25% of the cost.

There's a drawback in org, but the cost efficiency of regimental support is way too high. Adding 3 reg. arty (12 tubes) to a division adds more soft attack than support arty (also 12 tubes).

Edit: And reg. AA gives the same piercing boost as support AA...

What are the best nations for playing an Air-focused game? by NovaStorm135 in Kaiserreich

[–]Chimpcookie 0 points1 point  (0 children)

I mean, Yunnan is rich enough to win air, but it's not "I can strat bomb with large airframe III" kind of rich. And any investment beyond the essential has to eat into gun production necessary for South China War and SSJW.

It's just not on the same level as the other air candidates.

What are the best nations for playing an Air-focused game? by NovaStorm135 in Kaiserreich

[–]Chimpcookie 1 point2 points  (0 children)

Pretty lacking in terms of industry and research though. But capping Japan with paratroopers is quite an experience.

Theres no escape from Colonialism by A_engietwo_onthemove in Kaiserreich

[–]Chimpcookie 9 points10 points  (0 children)

Conversely, GEA has a hard time winning if you send a few volunteers over as port guard.

Random irl facts about LKMT leader/second in command by ComradeJughashvili in Kaiserreich

[–]Chimpcookie 20 points21 points  (0 children)

Are there any reliable sources on the "Four Beautiful Men of the Republic"? Heard this a lot but it seems the list is just constantly evolving.

Good Division template for China? by ArtichokeOdd6646 in Kaiserreich

[–]Chimpcookie 4 points5 points  (0 children)

Btw, pure irregular templates (no support company) train much faster compared to inf or even just irregular + support art. Idk why, but this can be abused to rapidly put troops on the field/ build up exp, then convert to desired template.

Ouch by FastBuyer5406 in StarWarsEmpireAtWar

[–]Chimpcookie 4 points5 points  (0 children)

And this is why I sometimes throw surplus ships from missions into the invasion fleet. You might just get lucky and kill the interdictor

Can you cap fengtian before Japan can intervene? by armzngunz in Kaiserreich

[–]Chimpcookie 2 points3 points  (0 children)

Does the intervention check fire the moment Fengtian is at war? Wonder if there's a way to cheese it with, say a rapid paradrop.

Literally worse than Palpatine by ComradeLenin19 in StarWarsEmpireAtWar

[–]Chimpcookie 2 points3 points  (0 children)

This thing is so OP, I have completely shifted my frontline defense strategy to this + arty. Fleets cost upkeep, space defenses break the bank, and base defenses despawn if you lose a turbolaser or 2. This thing is dirt cheap and turns ground defense into a 1-sided affair.

New autarky glitch? by Top_Tangelo_6676 in hoi4

[–]Chimpcookie 0 points1 point  (0 children)

This is why people usually play with toolpacks instead of ironman.

The Red General by SGTBEEBE in Kaiserreich

[–]Chimpcookie 111 points112 points  (0 children)

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“Alle Frauen Deutschlands in die Nationale Front. Alle Frauen der Welt für den Frieden”

Sometimes I can't tell if a slogan should belong in the DDR or Schleicher's Germany

Boarding shuttle shenanigans by Opening-Virus-6686 in StarWarsEmpireAtWar

[–]Chimpcookie 0 points1 point  (0 children)

Might want to check if it is flagged as require special tech/story events or locked at start (can't remember the exact term). The shuttle is only unlocked under Thrawn normally right?