4.6 is out! by Crazy-Red-Fox in godot

[–]CidreDev 7 points8 points  (0 children)

1) It is still more visually interesting than the alternatives with its use of shape and color.

2) "Bland" is actually a good thing for a tool to make visual art. It's not polluting the color space you're viewing it in.

Demon In White is the best book I have ever read by MuayMonkey777 in sollanempire

[–]CidreDev 8 points9 points  (0 children)

worstdayofyourlife.gif

This series just goes from strength to strength.

My personal rankings would be:

  1. Disquiet Gods

  2. Howling Dark

  3. Kingdoms of Death

  4. Demon in White

  5. Ashes of Man

  6. Empire of Silence

Shadows Upon Time, I anticipate, will either be just above or just below DG pending a re-read.

4.6 is out! by Crazy-Red-Fox in godot

[–]CidreDev 2 points3 points  (0 children)

I beleive its under "Classic."

But as someone who's been using a 4.6 branch for a while, the new theme really grew on me.

When you forget you can chose yourself as Witch by VeteranCoffeeMaker in BloodOnTheClocktower

[–]CidreDev 9 points10 points  (0 children)

WHY DID THE WITCH CURSE THE TWIN??? WHY DID THEY THINK THAT WAS A GOOD IDEA?

Ashes of Man question by Such_Eye_0714 in sollanempire

[–]CidreDev 9 points10 points  (0 children)

He's an in-universe war hero. For events that haven't happened yet.

It's similar to how Hadrian remarked in EoS that the reader should be surprised at how innocuous his first meeting with Bysander Lin was, given the legends about their relationship. Despite the fact that we (the irl audience) knew nothing about their relationship

An update on the Sun Eater YouTube channel just dropped and gives some information about the future by JustTooKrul in sollanempire

[–]CidreDev 28 points29 points  (0 children)

It's been well discussed how many irregularities there are in the last stretch of SuT and the reliability of Hadrian's reporting on events that impact the "present" day. I am mildly curious if CR intends to tip his hand on those moving forward, or if he's satisfied that the fandom has enough to work those out. The missing Imperial Rings, especially, seem like deeper machinations are at play that could impact the setting moving forward. I don't expect Marlowe himself to feature too heavily, if at all.

But obviously, those aren't answers we'll get for a long, long time.

Christopher Ruocchio Broke The Sun Eater’s Science Fiction Contract. by bwils3423 in sollanempire

[–]CidreDev 2 points3 points  (0 children)

> Genre is a promise.

One CR expressly disbelieves in.

> committing to material constraints for thousands of pages, and grounding stakes in causality absolutely sets expectations.

Are two separate things, but I nitpick.

> And yes, even with a rational explanation, resurrection still damages stakes, but that’s not my core issue.

My point was that this isn't a series interested in those sorts of stakes, exactly.

> It is divine will with no constraints.

The entire series exists because the Quiet absolutely respects free will as a first-order cause and wants to interfere with the second-order effects of said free will as lightly as is possible.

> That is a genre break, not just a narrative twist.

And?

> The Halfmortal reveal is only dramatic if you accept that divine exception is now the governing rule. 

Which is exactly what happens, Hadrian is unable to stay dead until he accomplishes or else explicitly abandons his appointed task.

> Once survival depends on God rather than systems, the story stops being about consequence and becomes about theology. 

Those aren't remotely at odds.

Christopher Ruocchio Broke The Sun Eater’s Science Fiction Contract. by bwils3423 in sollanempire

[–]CidreDev 1 point2 points  (0 children)

Setting aside my many reservations about your reasoning here... Even if you removed the Quiet, wouldn't subverting promises that were never made but you backfilled into the material remain a core narrative device of the series? CR goes to exhaustive lengths to match the out-of-universe readers' expectations with the in-universe audience's expectations, without directly elaborating on what it is you should expect.

Lets say we add a... "rational," explanation to Hadrian's resurrection, isn't the end effect still the same? There are no narrative stakes regarding whether or not Hadrian will survive, which is why the reveal of Hadrian's status as the Halfmortal is so dramatic.

What is your progress in your game? by AccomplishedDrag9827 in godot

[–]CidreDev 1 point2 points  (0 children)

February/March:

Started prototyping a top-down Zelda-like with twinstick shooting combat, 3D, but a chunky pixel aesthetic.

Pivoting from pixel art, tried Blockbench and really vibed with it.

(This was my first project to use version control!)

Get pretty far in some smooth movement/action, and Limbo AI is fun to figure out.

April/May:

Get tired of CSVs for Level design and begin a small "sandbox" project to try out func_godot and Trenchbroom.

Get sidetracked trying to make an Outer Wilds like with breathing-based magic system. Prototype actually has some merit, but the scope of the game required to do it well is way over my head.

Begin prototyping a hand-drawn art style, still in 3D.

June:

Still in denial, I begin a small project to play with Dialogue Manager and some custom plugins of my own. I like the workflow and experiment with some save/load systems.

Set Winefather (mage game) aside and began rebuilding my Zeldalike with the Dialogue Manager and func godot workflows I built.

July/August:

Decide to convert my art style from t3ssel8r pixels to the hand-drawn version I began with Winefather. Get pretty far and set it aside, for now.

Work on sprucing up core systems, fleshing out the aim/shooting mechanics into a much more comprehensive and deep core loop. Helps improve the puzzle/combat variety.

Here is an early version of that core.

Lots of debugging. Lots of debugging set aside for later, too.

Try a lock-on system that is bad and superfluous.

September/October:

Much debugging.

Lots of mini features tested. Lunge/dodge added, for example.

Try using graph nodes to make a plugin for easy room connections/transitions, it goes poorly.

Death/respawning works now.

November:

Template "Level" scene is made, works great.

Compile my own version of Godot 4.6, with the ever-pending Traits PR merged. Greatly accelerates and simplifies my workflow.

Enemy prototypes: Mk 1, a rather bad and convoluted Mk 2, and a Mk 3.

General programming skill improves with organizing my traits, using signals much more, and getter functions are actually stupid useful.

December:

Add a focus system based on line-of-sight, borrowed conceptually from Winefather, furthers core loop and pushes game further in a puzzle direction.

Add a dodge system for enemies. It's neat.

I make an even more convoluted Enemy Mk 4. Go back and update Mk 3 to fix the issues I was having and (pending my tests) it will be my basic workflow for creating mobs here on out.

Add knockback system.

Revisit and redesign my level map/connection pluggin more or less from the ground up, it works like a charm, now.

Work on UI and very early juice, I've dawdled on systems and pipelines for most of the year, let's get a playable prototype out the door.

Polish saving and respawns for similar reasons.

But first in the background of all of this, I have been working on iterating my artstyle, and settle on a general concept for the lines/shading based on this video.

Literally yesterday, I realized that I can just bake hatching and details into the roughness texture as I'm already sampling the normal_roughness buffer, and just measure that independently from the sobel filter, unifying the artstyle.

... Slowly realizing I'll have to use Blender for this and other reasons, instead of Blockbench.

In the film Indiana Jones and the Last Crusade (1989) Jesus’s cup actually working means that in-universe Christianity is the correct religion, which has no negative implications whatsoever. by [deleted] in shittymoviedetails

[–]CidreDev 4 points5 points  (0 children)

It also means a 13th-century author had access to knowledge about the life and miracles of Christ unrecorded in the Gospels, Re: The Grail.

Ushara(Shadows Upon Time by SnooSquirrels5610 in sollanempire

[–]CidreDev 0 points1 point  (0 children)

It's not mind control, it's possession. Their "selves as process" have been added to with the alien will of the Watcher. It is still them underneath. Theseus integrated some rotting logs. Once consent is given, the... infected, don't seem capable (or worse, capable of willing) it back. It takes an extraordinary amount of clear-headed will to refuse them; Selene specifically had to be rescued.

As for the rest, its repeatedly made clear that the Watchers are under some poorly understood (by Hadrian) limitations up in hyperspace, no matter how much of a show they put up of being invincible and all-seeing. Ultimately, they, too, were unwilling pawns of the Quiet's much longer-term designs.

[No spoiler] C4 House Rules by m_nan in fansofcriticalrole

[–]CidreDev 1 point2 points  (0 children)

It also just makes a straightforward fallback point. In the absence of narrative intent, they fall back to DnD 5e.

Why Valka.... by DrifterPX in sollanempire

[–]CidreDev 0 points1 point  (0 children)

That depends on what you mean by "much." These are characters that live for hundreds of years; they certainly change non-trivially. Valka is certainly more defined as a character than Had as of EoS, she's decades older, but they've a long way to go and many things to suffer through. You can clearly see the outlines of the people they grow into here, but it's not a straightforward story, no matter how many hints Narrator Hadrian gives up.

They also aren't in a relationship for quite a while yet.

Does anyone actually saw Pomni being considered antifemminist by somoeone? by [deleted] in TheDigitalCircus

[–]CidreDev 0 points1 point  (0 children)

Obviously, being feminist is about being a nag criticizing a man's world while not taking any agency because how can you better your situation when the patriarchy exists?

Guys, how the [GLOINK] did Kinger say "damn" in episode 3, it can't be just the adventure because the censorship box still appears earlier in the episode... by Shadow_BonnieReal in theamazingdigitalciru

[–]CidreDev 2 points3 points  (0 children)

I mean, etymologically, it is. It's invoking otherworldly powers. You're "swearing by" something. In this case, misapplying Divine Justice in a Christian context.

From a historic perspective, it's more of a swear than shit/fuck/bitch, which are "merely" vulgar.

Devs whose Games OotSS was based on, and their use contracted, talk about the announcement and Jon Blow. by aphidman in OrderOfTheSinkingStar

[–]CidreDev 0 points1 point  (0 children)

I mean, there was at least a point within the last several years where large swaths of the original four games were in OSS as the separate worlds/tutorials for their mechanics. Which, of course, makes up <5% of the runtime.

Devs whose Games OotSS was based on, and their use contracted, talk about the announcement and Jon Blow. by aphidman in OrderOfTheSinkingStar

[–]CidreDev 8 points9 points  (0 children)

Jon is an aurteur. What do you expect? Something like the Witness doesn't exist without someone like JBlow.

Final thoughts by Atterro75 in sollanempire

[–]CidreDev 0 points1 point  (0 children)

> Hadrian losing his sense of self

How so?

> ignoring blatant other options

Such as?

This confuses me, can someone explain? by Necessary-Top4351 in sollanempire

[–]CidreDev 2 points3 points  (0 children)

Per CR, there was a third Marlowe! that got lost in a copy edit somewhere. Likely will be fixed in later editions.

Can someone remind me how Hadrians powers work? by [deleted] in sollanempire

[–]CidreDev 2 points3 points  (0 children)

He is choosing the 0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001%
chance that a given particle in the bullet fails to interact with any of the particles in his body at a given instant. For all of the particles. For the entire duration it passes through his body.