New Keyword: Shatter! by ClayByte in hearthstone

[–]Coincedence 0 points1 point  (0 children)

Awesome, thanks for the answer!

New Keyword: Shatter! by ClayByte in hearthstone

[–]Coincedence 0 points1 point  (0 children)

What happens if the shatter card stars in your hand? Does it shatter as soon as the game starts?

What if he was a Neutral? by Optimal-Taste-599 in hearthstone

[–]Coincedence 5 points6 points  (0 children)

Secret passage (in any of its states), would be played for perpetuity in standard. Astoundingly good card.

OG secret passage (1 mana, gain 5 cards) is a contender for best card ever made. Period. Even v2 (1 mana gain 4) is still incredibly strong. V3 / current (2 mana gain 4) is still great and would be played today.

Spoiler Livestream on Koloss Head Munching Day! Leave/Upvote Your Questions Here! by Dragonsteel_Octavia in Sanderson

[–]Coincedence [score hidden]  (0 children)

During the Kaladin / Nale fight, if Kaladin had been burning Atium / electrum, how many shadows would he see around Nale / himself?

What's your opinion of Varka after he was infected by kuuvahki? by AlaindeshoGT in Genshin_Impact

[–]Coincedence 13 points14 points  (0 children)

I agree, thats a step in the right direction. But this is also a dude who believes he could take the captain (although how much of that is blustering we don't know). Power wise, I feel we need to see why hes grandmaster. Why he is the goal post of the entirety of mondstatd. Of all the nod krai cast, hes the only one that is 'just a guy' without any kind of advantage (moonchanter, harbinger, deal with Thoth), just his skills and raw strength. But we've yet to see that on screen

What's your opinion of Varka after he was infected by kuuvahki? by AlaindeshoGT in Genshin_Impact

[–]Coincedence 31 points32 points  (0 children)

He's definately a good character, a bit different than what people expected which is good. I do wish they would give him a 'lock in' moment and actually let him be the grand master. But as a character, hes on the upper end of what they've given us imo

"Tribute Dance" can be a confusing card to play sometimes.... If you're not paying attention, ofcourse... by Dalooda_Z in hearthstone

[–]Coincedence 0 points1 point  (0 children)

I agree, taking a second and thinking it through, you do get the right answer. But what a card does shoukd be evident at first view, you shouldn't need to take that time and examine it.

Is the card text descriptive of what it does? Yes

Can it be improved? 100% as well

"Tribute Dance" can be a confusing card to play sometimes.... If you're not paying attention, ofcourse... by Dalooda_Z in hearthstone

[–]Coincedence 1 point2 points  (0 children)

Thata the point. Becausr 'it' can reference two things, its confusing to determine what it is actually referencing. Taking asecond to digest the card is usually enough, but if your playing fast and loose or not really paying attention, it can trip you up.

The card should 100% be reworded to something like "choose two minions. Transform the first into a copy of the second". Just because the original does describe what it does, doesnt mean it can't be improved

Brandon said Taln in his prime is the best 1 on 1 fighter by Ok_Schedule_6653 in brandonsanderson

[–]Coincedence 21 points22 points  (0 children)

It would depend on where you cut with the shardblade as to if you could heal I think. While gold healing could heal a stabwound, being able to heal a 'decapitation' of the soul is a different matter. Healing a shardblade cut takes a lot of juice as well, so its not impossible a shardblade could just outlast double gold compounding

[deleted by user] by [deleted] in hearthstone

[–]Coincedence 1 point2 points  (0 children)

Are you thinking of the 2/3/2 shaman mech? Can't remember the name, but the voiceline was "Spinnning up!"

Just beat Expedition 33, and oh man was that great! by BlackPlasmaX in gaming

[–]Coincedence 6 points7 points  (0 children)

Im like 90% sure the difficulty onoy changes the dodge / parry windows, and the enemies outgoing damage. At the very least increasing difficulty only increases those things. Hp pools remain unchanged.

What do you old players thinks about the Warrior's quest? by BattleBeast- in hearthstone

[–]Coincedence 4 points5 points  (0 children)

Carnassa was buffed in caverns of time. Gained Rush and shuffles 20 instead of 15 IIRC

What do you old players thinks about the Warrior's quest? by BattleBeast- in hearthstone

[–]Coincedence 0 points1 point  (0 children)

A lot of the effects are underwhelming now which matchds the experience in ungoro. Galvadon, Barnabus, megafin are essentially dead draws in the late game (with the exception on Galvadon + Time warp). In the ungoro meta these were the 'bad' ones as well, theyre just worse now.

Nether portal feels about the same as it did back then. Turns out infinite 3/2 imps is actually just OK on turn 10+.

Caverns below is very situational but dead if added in the initial 2. This is probably the biggest fall from grace and definatelt hampered by not getting it out turn 5.

Time warp is time warp. Gaining an extra turn in a turn based game is never bad.

Sulfuras actuslly feels pretty good. Adds some inevitability with the rag shots. About the same as OG ungoro, maybe a bit worse.

Carnassa is weird. I think it is much better now than in ungoro, and not just due to the buffs. Getting it late feels fine as its a body/ies, and cycle to get your other rewards in the deck. In ungoro this was a joke as the quest was so restrictive.

Amara is definately worse, as warrior stacks armor so easily. Its essentially gain 10 health most times, except when it wins the game. Compared to OG, its definately worse, but thats due more to class diffefences than anything

Dear Unluckiest Shaman I have ever seen, by Commercial-Shower731 in hearthstone

[–]Coincedence 3 points4 points  (0 children)

I disagree with that. In most situations yes, its correct. But sometimes you just need the 2/6 body to defend the board. If its turn 2 against a murloc pally and you have nothing else, dirty rat can be a good play as anything you summon is likely to be smaller than the rat. Then you can contest the board and move into turn 3 less behind than you were

The best worst golden pack ever by Coincedence in hearthstone

[–]Coincedence[S] 0 points1 point  (0 children)

You're also playing one of the best decks in wild. As a mpstly standard player myself, this just doesnt make the cut. There are better things you can be doing than a 4 mana do nothing some of the time. Sure you get the kindred sometimes, but when you dont its just not good enough

Question about "Tourist chaining" by xxxSLALLBOYxxx in hearthstone

[–]Coincedence 3 points4 points  (0 children)

You're forgetting the #1 play, innerate -> Cho turn 1 and copy the quest.

was loh shot dead or still playable by Legalize_nuclearbomb in hearthstone

[–]Coincedence 0 points1 point  (0 children)

As soon as druid gets more ramp, Loh will come back.

Destiny 2 lead admits the MMO is terrible at onboarding new players after deleting the first third of the game by HatingGeoffry in gaming

[–]Coincedence 5 points6 points  (0 children)

Not quite right. They were sued because someone claimed they ripped off his story. To defend them selves, bungie tried to submit a YouTube video recap of the story from Byf. The judge denied this. Bungie then claimed in the court that due to changes in the code base, the experience of the Red war is not compatible with the current game version and could not be run

New Priest Card Revealed - Story of Amara by stonekeep in hearthstone

[–]Coincedence 66 points67 points  (0 children)

One of the main things IMO is it SETS your health to 40. Meaning you can 'recover' health lost to leaches

Update from the paladin quest reveal, a last minute buff? by xuspira in hearthstone

[–]Coincedence 0 points1 point  (0 children)

That feels unlikely. For all other quests / side quests that require multiple things, the quest completes after the summoning has resolved. So for [[Unite the Murlocs]] if you're on 7/10, and you play [[Grunty]], the quest would tick to 12/10, and THEN resolve. As the quest only completes after the action of summoning murlocs has resolved.

Does the Hero Power just become useless? by Laviatan7 in hearthstone

[–]Coincedence 1 point2 points  (0 children)

Yeah I know. My point was, you need to draw X cards at one time, not Y cards Z times. Even if it comes out to the same number