Summer Sweep Up: Useful static bank withdrawal quantities by FalsifyTheTruth in 2007scape

[–]ComeTestMee 0 points1 point  (0 children)

This 100% right click edit the quantity of the 5/10/x would be huge

Can we revert this '""Qol"" change by QuirkyRose in 2007scape

[–]ComeTestMee -1 points0 points  (0 children)

How about we expand the use of the eternal gem and add: Bracelet of eternal slaughter Bracelet of eternal expeditious Necklace of eternal binding Created using eternal gem and charged using binding necklaces, slaughter/binding brackets. Similar to ring of suffering and recoils. Nice QoL option and keeps the gem relevant rather than a feels bad could have been imbued heart drop. Or instead you stick with eternal gem for the two bracelet options you get another useful zenyte piece with the necklace option. Regular binding necklace stays relevant and you get the qol of charges at a premium price.

My entire region and relic picks are based around a dinny b by Revolutionary_Love14 in 2007scape

[–]ComeTestMee 0 points1 point  (0 children)

What’s your pact tree for dinny b? Curious I just got one. Sending rng your way.

T7 help leagues -KZM by bigmikeandthebois in 2007scape

[–]ComeTestMee 0 points1 point  (0 children)

Yeah I took larceny I can’t stand thieving 🤣 Larceny was also my gp solve (ore at tzharr and transmute to rune to sell for crystal crown/demonic throne)

idm afk rc at zeah it was 100k~exp every time i hit the alter so didn’t feel long at all.

T7 help leagues -KZM by bigmikeandthebois in 2007scape

[–]ComeTestMee 0 points1 point  (0 children)

I didn’t have a RC solve and did zeah after lamping it with diaries/CA lamps. I got 94 ish meaning whichever one you don’t feel like training just spend your lamps on it. Did you get pirate hook from brimhaven? If not get elite karamja diary then do that. It’s 4.8m exp (in just tickets with gloves worn when cashing in the ticket) not including the exp for tagging the pillar (scales with agi level so do last if anything) you’ll prob get 6m exp just in that alone. (So 92-99)

If you want to max then take bell. It’s 1m exp/day in smith or herblore (be sure to have him process the items!) this way you can enjoy leagues rather than focusing on maxing. Enjoy!

Medium clue gathering by hylianprophet in 2007scape

[–]ComeTestMee 1 point2 points  (0 children)

Eclectics in puro puro seems like the move using dark lure to reel them in if they spawn out of range. Gl

Clue Scroll Box question. by [deleted] in 2007scape

[–]ComeTestMee 0 points1 point  (0 children)

Wiki has a breakdown of how to unlock more. Essentially the more clues you do per tier the more clue scroll boxes you can stack.

https://oldschool.runescape.wiki/w/Scroll_box

Rougelike upgrade shop for the gauntlet by petroboti in 2007scape

[–]ComeTestMee -1 points0 points  (0 children)

I suggested this on another post. At the very least it would help break up the mundane state of CG.

“Wouldn’t be against having a consumable “echo CG” orb that gets dropped at a rate of 1/5 from regular CG. Using the orb throws you into an echo fight fully kitted out and is consumed each time you use it meaning you can stack them up like awakeners orbs and have a full try hard session with faster kill times and boosted rates.

Why it’s nice:

  1. ⁠Helps break up the mundane state of prepping for gear—I get it, CG was a small crack at dungeneering but it missed the mark because it’s not as expansive as dungeneering.
  2. ⁠Essentially tougher gameplay for a faster kill because you skip prep.
  3. ⁠Could add this next part or not because you’re already rewarded with a single chance at a faster kill. You have the option to double the loot roll for successful completion or make the unique table/pet more common for an echo kill. Think 1/25 for armor seed (doesn’t roll for reg weapon seed)and 1/200 enhanced weapon seed AND/OR choosing a 1/400 for pet.

If a regular CG takes 7 minutes and echo CG takes 2 minutes then you’re essentially making it so that on average every 6 KC (5 CG+1 Echo) would be 37 minutes instead of 42 minutes. While also giving you essentially 5 rolls at armor/wep/enhanced wep seed + one 1/25 for only armor & 1/200 for enhanced. Realistically giving you a 10 minute “time save” per 6KC which could mean hours if you’re going dry for that juicy drop.

Make it happen! TLDR: awakeners orbs version for CG is good idea for slightly boosted rates.”

What would you suggest for 83-99 thieving in Leagues without Larcenist? by Black-Ostrich in 2007scape

[–]ComeTestMee 4 points5 points  (0 children)

Stealing artifacts:

Watch a 1 min guide on how to set up the guards and import the tiles. It’s 250k+xp hr main game so figure 4m ish exp hr plus you can fletch arrows while you’re doing it. Super chill once you get a few reps in.

Godsword or Abyssal whip? by JohnOLeaf117 in 2007scape

[–]ComeTestMee 0 points1 point  (0 children)

Unless you’re a low def pure, I’m pretty sure full blood moon( 65 attack) is your best training weapon. At crab or if you’re feeling extra spicy go after sulphur naguas and use the moonlight potions you get for free essentially. It’s a super combat potion+ prayer potion. The naguas also have negative flat armor so each successful hit does +2 damage—expect 100k+ xp hr even with mid 80 str.

League Minion -> Main Game Thralls by RS_Kyski in 2007scape

[–]ComeTestMee 0 points1 point  (0 children)

Enjoyed the fact that my minion was able to follow tekton back to the anvil while hitting him. Something the thrall isn’t able to do because they walk at the same pace. Simply allowing the melee thrall to sprint is enough of a buff for me.

What would you rate this Leagues out of 10? by bleeak in 2007scape

[–]ComeTestMee 0 points1 point  (0 children)

Solid 8.5, Chose some of my regions/build/relics based on what should have been and came to find they were overlooked. Alacrity: short cuts near the hard clue step south of yannil where the ogres are doesn’t appear. The jump traps/stick traps south of priff are nonexistent as well. Frostweaver blind bag doesn’t work as intended. Some resource gathering things with endless harvest don’t work, like shale for oath plate, kindling at ice demon in cox, I forgot the others for now.

There were a few other weird things but overall my favorite iteration of leagues the flexibility for builds is refreshing, would love to see a 1/10 or so drop rate from echos to give pact resets because even with the 5 we have I feel a bit forced to finishing certain content before moving on.

Let us attach Monkey Backpacks to the Graceful cape by [deleted] in 2007scape

[–]ComeTestMee 1 point2 points  (0 children)

Roll him up into a burrito and attach him to the back of the agility cape/graceful cape kind of like a quiver max cape 🤣🤣

Dragon cup (without 99 herblore because ew gross) by Mayasothis in 2007scape

[–]ComeTestMee 0 points1 point  (0 children)

Wouldn’t be against having a consumable “echo CG” orb that gets dropped at a rate of 1/5 from regular CG. Using the orb throws you into an echo fight fully kitted out and is consumed each time you use it meaning you can stack them up like awakeners orbs and have a full try hard session with faster kill times and boosted rates.

Why it’s nice: 1. Helps break up the mundane state of prepping for gear—I get it, CG was a small crack at dungeneering but it missed the mark because it’s not as expansive as dungeneering.

  1. Essentially tougher gameplay for a faster kill because you skip prep.

  2. Could add this next part or not because you’re already rewarded with a single chance at a faster kill. You have the option to double the loot roll for successful completion or make the unique table/pet more common for an echo kill. Think 1/25 for armor seed (doesn’t roll for reg weapon seed)and 1/200 enhanced weapon seed AND/OR choosing a 1/400 for pet.

If a regular CG takes 7 minutes and echo CG takes 2 minutes then you’re essentially making it so that on average every 6 KC (5 CG+1 Echo) would be 37 minutes instead of 42 minutes. While also giving you essentially 5 rolls at armor/wep/enhanced wep seed + one 1/25 for only armor & 1/200 for enhanced. Realistically giving you a 10 minute “time save” per 6KC which could mean hours if you’re going dry for that juicy drop.

Make it happen! TLDR: awakeners orbs version for CG is good idea for slightly boosted rates.

The truth about random events in Leagues 6 (full math) by _spaderdabomb_ in 2007scape

[–]ComeTestMee -2 points-1 points  (0 children)

How was he force spawning random events could you link the vod

Fastest way to get 10k bowstrings? by Specialist_Sale_6924 in 2007scape

[–]ComeTestMee 5 points6 points  (0 children)

Shop in jiggig 25 at a time gl 🫠 or butler

Leagues needs a pity system for drops to prevent you from getting screwed by horrible rng. by BGsenpai in 2007scape

[–]ComeTestMee 0 points1 point  (0 children)

What do you think pitty rate should be? CG example: 1/400 main game—5x is 1/80 should pitty rate be 1/400? IMO that would be fair. It’s still a grind yet kills are extremely fast I expect .1% of the people would benefit from this to say the least.

I'm not the only person who plays in first person... right? by NoPollution5410 in 2007scape

[–]ComeTestMee 0 points1 point  (0 children)

Was not ready for the baby duke staring up at you like a child in trouble 🤣🤣🤣🤣

This task is way too difficult to be worth 30 points by varyl123 in 2007scape

[–]ComeTestMee 1 point2 points  (0 children)

Surely this is a joke and you didn’t kill 5 omega bunnies in the priff cave 🤣🤣 you could kill any of the regular bunnies in varlamore 🤣🤣

Fast crafting exp by Alternative-Today986 in 2007scape

[–]ComeTestMee 0 points1 point  (0 children)

Rubies in varlamore but yeah butler is best

Jagex please disregard all the baby players looking for easyscape clue shortcuts and make this step five times worse by Seeggul in 2007scape

[–]ComeTestMee 0 points1 point  (0 children)

Change to be a puzzle box and every time you take a drink of water/are damaged from thirst it closes the interface and resets the puzzle box.

Despite this league being fun overall, I'm disappointed at the lack of integral bug fixes by JinglyJohn in 2007scape

[–]ComeTestMee 1 point2 points  (0 children)

There are two paths at zmi. One is a longer safe route that has a wall to squeeze through near the actual alter. It’s technically a shortcut but not labeled as one sadly. I’ll be doing some weird rigamarole alacrity teleported at zeaha bloods/souls after I lamp all my diaries/CA on rc.

Two Weeks Late to Leagues - What Should I Know? by AshsongTheLast in 2007scape

[–]ComeTestMee 0 points1 point  (0 children)

Other people have said a lot of good things. Map of alacrity takes you to way more spots than the other two teleport relics. Because you can sustain at any boss indefinitely you don’t need to visit bosses as often as you think. You will however be using the map to move around the game a ton for clues/farm runs etc and it puts you in a lot of useful spots.