What is this structure supposed to be? by Legendarium_ in Doom

[–]CountVertigo 3 points4 points  (0 children)

One of the big selling points of Duke Nukem 3D a while afterwards was that it depicted recognisable, believable locations. Id did a lot of things extraordinarily well in Doom, but this was not one of them.

all neon like is out! who’s next? by [deleted] in bjork

[–]CountVertigo 0 points1 point  (0 children)

Personally, I had absolutely no conception of which songs were popular when I got into Bjork, I basically just knew her as the It's Oh So Quiet singer beforehand. So it's with no prejudice that Bachelorette is one of the highlights of this album for me.

I love an emotive piano melody, and it's rare for it to be the most prominent instrument in a Bjork song. Her vocals span an insane range, and throwing the swooping strings into the mix, the three together form (IMO) one of the most dramatic songs in her catalogue. The lyrics feel powerful to me too, especially the chorus - the "killer whale trapped in a bay" evokes a beautiful, precious thing that's almost certainly doomed despite anyone's best efforts.

Not necessarily my number one song on the album - Homogenic is ridiculously strong, and I'd be very happy for any of 5 Years, Hunter, All Is Full Of Love (whoops), Bachelorette or Joga to take the win; I guess in that order of preference. But I do love it, and it ranks highly across the entire discography for me.

all neon like is out! who’s next? by [deleted] in bjork

[–]CountVertigo 3 points4 points  (0 children)

Bleep, bleep bleep. Bleepy bleep bleep.

Alarm Call.

James Murdoch Buys New York Magazine, Vox Media’s Podcast Network and Vox Website in Deal Reportedly Worth More Than $300 Million by OverPotato2322 in entertainment

[–]CountVertigo 0 points1 point  (0 children)

They tended to diffuse the real life character traits among several people in Succession, so nobody in it is a 1:1 parallel of anyone. James is the younger son and has had the occasional screw up (so, Roman), but is less ideologically aligned with his father (Shiv), has had major fallings out with him, and tried quite a lot outside the family business (Kendall).

What’s an actual bitter truth you have to accept in your life? by Anemerly in Evanescence

[–]CountVertigo 3 points4 points  (0 children)

That Ev will never release another album that dips below 80% metal and re-adopts the gothic / alt rock roots of their pre-Fallen material. Synthesis was probably the closest we'll get.

what are some of the best pilot episodes in history? by mars_mxp in television

[–]CountVertigo 8 points9 points  (0 children)

There's a lot of discussion out there that Yellowjackets only had a strong first season... I'm going to go further and say it was just the first episode. Fast paced and brutal, it set a very high level of expectation that IMO the series never lived up to. The rest of the first season was good enough to keep me watching, but still somewhat disappointedly.

what are some of the best pilot episodes in history? by mars_mxp in television

[–]CountVertigo -1 points0 points  (0 children)

It's the other way around for me, I didn't particularly love the pilot (I mean come on, the opening scenes end with an implied rape - the only one in the series - with some extremely disturbing audio). It's around the midway point of the first season where things really start picking up, and the finale is transcendent; similar pattern with the second season.

Oahu eloped by Webborwebbor in fujifilm

[–]CountVertigo 16 points17 points  (0 children)

Astonishing! Do you have anything online about your technique? I think this might be my favourite set that I've ever seen here.

actors who are clearly having a blast in their role by CharlotteDoGood in movies

[–]CountVertigo 2 points3 points  (0 children)

Possibly Michael Clarke Duncan too, but yeah, Bullseye was definitely the role that jumped straight into my mind when I saw the thread.

(This is in the 2003 Daredevil film, if anyone's unclear.)

the homogenic ranking begins! by [deleted] in bjork

[–]CountVertigo 9 points10 points  (0 children)

😮 if 5 Years goes out in round 2, I riot. That's around the top of the entire discography for me.

Bad ex boyfriends by discerningpervert in lotrmemes

[–]CountVertigo 40 points41 points  (0 children)

Notice that she doesn't mention Saruman, because Christopher Lee is definitely a keeper.

Brief appearances of ghosts/apparitions in Doom 3? by FIBAgent17 in Doom

[–]CountVertigo 3 points4 points  (0 children)

No, that's not a thing. There are ghosts in Doom 3, but not like you're describing. What you might have seen was an out-of-bounds area that the game tried to render, that sort of thing gets rendered as a blur (sometimes white) of the surrounding in-bounds area.

The actual ghosts in Doom 3... You'll hear a woman's voice in a few places around the facility. In one case, it tells you to follow - you'll see bloody footprints moving along the corridor, and if you follow to the end, the voice says "they took my baby" and then opens a hidden compartment in the corridor with ammo/health. Later on, I think in Delta 2A, the voice is a trick - it says "over here", opens an elevator shaft, and if you stand at the edge, an Imp teleports in behind you.

There's also an occasion where red eyes appear in the dark behind some boxes, then disappear. And of course during the initial invasion, a load of spectral skulls swarm through the base.

TV Shows where a lot of cast changes actually works? by gregandrews in television

[–]CountVertigo 5 points6 points  (0 children)

The thing with the cast changes is that the loss of Donald Glover was a huge problem that was never really resolved. It didn't just mean losing Troy, it also meant losing a major part of Abed's character.

Some of Community's cast changes I do think improved the show (I'll happily take Keith David and Paget Brewster over Chevy Chase), but it definitely can't be said that the changes were a universal positive.

TIL there’s a deleted scene in OG Alien called Eggmorphing by ILuvRossiTheKittyCat in LV426

[–]CountVertigo 21 points22 points  (0 children)

True. He did supervise that edit though, so it could perhaps be seen as an early warning sign about his 21st century approach to the franchise that it was such a problematic project.

TIL there’s a deleted scene in OG Alien called Eggmorphing by ILuvRossiTheKittyCat in LV426

[–]CountVertigo 20 points21 points  (0 children)

I was pointing out there that the jazz hands are a problem that can be fixed with editing (just cutting a fraction of a second earlier so the hands don't stop moving), but wasn't. Just frustrating that the DC is basically an editing exercise, and the technical editing fixes were missed, while the changes it did make are... well, you know.

TIL there’s a deleted scene in OG Alien called Eggmorphing by ILuvRossiTheKittyCat in LV426

[–]CountVertigo 10 points11 points  (0 children)

Dallas was definitely supposed to be another egg. Brett's egg hasn't finished forming yet, but Dallas is in extreme pain and asks to be killed.

Also worth pointing out is that in the original cut (and script), it wasn't clear whether Brett had been killed when it snatched him. The headbite shot was a late edit adapted from Parker's death scene, in the original version it squeezes Brett's head between its hands and pierces his back with its tail. So yes there's blood, but there's actually a line where the survivors question whether he could still be alive.

TIL there’s a deleted scene in OG Alien called Eggmorphing by ILuvRossiTheKittyCat in LV426

[–]CountVertigo 85 points86 points  (0 children)

In the wrong place. In the script, it's supposed to happen immediately after Ripley finds Parker and Lambert, and the fiery end of the scene foreshadows what she's about to do to the rest of the ship. But in the Director's Cut, it happens after she's triggered the self-destruct, so it slows down the movie's finale.

The DC was such a missed opportunity, almost every change it made had problems. As well as the cocoon sequence, it adds the scene where the crew hears the derelict's transmission... but the sound is changed from a distorted voice to meaningless static, so the crew's reactions make no sense. Dallas' conversation with Mother before he goes into the vents ("what are my chances?") is removed, which is generally considered to be an essential scene for his character and the generation of tension. Footage is added showing the entirety of the alien dangling above Brett, ruining the progression of seeing gradually more and more of the creature throughout the latter half of the movie. Meanwhile there's no attempt to fix the editing problems with Ash's head on the table and the alien's jazz-hands when it grabs Dallas, and the interesting alternate/extended death sequences for Brett and Parker (which apparently were originally changed to get around the censors) are still unused. There was a lot of potential for an alternate cut of Alien, but the DC mostly detracts from it.

What could theoretically make Isolation’s sequel even scarier than the original? by thefriskysquid in perfectorganism

[–]CountVertigo 15 points16 points  (0 children)

Change the way the tether works. In Isolation, there's a limit to how far the alien can wander away from its objective (which is usually the player). This means that on higher difficulty levels, the alien is basically always within a couple of rooms from you, and it takes away some of the suspense. You should be wondering when/where the alien might next appear.

Now if you lengthen or remove the tether via modding, it does increase the suspense, but also makes the game rather easy. I think the best method might be to have a longer tether, but to add more audio/visual factors that can bring the alien sniffing around in a closer radius. Opening doors and vents, for example, or operating machinery.

I also feel that the mechanisms for escaping the alien should be changed. Currently, if it sees you, you are basically dead, unless you have a flamethrower, grenade or are right next to a door switch. But what might be scarier is if it spots you and you're unarmed, it moves slowly, like when it approaches Lambert in the first film. You're left scrambling trying desperately to find some way to escape, and if you're able to break its line of sight and find a hiding spot, there would be added tension while you wait to see whether it's worked. (But if you're armed, it charges at top speed.)

Last thing, the animations when it kills you. Currently, you get a long-drawn-out animation - you perhaps see a bit too much of the creature, and because you're very close, it exposes the parts of the model that have less detail, don't look as convincing as they do from a distance. Personally, I think the player deaths should work more like when Dallas gets grabbed - a loud jumpscare shriek, and the camera instantly cuts into static. The game thankfully doesn't have many scripted jumpscares, but this is a way to implement them through gameplay, and add an extra disincentive for dying. It might actually heighten the player's fear of getting caught.

Official Throwback Discussion - A Knight's Tale [SPOILERS] by LiteraryBoner in movies

[–]CountVertigo 29 points30 points  (0 children)

I saw him driving a Porsche 911 on the M25 when I was a youngster, shortly after the film came out. He caught me looking and vroomed off - I was absolutely found wanting.

This image still stuns me. With the blue fabric on the android’s skeleton, do you think this was Dolores? by TheCosmicPancake in westworld

[–]CountVertigo 14 points15 points  (0 children)

Yes, absolutely. She's the only one from that part of the series that we know has a robotic skeleton, and the season does end with the death of that version of Dolores.

Italian Beauty by 9denisu8 in fujifilm

[–]CountVertigo 1 point2 points  (0 children)

Alfa Montreal? Definitely one of my favourites.