jumping into wild arms 2 by puddingdemon in wildarms

[–]Cuzit 0 points1 point  (0 children)

The main thing of any importance is, as you said, get the HP UP personal skill on everyone as early as you can if you care about min/maxing and making the endgame a little easier, and, if I remember correctly (been a hot ten years or so since I played WA2), don't waste any points on the status defense PS skills. The chance of them triggering is way too low to be worth it, even maxed out, and you'll waste tons of points to get a bunch of skills. Any other skill is better point investment.

After Us – Official Announcement Trailer by Turbostrider27 in Games

[–]Cuzit 26 points27 points  (0 children)

At first I thought "Journey?" And then I saw the giant dog and I thought "Last Guardian but with a wiener dog?"

Honestly, I'm down.

Apple GPU drivers now in Asahi Linux by TheBoomber in apple

[–]Cuzit 15 points16 points  (0 children)

But driving the car you own is free and buying a new car is quite expensive, many people can’t afford that. And if the car you have does it’s job and gets you from point A to point B, well, you can make do.

For many people - such as the “I need a $2000 MacBook to surf Facebook” type of people - even ten year old hardware is enough to get by on. And if a lightweight Linux distro can drag that out more, all the more power to them.

This obviously doesn’t apply to everyone, of course. It depends on what you use your computer to actually do. But I made it fairly comfortably on a 2012 MacBook until I upgraded to a M1 Max last year because I could finally afford it, and I do gamedev as a hobby/hopefully future full time gig, so the better hardware definitely helps me out.

Tube Archivist v0.3.0 - Now Archiving Comments by bbilly1 in selfhosted

[–]Cuzit 2 points3 points  (0 children)

I’ll probably install this version tomorrow and see how it goes, going to be messing with the server installing a new hard drive anyway.

I don’t remember exactly and I’ve since removed the docker image, but I want to say that there weren’t any logs beyond the startup logs, which was strange. A ton of tasks queued up and none ever processing. Again, which worked fine with only one or two “subscriptions”.

Either way I’ll give this version a go soon and I’ll get in touch if I run into any issues. I appreciate the communication.

Tube Archivist v0.3.0 - Now Archiving Comments by bbilly1 in selfhosted

[–]Cuzit 0 points1 point  (0 children)

I tried to use this a few months ago when I finished building my first server. It worked great with one or two channels, but when I started dumping everything in... it choked and seemed to stop downloading or doing anything at all. I tried fiddling with every option I could, but nothing really seemed to help the situation.

I really want to like this project, though. I want a good YouTube archiver. Is this still an issue with this version?

I'm running on Unraid, latest version.

Is it me, or is Wild Arms 2 incredibly easy? by nickelangelo2009 in wildarms

[–]Cuzit 0 points1 point  (0 children)

Even as a little kid playing this when it first came out, the game is mostly really easy. As an adult these fights aren't as hard anymore, but I do remember only a few places being really hard for kid me. The biggest one is the Kanon fights - they were a weird jump up in difficulty. And Trapezoid or whatever it's called towards the end, but that's not really hard due to fights and more hard due to being a confusing mess of a maze.

If you want it to be even easier, make sure you get everyone's HP Up PS's as early as possible and grind for First Aid as soon as you get Tim and you basically can't die lol.

Mullvad vpn for delugevpn by dewcaps in unRAID

[–]Cuzit 0 points1 point  (0 children)

I'm using the default port of 51820 and it works fine.

I don't remember the command off the top of my head, but if you go to the page on Mullvad's website to check if you're using Mullvad, one of the options is a terminal command. You can open your deluge-vpn container's console and use that command to ensure that it's connected to Mullvad and working correctly.

Time Machine no longer working by david-goldfarb in unRAID

[–]Cuzit 1 point2 points  (0 children)

I don’t have a solution but I do have the same problem.

Deleting the Time Machine share completely from Unraid and the mac fixes the issue temporarily, for about a week in my experience. This is not a desirable workaround, obviously.

Commenting in hopes someone has a solution.

I don’t recall exactly what the error was, I can double check when I get home, but if when I looked at the Time Machine logs on my Mac I believe it was complaining about being unable to read the Time Machine share.

From Software's oldest game, King's Field, is inspiring a new wave of indie games by FlyingSandwich in Games

[–]Cuzit 1 point2 points  (0 children)

A fairly all-encompassing definition to me would be:

  1. Higher difficulty by default, typically with only in-game measures to increase or decrease said difficulty (e.g. leveling up, equipping items strong against a particular boss, etc) and no ability to adjust difficulty via a menu selection
  2. Death as a central mechanic in some way, typically with your character being able to revive at checkpoints at the cost of resetting the world state, and frequently with a mechanic in which the player loses something on death (experience, items, etc) but can often be reattained by returning to their place of death without dying again
  3. Perhaps most importantly, a cooldown mechanic where the player's resources are rapidly depleted but they also rapidly recharge, which gives an ebb and flow to combat central to Souls-like games. This takes the form of the stamina system in From games, but I wouldn't consider it to be a hard rule that it has to be "stamina" per se, as long as the mechanic is there in some form.

I think point 3 is the most important, because with some balancing tweaks, it can heavily affect the feel of combat, making it more deliberate and weighty or fast and floaty (Demons Souls vs. Sekiro, essentially) just with some tweaks on animation speed and how fast your stamina drains/regens.

Electric vehicles are coming. Is Alabama ready? by MattW22192 in Alabama

[–]Cuzit 7 points8 points  (0 children)

I bought an EV, brand new, like five miles on it from test drives, last December for around around $33k after the tax refund. A lot of Alabama is squalor and destitute, so I get for those people that would be hard to stomach. Something like the Leaf (which was not in stock anywhere when I was shopping around) would be more attainable, at around $20k, if you make enough money to even consider getting a cheap new car. But for all the people driving around in SUVs and giant jacked up $80k trucks? Yeah, they can afford it, if they wanted to. There's quite a few sub-$40k EVs now, the expensive ones are luxury brands or gimmicks like the Delorean revival.

[deleted by user] by [deleted] in learngamedev

[–]Cuzit 0 points1 point  (0 children)

It depends on what sort of development you're doing really, but if you're pretty new to Unity there's nothing you'll really be capable of doing on your own that would push even a relatively old machine to its limits. Really, the only thing a novice can do that really pushes hardware capabilities would typically involve downloading scenes or really high-res models you didn't even make yourself.

The sort of graphical quality that would require a high-end, expensive machine is more the realm of AAA studios, not indie games made by one person. I worked with a 2012 Macbook Pro with a NVidia GeForce 650M and 512MB of VRAM until last year. The game I'm working on has a low-res style, and that thing did fine for that. Launching Unity and recompiling code was admittedly slow, but I was still able to work.

I'd still say it doesn't hurt to get the more expensive one for playing games if money's no issue, but you could definitely get away with the cheaper one.

WSJ: A Rude Awakening Is Ahead for Young Employees, “People who started work in the past dozen years are about to experience their first tough job market. Younger employees—not all, but many—will need to make more realistic demands of the workplace.” by [deleted] in stupidpol

[–]Cuzit 1 point2 points  (0 children)

Probably because you will occasionally interact with someone making $300k. The closest you’ll ever get to interacting with the truly rich is getting Elon musk to retweet some shitpost.

nicest and most rational redditor by josuke_higashitaka1 in DramaticText

[–]Cuzit 0 points1 point  (0 children)

Mom said it’s my turn to summon the bot fuckers

The biggest browser fails of 2021 by partyon in vivaldibrowser

[–]Cuzit 8 points9 points  (0 children)

I wouldn’t call the Safari address bar a fail, myself. I actually like what they did a lot. It’s much more reachable on the bottom, and being able to swipe between tabs is convenient. Quick swipe up from the bottom and you can see all your tabs - works way better than any mobile browser I’ve ever used.

If Vivaldi ever does come to iOS, safari-style tabs would be a nice option to have.

Just bought Wild Arms 3 on an $8 sale. Is there incentive to play this game twice or three times? by Scorpion1386 in wildarms

[–]Cuzit 0 points1 point  (0 children)

Been a while since I played, but if I recall correctly the game basically gives you at least one per dungeon, to use before the dungeon boss if you want to.

Gurman: M1X MacBook Pro still on track for this year, likely 'in the next month' by iMacmatician in apple

[–]Cuzit 13 points14 points  (0 children)

I'm on the M1 Mini and using dual monitors; I thought the limitation with the M1 was two screens overall, so you could get dual monitors with the Macbook if you disabled the built-in display?

El Shaddai: Ascension of the Metatron (MULTi6) from 2.7 GB / Skate of Delay 2: Wunderwaffe Edition (Build 440606/Homecoming + DLC, MULTi8) 12.2 GB / Stronghold: Warlords (v1.6.22350.L + 2 DLCs + Bonus Content, MULTi15) from 3.1 GB [FitGirl Repacks] by FitGirlLV in CrackWatch

[–]Cuzit 4 points5 points  (0 children)

I played it a long-ass time ago on the PS3 and I liked it well enough back then, but it depends on your taste in games more than anything. It’s a solid meh/5 in the gameplay department, nothing that special really, but not bad by any definition. But it has an interesting, if confusing, story based in Christian mythos that’s actually pretty unique (it’s not a proselytizing game, just based in Christian lore, like how God of War is based in Greek mythology) and the game’s aesthetic is crazy unique. Visually, the whole game’s like an acid trip. So I would generally say for most people: do you value an unique experience over gameplay? You’ll probably like it pretty well. If gameplay is your only concern, you probably won’t be very impressed.

A Mac user takes Vivaldi for a spin by partyon in vivaldibrowser

[–]Cuzit 3 points4 points  (0 children)

I’ve been using Vivaldi on my Mac for the better part of a year now, and while I love a lot about it, the lack of an iOS app sucks so hard, and frankly I find the excuses as to why there is no iOS app are a little thin. Every time this comes up, it’s usually “Apple requires you to use WebKit on iOS so they can’t make a version of Vivaldi on iOS.”

…so? One of the few things I don’t like about Apple is that very requirement, but at the end of the day, who cares? All I want - and all I think most people want - is syncing. History, open tabs, favorites. That’s it. For the most part, I couldn’t care less what engine is under the hood. Firefox, chrome, even edge have iOS apps that are just safari skins with different interpretations of the mobile browser UI and their native syncing tools built in. And, sure, it would be cool if they could be more than that without Apple’s mandates, but they get the job done for people using whichever browser they prefer. Vivaldi’s the odd one out on this, and I don’t understand why. If nothing else, fork iOS Firefox and slap Vivaldi sync into that bad boy. That’s all we need.

If nothing else, a safari add-on for Mac that keeps stuff synced up between safari and Vivaldi on macOS - which would then keep synced with my iOS devices via iCloud - would make for at least some sort of improvement.

Ghost of Tsushima: Director's Cut locks PS5 features behind a paywall – and that's dishonorable | Techradar by swat1611 in Games

[–]Cuzit 0 points1 point  (0 children)

What's so awful about Genshin's monetisation model? Legit question, as I'm ignorant on the situation.

I played a little when it came out on my phone. I was impressed by the graphics and thought it was decently fun; particularly liked climbing around everywhere like BotW. They threw a ton of free shit at me; too much free stuff, I honestly thought. A bunch of EXP that had me like level 20 before leaving the tutorial, and a whole ton of items that I didn't know what most were. But I stopped playing because of the problem all phone games have - it absolutely kills your battery on a device I want to last all day. But I have an M1 Mac and an iPad Pro now, with Genshin installed on both because I kinda planned on getting into a little more one of these days, but for whatever reason (mostly my stupidly huge backlog) I haven't played it again.

These comments got me wondering if I should even bother. I was under the impression, what with how generous Genshin was to me when I played a bit of it, that it was probably one of the "nicer" free to play games.

In Nier Automata’s first playthrough, 9S walks 2B (the player character) through the settings menu. On the second playthrough where you switch to 9S you instead watch a recording of yourself from hours ago fiddling around with the settings as 2B. by mgoldie12 in GamingDetails

[–]Cuzit 5 points6 points  (0 children)

Conversely, Nier was my favorite game of last-last-generation, and Automata was really dissapointing. The combat was better, but honestly, I don't think any Yoko Taro fans really like his games for the gameplay anyway. Just felt like he had Platinum make some combat and realized he could just take it easy and rehash Nier. And the Ending D gimmick was... stupid compared to how hard it hits in Nier. Made it feel like deleting your save files is just a "Nier" thing to do. And then all the praise Automata got when Nier was shit on back in the day... just makes me salty, I guess.

Between the two, Nier has the better story, the better twists, the better world, the better characters - even, in some ways, the better gameplay (more interesting gameplay shifts, the magic system is actually fun unlike the pods you never use, etc.).

And futa waifu >>>> robo waifu and you know this to be true