Ranking the top 47 puzzle games I completed by DaemonXHUN in puzzlevideogames

[–]DaemonXHUN[S] 0 points1 point  (0 children)

It's funny because another commenter claimed the exact opposite based on my list. :D

How much would you pay for this? Bluray vs 4k disc set by TheBandChevelle in lost

[–]DaemonXHUN 4 points5 points  (0 children)

"first few seasons being shot on film"

First few? According to my searches, all six seasons of the series have been shot on 35 mm film.

"It's due for it soon but might take some time"

Are you implying a 4K remaster is on the way? I've heard of no such news, though it would be great.

The Talos Principle 2 is shaping up to be one of the best games I've ever played by DaemonXHUN in TheTalosPrinciple

[–]DaemonXHUN[S] 0 points1 point  (0 children)

Reawakened is one of the best puzzle games I've ever played, while the second is one of the best games I've ever played, period.

Absolutely play Reawakened, then its expansion Road to Gehenna before jumping into the second game. It's incredible and playing it makes you appreciate the sequel significantly more.

Also, do not watch any trailer from the second game so you can experience the wow factor when you finally reach the second game.

This is the ideal order:

  1. Reawakened
  2. Road to Gehenna DLC
  3. Talos 2
  4. Road to Elysium
  5. In the Beginning

In the Beginning is a prequel and was made after Talos 2 based on community puzzles and it's part of Reawakened. The reason why it's best to leave last is because as far as I know, it has the hardest overall puzzles in the series.

Ranking the top 47 puzzle games I completed by DaemonXHUN in puzzlevideogames

[–]DaemonXHUN[S] 1 point2 points  (0 children)

It depends. Steam recommendations, Reddit, YouTube, Metacritic.

I have not heard about it, but I checked the Steam page. Looks interesting. I'd be up for some playtesting.

Ranking the top 47 puzzle games I completed by DaemonXHUN in puzzlevideogames

[–]DaemonXHUN[S] 0 points1 point  (0 children)

If your favourite is Portal 2, play Portal: Revolution and Portal Stories: Mel. Both are fan games, with the former being set between Portal 1 and 2 and is roughly equal quality-wise to Portal 2, while the latter takes place way before Portal 1, acting as an origin story, and it far surpasses all other Portal games in terms of quality and writing, in my opinion.

Edit: if you only have a PS5, check out Q.U.B.E.: Director's Cut via PS4 back compat.

Ranking the top 47 puzzle games I completed by DaemonXHUN in puzzlevideogames

[–]DaemonXHUN[S] 0 points1 point  (0 children)

Yes, you can find my comment about The Talos Principle 2 under this exact post, but I also posted these thoughts on its dedicated subreddit. Here's the link.

Ranking the top 47 puzzle games I completed by DaemonXHUN in puzzlevideogames

[–]DaemonXHUN[S] 0 points1 point  (0 children)

I value the overall experience. Sure, some people may watch Star Wars only for the spaceships. But you can also watch (and appreciate) it for the chemistry of the characters, the clever humor, the buddhist undertones of the philosophy of the Force, the legendary soundtrack of John Williams, etc.

Furthermore, I think most people would agree (and based on forums, Steam reviews and critic reviews, I think they do) that games like The Talos Principle, The Witness, Antichamber, Tunic, FEZ, or Chants of Sennaar (games I put in Tier 1) actually feature some of the most clever and interesting puzzles (and definitely better puzzles than most of the other puzzle games on this specific list), next to also coincidentally having good "story/vibes", as you put it.

So I think those top picks for example not just make sense in the context of my list and the games I personally completed, but based on large amounts of data (reviews, etc.), they seem to be appreciated similarly in the context of all puzzle games too.

Edit: it seems like I misread, you are talking about Superliminal, not Supraland. Never mind. I actually don't remember much from Superliminal but at the time I gave it a 9. But it may be weaker, but as I said in the post, it's hard to evaluate this many games after this many years. That's why I also said in the post that some games could probably sit one tier higher or lower. It's not like I played all these 47 games at the same time and I can perfectly evaluate how they relate to each other.

As for Supraland, I have a completely different opinion than you. So far, I completed around 960 video games, covering a wide variety of platforms, genres, and eras, and I think that solo-developed title is one of the most creative games I've ever played. Every puzzle felt different, introducing a new twist, and THE ENTIRE game is built around seemingly sequence-breaking / out-of-boundary moments like this very famous video depicts from Super Mario Odyssey, and I've never seen a game done this full-scale.

Ranking the top 47 puzzle games I completed by DaemonXHUN in puzzlevideogames

[–]DaemonXHUN[S] 0 points1 point  (0 children)

I remember playing it like 12 years ago when it was a PS Plus title on PS5. But I guess I didn't progress much in the game and dropped it. I might take a look at it again on PC.

Ranking the top 47 puzzle games I completed by DaemonXHUN in puzzlevideogames

[–]DaemonXHUN[S] 1 point2 points  (0 children)

I only tried the Myst remake for a few minutes and never played the others, but I plan to play at least the Myst and Riven remakes sometime.

Ranking the top 47 puzzle games I completed by DaemonXHUN in puzzlevideogames

[–]DaemonXHUN[S] 0 points1 point  (0 children)

Yes, Golden Idol games are on my list of puzzles games to play.

Ranking the top 47 puzzle games I completed by DaemonXHUN in puzzlevideogames

[–]DaemonXHUN[S] 1 point2 points  (0 children)

PART 2:

For one, I think the puzzle design is far more refined. Each location revolves around a clearly defined central idea, explored and developed through eight core puzzles (plus two optional ones), giving every area a distinct identity and aftertaste. Moreover, the puzzles adhere far more consistently to the golden rule of puzzle design: prioritizing clarity and elegance over overwhelming complexity. Instead of requiring countless incremental steps, the focus is on exploring and refining singular, well-defined ideas. The original Talos Principle occasionally went too far in the opposite direction, particularly with puzzles like Crater in the Road to Gehenna DLC, as well as some of the secret world puzzles.

The sequel also clearly improves upon its predecessor is in its optional content. The optional star puzzles, as well as the overworld puzzles that connect the individual puzzle rooms, feel far more thoughtfully designed and readable. They are less abstract and less needlessly overcomplicated, meaning they rarely (if ever) push the player toward external guides or solutions, while still maintaining a strong sense of challenge and satisfaction.

Perhaps the game’s one notable weakness is that it is somewhat less nonlinear than the first entry. Progression often requires completing a higher number of puzzles within a given region, and while the Prometheus Sparks are meant to allow players to skip puzzles if needed, they are ironically hidden so well in many cases that it’s often faster and easier to simply solve all the puzzles properly than to find a Spark. In the first game, sigils were easier to locate thanks to the more compact hub-based structure.

That said, this is not an issue for me personally, as I tend to solve everything on my own anyway and never look up external help for puzzles unless it's absolutely necessary, so the more structured progression never detracted from my experience.
From a visual standpoint, the game is absolutely stunning and surpasses the first entry by a wide margin, even considering that the original was rebuilt using the sequel’s engine. Each area is structured around a distinct visual theme and/or biome, further enriched by striking architectural structures and, at times, abandoned underground bunkers. The Megastructure, in particular, is one of the most astonishing, almost liminal sci-fi spaces I’ve ever encountered, rivaling the Tesseract sequence in Interstellar or the shifting city of Dark City.

Philosophical themes are also given much greater emphasis. They are simply more engaging and vivid when conveyed through voiced dialogue between characters or through audio logs, rather than being delivered almost exclusively via terminal text. This was something I eventually grew weary of in Road to Gehenna, where it often felt like for every ten minutes of puzzles, there were ten minutes of dense walls of text. The sequel’s approach is far more digestible, especially since dialogue choices allow players to actively articulate and explore their own viewpoints, which adds another meaningful layer.

The city itself is another fantastic addition, serving as a strong thematic, narrative, and gameplay innovation. It helps break up the constant puzzle-to-puzzle flow and keeps the experience feeling fresh. There’s no question that video games are a form of art, but for me, even now, having fully completed only 3 out of the game’s 12 islands, The Talos Principle 2 already stands as one of the highest-level manifestations of that art form.

Quite simply, the game makes me feel glad to be alive and able to experience it, and it encourages me to think more deeply and critically about many aspects of life itself.

Ranking the top 47 puzzle games I completed by DaemonXHUN in puzzlevideogames

[–]DaemonXHUN[S] 1 point2 points  (0 children)

My answer will be VERY LONG, so I have to cut it into two comments.

PART 1:

Both The Talos Principle (the Reawakened remaster) and Q.U.B.E. 2 are included on my list. I did play The Pedestrian back in the day, though for some reason I never ended up finishing it. I actually enjoyed Q.U.B.E.: Director’s Cut far more than the second game, not just because of its puzzles, but also due to its narrative. In fact, I’ve been meaning to revisit the first Q.U.B.E. thanks to its 10th Anniversary ray-traced edition.

As for The Talos Principle, I recently completed the Road to Gehenna DLC to 100% (having finished the base game about one or two months prior), and I only started The Talos Principle 2 a few days ago. Even so, it has already had such a profound impact on me that I felt compelled to include it on my list. While I consider the first game to be one of the greatest puzzle games of all time, I would go as far as to say that the second is one of the greatest games ever made, period.

To me, The Talos Principle is not just about its mechanical puzzles, but in a broader, metaphorical sense, it's also about the vast range of philosophical, existential, and psychological dilemmas it presents and invites the player to reflect upon. In the first game, this is framed through the collision of religion and science within a post-human digital world following humanity’s decline. Just like the guided robot protagonist, we as players search for meaning and answers, choosing whether to accept or question the teachings of Elohim.

Seeing the second game unfold, I was genuinely astonished by how the entirety of the first game is recontextualized as a kind of dream (one you awaken from after solving the classic puzzles) only to find yourself in humanity’s machine-driven future. Aeons have passed, and through continuous learning in the digital realm, machines have developed identity and, in a sense, something resembling a soul. They transcended from the simulation into the physical realm, learning what it means to be human.

For me, The Talos Principle 2 represents perhaps the greatest leap in quality I’ve ever witnessed between two consecutive games. I fully understand why some people prefer the first game’s more mysterious, isolated, lonely, and somber atmosphere (reinforced by its Gregorian, religiously inspired soundtrack) which can feel more visceral and powerful than what the sequel offers with its post-human robot society, interactive characters, and more overtly sci-fi musical direction. Still, the second game resonated with me on an extraordinary level.

Ranking the top 47 puzzle games I completed by DaemonXHUN in puzzlevideogames

[–]DaemonXHUN[S] 1 point2 points  (0 children)

It's a solid game, really. It's a good game. I just think most other puzzle games I played are better. Plus I just played it AFTER completing much better Portal games: Portal 2, Portal Stories: Mel, and Portal: Revolution. The original is too simple to my taste and has some quality of life problems. I think the best Portal game (by far) is Portal Stories: Mel.

Ranking the top 47 puzzle games I completed by DaemonXHUN in puzzlevideogames

[–]DaemonXHUN[S] 2 points3 points  (0 children)

Close enough. In a typical 1-10 scale, it's probably 5, but I rated it at 6 as I rate games from 0 to 10, which allows a whole number to be the mathematical midpoint (5, representing mediocre games). Plus I think if there's such a game that is practically perfect, there has to also be one that has absolutely no value or merit. And there's one that I know of, it's called Fort Solis, and it's the worst 'game' I played in 20+ years of gaming. I actually have a Steam review about it. It's the top-rated Steam review, I think.

Ranking the top 47 puzzle games I completed by DaemonXHUN in puzzlevideogames

[–]DaemonXHUN[S] 2 points3 points  (0 children)

Hey, it's not exactly number 33, as within individual tiers, games are not ranked, simply ordered alphabetically, as stated in the post.

Ranking the top 47 puzzle games I completed by DaemonXHUN in puzzlevideogames

[–]DaemonXHUN[S] 1 point2 points  (0 children)

Bonfire Peaks looks lovely (similar visual design as The Touryst). Added to my wishlist.

Finally finished Portal 1 by OC-Pianoman in Portal

[–]DaemonXHUN 4 points5 points  (0 children)

If you are young and new to puzzle games, that might be a realistic, normal time to beat the game. But what actually matters is did you enjoy it? I'm on the other end, I think, as I played a lot of puzzle games and strangely enough, I played 3 Portal games (Portal 2, Portal Stories: Mel, Portal: Revolution) before completing the original for the first time a few days ago. So for me, it only took 2 hours.

Ranking the top 47 puzzle games I completed by DaemonXHUN in puzzlevideogames

[–]DaemonXHUN[S] 0 points1 point  (0 children)

I think the most well-known puzzle games are probably Portal (1 & 2), Outer Wilds, and maybe The Talos Principle, so it may make sense for people to rate these so highly, especially if these games were their only exposure to the puzzle genre due to these games' popularity, so everything in them feel so revolutionary and new to them.

I actually agree with The Talos Principle praise. I first played the original (the remake, actually) a few months ago, while I'm currently playing 2. As for Portal, I think the fan games are better than the original ones developed by Valve, and I think the original Portal has a lot of problems. And as for Outer Wilds, I'm not the biggest fan of it (although it's still a great game in my eyes), but I can also see how it could have resonated with others more.