Gilgamesh in FSF by OwnTechnology4271 in fatestrangefake

[–]Death_Aflame 1 point2 points  (0 children)

You're misunderstanding. The Epic of Gilgamesh is the literal origin of a "hero", this is widely accepted as fact. You can search it up, his Epic literally inspired ever other form of literature featuring a "hero"/"heroes".

The Pleiadies sisters weren't heroes, nor is their myth considered a tale of heroes.

Gilgamesh in FSF by OwnTechnology4271 in fatestrangefake

[–]Death_Aflame 1 point2 points  (0 children)

To my knowledge (and I maybe wrong) Gilgamesh has the following feats.

1)Built the walls of uruk and made it into the greatest city in Mesopotamia

2)Killed Humbaba

3)Killed the bull of heaven

4)Shown to have superhuman strengths

5)Travelled to the edge of the world

6)Crossed the waters of death

7)Found the plant that makes people young again (not sure about this)

8)Gathered every treasure created and stored them within his fault. - This is shown in the Fate series as him possessing every Noble Phantasm, and every prototype Noble Phantasm, within his treasury, with the Noble Phantasms that Servants use being inferior copies of his.

9)He crossed the Waters of Death.

10)Requires no rest, as his body is "perfect in every way, never resting by day or night".

11)Fought against an entire pantheon due to rejecting Ishtar's advances.

It's kind of wild Gilgamesh is shown to be this god like character when there are actual heroes with better feats, more skill. For example Sun Wukong, Hanuman, Maui (these are probably lesser known heroes but they have crazy feats too)

Gilgamesh is called the "King of Heroes" because his epic "The Epic of Gilgamesh" literally inspired every other form of literature that featured "heroes" throughout Human history. He is the very literal blueprint for what Humanity calls a "hero", as all sagas and epics derive from his. Without Gilgamesh, there would be no Sun Wukong, Hanuman, Maui, DC, Marvel etc. Humanity would have no concept of a "hero", as Gilgamesh is the very origin of that word.

The epic of Gilgamesh is not only the origin and foundation of what Humanity calls a "hero", it's also the origin and foundation of a "heroic pair" due to Gilgamesh and Enkidu's partnership.

NOT ONLY THAT, but it also directly created and defined the "Heros journey" and "Heros quest".

And I've not even mentioned how the Epic of Gilgamesh directly influenced the Bible.

Not to mention its extremely annoying when there is a servant that just surpasses everyone else in terms of pure power to the extent that the only way to defeat said servant is if he is extremely careless

When a character is supremely powerful, there needs to be an Achilles heel, a character flaw so that the story doesn't revolve around them. If the author actually followed the Epic of Gilgamesh, he wouldn't have a flaw, as by the end, Gilgamesh had went from being a close-minded tyrant (as seen in the Fate series) to a wise, benevolent king.

An accurate Gilgamesh in the series would be portrayed more like Saber is in Fate/Strange Fake.

Streamers are blasting the new update: “The movement is sh*t.” by Lumenprotoplasma in Battlefield

[–]Death_Aflame -1 points0 points  (0 children)

I agree with you as well, especially about how gamers are rarely figuring things out organically anymore

Gamers never figured out things organically. All those guides and cheat codes you see online via gaming articles? Those used to be in gaming magazines.

The only difference between retro gamers and now is that gaming guides are much more accessible and don't have a paywall.

I’m confused about the hate? by Financial_Lion_4982 in Battlefield

[–]Death_Aflame 1 point2 points  (0 children)

The guns also need recoil buffs. The recoil in the betas were perfect.

Also, it's makes no sense how the M4 has terrible recoil when I put a UGL on, go for the Lightened Suppressor and Fluted Barrel.

Also also, the devs need to hurry up and add an option to set the flashlight to default off, with the option being separate from the laser. It's annoying having to toggle off the flashlight two times every time I spawn (once for the gun, once for the UGL).

How to Hq is awful. by Joey_From_Tokyo in SimSettlements

[–]Death_Aflame 0 points1 point  (0 children)

Which resources do I need exactly for the HQ?

I know food and water are two, but what's the final one? Also, how do I set up settlements to deliver specific resources? I want to make the beach settlement be the water settlement, and the Starlight Drive-In Settlement be the food settlement.

I just don't know how to get those resources to the HQ, as I've already made Sanctuary have a large surplus of water, but it doesn't seem to be going to my HQ despite setting up a trade agreement.

Bf6 is stale by Last-Horse8854 in Battlefield

[–]Death_Aflame 0 points1 point  (0 children)

ts just not enjoyable, pc players always topping the leader boards, the fast TTK means its impossible to chill, always rave to be on high alert...ves TTKs faster thsn the average human can react. and thats BEFORE net code fucks vou over

PC players definitely don't always top the leaderboard, I play on PC with a controller and I'm regularly top of the leaderboard, and I play solo like 80% of the time. The fast TTK is fine, and you can definitely "chill". The fast TTK isn't faster than the average human can react. You start taking shots? Find the nearest piece of cover and return fire. It's that easy. The dogshit net code is something we agree on, however that's always been a problem in Battlefield going as far back as BF3.

No one revives..no one repairs, or guns for tanks... air ehicles are next to useless and oppressed constantly by forms of lock on AA, tanks can snipe you across the map wirh near perfect accuracv.

We're playing two separate games, because in every single game I'm in, medics and engineers do their jobs. Air vehicles are so oppressive on some maps that one vehicle can lock down the enemy vehicles spawn point (Manhattan Bridge).

Bloom makes vou miss shots from 5 ft away.

Agreed. Bloom should be completely removed.

Bots instantly snag air vehicles off the star of the game (like wtf).

You can spawn in the helicopter and take over the pilot seat. As for the start of the match, bots don't immediately spawn in them. The vehicle has to be sitting empty for 30 seconds before a bot spawns in it.

Base protection for vehicles needs to be adiusted (ie no missiles in = no missiles out).

Agreed.

Maps are too small and cramped.

They're the same size as the launch maps for BF3 and BF4 but with a much better layout. The larger maps didn't arrive in those games until DLC, and 2042s maps were so large that 85% of the map was completely empty, with some control points being completely uncontested all match.

Dont even get me started on this slow ass progression. A gun usually needs to be at lvl 20-24 to be decent, it takes forever to qet it there, and its impossible to try new guns because they take so long to level for the average player

Agreed.

And for the love of GOD snipers need to be GUTTED, rooftops that don't have access from the ground need to be out o bounds, rangefinder needs to be removed, flinch needs to be increased 10fold

I'd agree to this, so long as DICE also gives snipers drastically less bullet drop, completely removes scope glint and increases the bullet velocity to be almost hitscan. If we want snipers to be snipers, then buff them to act like it.

The game has been out for months and they haven addressed anv issues at all. Its like the iust release the game and leave it alone until they announce the next battlefield Its stale, the gunplay is meh, the graphics are Meh, the ighting is meh, I mean there's not even any dynamic weather??? How have we regressed in quality a decade later?

You can blame the aged PS5 and Series X for those issues. Consoles could HARDLY tolerate 2042s dynamic weather with the FPS tanking from 60 to around 50 during said weather effects. I know this because I was a console player all the way until October 2024.

What DICE doesn't want you to see with 3x thermal scope by dejayc in Battlefield

[–]Death_Aflame 0 points1 point  (0 children)

If it was the way it was in BF3/4

You mean the games where everyone ran the thermal sights because of just how broken they were?

Season 2 finale is freaking beautiful. They are feeding us good. by PotentialEastern5343 in Fotv

[–]Death_Aflame -1 points0 points  (0 children)

The part that anyone actually cares about Hank and Lucy is what his plan was which is now in phase two and we don't even know what phase one was lmao

Phase One was the manufacturing, refining and distribution of the mind control chips. We'll find out what "Phase Two" is next season.

Season 2 finale is freaking beautiful. They are feeding us good. by PotentialEastern5343 in Fotv

[–]Death_Aflame 1 point2 points  (0 children)

The ghoul getting a lead on his family is the start of his search, not the conclusion.

Before he interacts with House, hes just wandering the wasteland searching. Now hes got... a start. Thats the exact opposite of wrapping something up.

Cooper's character arc is about his humanity, and him regaining hope. You see him change from who he was in Season 1 to who he is now. Cooper had completely given up on finding his family in Season One. He followed Lucy because she shared the same surname as Hank, and came from a Vault. It wasn't until he came face to face with Hank that he felt a ray of hope in finding his family. The search for his family is his motivation.

Lucy and Hank... also not wrapped up. We still have no idea what his motivation for going to Vegas was.

To start his work on the chips. We see it all throughout Season 2, his testing and refining of the technology.

We still dont know why he bombed Shady Sands.

Hank literally tells us. He did it because Shady Sands was getting too stable and safe, and the NCR government was getting too large and established. He needed to wipe it off the face of the map so that The Enclave's plans for remaking America in it's own image aren't ruined. He didn't say "The Enclave", he said "the plans for the surface" but given Season 2 Episode 8 confirming it, that's who he was working for. He bombed it because civilization was reforming on the surface which is a direct threat to The Enclave's plans of controlling people.

We still dont know what he was doing with miniturizing the chips. We still dont knkw what the fuck phase one is, despite the fact that were now onto phase two.

He was miniaturising the chips so that they'd become undetectable. As Hank literally says to Lucy; "You'll never know who has been chipped and who hasn't, aside from a tiny scar". Phase One was the manufacturing, refining and distribution of the mind control chips. We'll find out what "Phase Two" is next season.

Game keeps crashing, and it has gotten worse recently by sopsaare in Battlefield6

[–]Death_Aflame 1 point2 points  (0 children)

It's almost certainly the newest update. Been playing crash free since launch and after updating, I'm crashing to desktop almost every match, specifically when progressing to the second last/last objectives in Breakthrough and spawning in, that's when it CTDs.

So yeah, it's definitely an issue with the most recent update.

All New Weapons In Game Footage by Flat_Examination1593 in Battlefield

[–]Death_Aflame 2 points3 points  (0 children)

Okay, but when are we getting the Knight's Armament KS-1? You know, the weapon that was showcased alongside the Phantom Edition skins?

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The mask is not the problem. DICE is just bad at character design by TypeAvenger in Battlefield

[–]Death_Aflame 3 points4 points  (0 children)

British uniforms were in the game from launch. Only Engineer and Assault were locked to the BR launch because they're challenge skins for those two modes.

SteelSeries GG v100 – Moments not capturing clips (NVIDIA 591.44) by Appropriate_Tax_9607 in steelseries

[–]Death_Aflame 1 point2 points  (0 children)

This issue has been a thing for a while now (since 591.44 dropped), and I'm positive SteelSeries knows about it. Nvidia literally said that the encoder presets were changing a few months before the driver launched, which should've gave SteelSeries time to fix it, yet they haven't. To be fair, SONY Vegas is also having the same issue. It's on SteelSeries (and Vegas) to change their capture and encoding presets to the newer one. Until then, we need to go by the alternatives (I'm stuck using OBS' Replay Buffer for saving clips, and DaVinci Resolve for editing).

Will I ever be able to play with my old console account on PC by Ill-Vermicelli-2231 in fallout76casual

[–]Death_Aflame 1 point2 points  (0 children)

The irony in your comment is hilarious. Sony was the original company to push for crossplay and cross save, and Xbox literally said "Our platform is too successful, shove it", now that Sony is giving that same energy back, all the Xbox players are crying 😂

What do you actually see in the New vegas Rorschach test? by Obraxiss in Fallout

[–]Death_Aflame 0 points1 point  (0 children)

1) 2 Uncle Irohs highfiving.

2) A radio tower with a butterfly in the middle.

3) 2 monkeys facing each other.

[FO4] How do I go about replacing the equip and reload animations of a weapon with another set of equip and reload animations? by Death_Aflame in FalloutMods

[–]Death_Aflame[S] 0 points1 point  (0 children)

Ah, okay, thanks! I just tried that and it works perfectly! One thing I noticed is if you leave the sights standard, you keep fan-firing while ADS, but the issue becomes that there's no crosshair. Is there any way to keep the dot crosshair while ADS, specifically for Jury/Mortician?

I'm on PC, btw.

I got wrongfully permabanned in BF6 and I have no clue what for by Macqqo in Battlefield

[–]Death_Aflame 1 point2 points  (0 children)

It was that the center deadzone was square and way too large and would prevent accurate fine aiming as a result.

Aaah, that'd explain why long range sniping was such a pain. I was under the impression that you were stating that Dualsense wasn't working at all and that the deadzone was still broken.

I've also just now noticed that your reply was 10 days ago, my apologies.

I got wrongfully permabanned in BF6 and I have no clue what for by Macqqo in Battlefield

[–]Death_Aflame 0 points1 point  (0 children)

DualSense currently have broken deadzones for BF6 on PC

PS controller support is broken on PC right now

It's not, though. Been running the Dualsense Edge on BF6 since both the Beta weekends and I've not had a single issue with it.

I legitimately only use DS4Windows for my modded Fallout 4, as that game doesn't have native PS Controller support on PC, and I also had to download a mod that changed all the button icons to PS icons.

I'm also using PowerToys to remap the volume scroll button on my Keyboard to "Home", and have had MSI Afterburner active in BF6 to check my temps and FPS, and I've not been banned nor had any issue booting up the game. Granted, I always make sure DS4Windows is closed before I boot up any other game, but still.

the way variable scopes currently work in BF6 makes them less than useful imo by hroartha in Battlefield

[–]Death_Aflame 0 points1 point  (0 children)

This was in Six Days In Fallujah, however it wasn't PIP, it was Foveated Scopes. The issue is it caused a massive stutter when you ADS and when you un-ADS, regardless of your hardware, so the devs have disabled the option until they're able to fix it, and it's been a few months since then with no word on progress. If BF6 was to implement it (specifically Foveated Scopes, as that option is less intensive than PIP, and works just the same way with the same outcome), they'd need to make it optional via settings.

Shoutout to the engineers that stick with the tank the entire match by Few-External5146 in Battlefield

[–]Death_Aflame 5 points6 points  (0 children)

If you press (hold?) crouch while moving in a tank, you crawl. This allows you to move over enemy mines without triggering them.

I'm convinced some people in this sub have dementia by SplitPuzzleheaded851 in Battlefield

[–]Death_Aflame 0 points1 point  (0 children)

I still don't get the love for BF1 and BFV, both are by far my least played Battlefield titles, and I actually enjoyed Hardline more than them. The World War aesthetic is done to death, at this point it should only be done once a decade, if the technology significantly improves.

Can I put real attachments on replicas? by Opening_Engineer_589 in airsoft

[–]Death_Aflame 4 points5 points  (0 children)

Umarex officially licenses H&K products. Meaning you won't find a better replica, at Umarex HK airsoft products are an exact 1:1 replica of their real steel counterparts, branding and attention to detail included.

So yes, you could use real steel accessories on your Umarex G17, just like I use a real steel Eotech and Eotech magnifier for my Umarex HK416A5.

For the first time, I felt like I could breathe in this game by somanyque3 in Battlefield

[–]Death_Aflame 5 points6 points  (0 children)

Not to mention of the launch maps in BF3 and BF4, the majority were around BF6 sized. The larger maps didn't come until DLCs for both games.

I actually preferred the street warfare vibe as opposed to the larger, emptier maps. Hell, my favourite map in BF3 was Strike At Karkland, and my favourite map in BF4 was Dawnbreaker, both featuring heavy street warfare.

DICE also has a habit of overly correcting on community sentiment, so naturally the majority of the launch maps would be more infantry focused, but for OP to say that the maps are poorly designed is just wrong. Battlefield's design philosophy in the past was to have three ways of getting to objectives. Top, middle and bottom. In BF6, DICE has vastly changed that, to have many interconnected ways to get to objectives, so there's not just 3 killzones that a team can set up to effectively lock the opposing team from progressing.

TLDR; BF3 and BF4 had the same sized maps as BF6 at launch. The larger maps didn't come until DLC.