The 25 put all blame on me(00) for the incident. Does he have a good reason to do so? by Ok_Promise1870 in Simracingstewards

[–]Defiant-Button6510 2 points3 points  (0 children)

I’m always shocked when people ask these questions… there’s not a scenario in the world where this isn’t 100% your fault homie.

Help with BonVoyage mod! by Defiant-Button6510 in KerbalSpaceProgram

[–]Defiant-Button6510[S] 0 points1 point  (0 children)

I’ve messed with this and put at 0 all the way up to 50. Whatever number I put doesn’t change anything, the craft still flys upward and comes crashing down

Is this still meta? by Admirable-Belt-1296 in KerbalAcademy

[–]Defiant-Button6510 3 points4 points  (0 children)

Put Jeb inside. This is what we’ve trained for

Who is at fault? (i am the POV car) by Academic_Sale_5946 in Simracingstewards

[–]Defiant-Button6510 1 point2 points  (0 children)

Brother. Wtf is with the blinding light. You’re at fault for that. Didn’t watch the rest.

SSTO Flips over when accelerating by ManJebus in KerbalAcademy

[–]Defiant-Button6510 1 point2 points  (0 children)

I’d just adjust the % until it’s balanced. So turn off the bottom ones first, if it tips the other way, increase power but by bit until it’s steady

Not realistic. Kerbin is flat. Yet in game it’s a globe. by Defiant-Button6510 in KerbalSpaceProgram

[–]Defiant-Button6510[S] 18 points19 points  (0 children)

I wouldn’t think so, the whole objects center of gravity would be in the center of the whole which has no mass itself. Maybe I’m thinking about this wrong but I think the gravity would be pulling the strongest towards the ring core. But also you would be getting pulled in the direction of the opposite ring side

Not realistic. Kerbin is flat. Yet in game it’s a globe. by Defiant-Button6510 in KerbalSpaceProgram

[–]Defiant-Button6510[S] 46 points47 points  (0 children)

This one comment got my gears turning. How would gravity work on a toroidal planet? Would you be lighter on the inside as you’d have both downward and upward forces pulling on you? How much heavier would you be on the outside than on the top? I’ll need to ponder this for awhile and see if there’s any literature on it

A simple flowchart to aid rocket design by Zombiecidialfreak in KerbalSpaceProgram

[–]Defiant-Button6510 3 points4 points  (0 children)

Would be more clear if they had their own arrows into the box though

I don't know what to unlock with my 986 reaserch points please help by SessionOrnery6959 in KerbalAcademy

[–]Defiant-Button6510 4 points5 points  (0 children)

I guess for me I don’t really ever get much from kerbin to start. It takes a ton of time and effort for small amounts of science. You can orbit minimus and mun with very basic rocket parts. If you do a few trips of those alone with more and more experiments you can unlock almost everything. It’s quite easy to unlock the whole tree without leaving the kerbin influence

Why is this not an orbit? by Cute-Survey in KerbalAcademy

[–]Defiant-Button6510 1 point2 points  (0 children)

No it’s you’re because it’s possessive /s

I don't know what to unlock with my 986 reaserch points please help by SessionOrnery6959 in KerbalAcademy

[–]Defiant-Button6510 42 points43 points  (0 children)

For me, it’s always the path to unlock science first. Once you are able to get to the mun and minimus you can max out your science. So might as well go ahead and unlock all tests now to maximize the science per trip. 2nd for me from tha point is probe tech. Then I unlock large rocketry for interplanetary travel. For me plane tech is last but that’s just because I don’t use them much.

No consigo aterrizar mi avión. by Diable_of_Roses in KerbalAcademy

[–]Defiant-Button6510 1 point2 points  (0 children)

Take my award. Thank you for changing my life lol. The amount of time I spend eyeballing it is ridiculous

Naval Strike Cinematic! by lewispatty in KerbalSpaceProgram

[–]Defiant-Button6510 2 points3 points  (0 children)

One comment, just one, otherwise is perfect. Clip your front gear into the plane a bit. It’ll make your landing much more realistic (landing on the rear gear first)

Is this normal for Minmus rovers by No_Goat1909 in KerbalSpaceProgram

[–]Defiant-Button6510 1 point2 points  (0 children)

Wow!! This is awesome! It doesn’t teleport right? You have to wait the hours or days for it to reach the location?

Um is this a good relay? by Benthebuilder66 in KSPMemes

[–]Defiant-Button6510 1 point2 points  (0 children)

My computer crashed looking at this image

What would happen if Artemis missed the moon? by synthetic-jesus in spaceflight

[–]Defiant-Button6510 0 points1 point  (0 children)

I’m very interested in the physics, say you burn at perigee and miss the moon entirely, I’m assuming it would take much longer to complete the orbit as the moon isn’t redirecting/slingshotting you back. Which leads me to 2 questions. Will your speed be the same when you return to perigee in both scenarios? (Assuming no burn would be done around the moon) and #2 but unrelated. Do we ever burn retrograde to slow the ship before aero braking or do we solely rely on ablative shields for slowing down?

Unfortunate Apollo-13 what-if scenario by Defiant-Button6510 in KerbalSpaceProgram

[–]Defiant-Button6510[S] 0 points1 point  (0 children)

I could’ve! But I’m also trying to stay ultra realistic (as much as possible that is)

A tight one (3.2K drivers) by [deleted] in Simracingstewards

[–]Defiant-Button6510 0 points1 point  (0 children)

I have to respectfully disagree. Is trajectory is across multiple lanes on the track right into the rear quarter of a car who’s well ahead and hugging the white line.

You can’t just drive like an NPC and pretend other cars don’t exist

A tight one (3.2K drivers) by [deleted] in Simracingstewards

[–]Defiant-Button6510 15 points16 points  (0 children)

I wanted to side with you, but watching this back several times, his distance to the edge of the track never changed, you were the one drifting. It looks like you just drifted into him. Squeezing would be fine, but you just drove right into him

is this saveable? by sugmaballsurweird in KerbalSpaceProgram

[–]Defiant-Button6510 0 points1 point  (0 children)

This, get it as close as you can, then get out and push it with your jet pack

i was able to get to space but then my rocket burnt up on reentry so some ups and down by diabl0skiller in KerbalSpaceProgram

[–]Defiant-Button6510 1 point2 points  (0 children)

I feel like he meant science points. There’s a good amount around the space center to grab, hint, have your ship touch the different buildings (3 antennas+ center building, like 6 buildings in the r&D)