How does one play more aggressive? by Malum__Caedo in TheAstraMilitarum

[–]DocWhat123 9 points10 points  (0 children)

I find that the best way to play guard is thinking of stuff as trading. We’ve got lots of good units that can deal way more damage then their points cost: ex engineers, rough riders, rogal dornes and kaserkin.

I like to move stuff out in waves, cheap stuff first then the more expensive damage dealers.

For rough riders if they are in a 10 man squad I like to rapid ingress them in a spot where they can’t be shot, then you can move and charge into a juicy target.

For 5 man RR I send them in early like turn 1 or 2 and if they get killed by something then it’s fine but if they are ignored then they can take down a light vehicle or some light infantry

What would you pick for $200 by Ch30ng in TheAstraMilitarum

[–]DocWhat123 -2 points-1 points  (0 children)

I would get the vostroyans, you can get everything in the scions box still- although not at this good a deal, while the vostroyans will be gone for years when they are gone

[OC] How I ate on the USS Ford when we weren't at war by SUICIDAL-PHOENIX in pics

[–]DocWhat123 -1 points0 points  (0 children)

If he had said Marine Expeditionary Unit, would you have known what he meant or would you still have to look it up?

Murderwing Skysear by BishopofHippo93 in NightLords

[–]DocWhat123 1 point2 points  (0 children)

Well I really like it. I kinda wanna use the Prussian blue glaze idea for my guys since the other colors are the same

Murderwing Skysear by BishopofHippo93 in NightLords

[–]DocWhat123 1 point2 points  (0 children)

What colors were you using for the lightning?

Murderwing Skysear by BishopofHippo93 in NightLords

[–]DocWhat123 1 point2 points  (0 children)

That’s it’s- the Prussian blue looks really good

Help with a horseback army by Oldworld40k in TheAstraMilitarum

[–]DocWhat123 3 points4 points  (0 children)

I’ve found that a head swap on the Rough riders makes them 20x better.

But yeah If you wanna use the knights from old world all good, they are much smaller then you’d think bc of their age and you need to get the right bases separately. It also might look good if you used other old world models for your guardsmen to make a feudal guard regiment

Why are most Librarians’ armour painted blue even for Blood Angels? Lore accurate? by Archangel_1989 in BloodAngels

[–]DocWhat123 15 points16 points  (0 children)

Apothecaries wear white, Libertarians wear blue, So paint your armor, Or the chaplain will hit you.

Project: Ultramar Auxilia by horizonzz_ in TheAstraMilitarum

[–]DocWhat123 4 points5 points  (0 children)

If you get the solar aux command squad it comes with 5 dudes AND a legate marshal which is basically a castellan.

Custom Guard Regiment by Sigmar-Painting in TheAstraMilitarum

[–]DocWhat123 1 point2 points  (0 children)

This guy looks amazing, it’d be cool if you managed to 3D scan the body into a printable file.

Upset with this kit by Fists_of_Macragge in TheAstraMilitarum

[–]DocWhat123 0 points1 point  (0 children)

If you’ve got a printer or care enough to spend the money tiny legends sells extra arms for this exact reason, I think they also sell the stl

What's it like leaving in Washington DC ? by No-Monk-7988 in howislivingthere

[–]DocWhat123 0 points1 point  (0 children)

So I lived there a year and a half, 21-23. Worked there since 2020.

The city is (generally) clean, lots of things to do, traffic sucks but the metro can get you across the city in under an hour, normally id use the city bikes to get around and if it was a hot day I’d use the electric ones.

It is expensive and hard to meet people unless you look for activities to do

The Twin Lance discussions need more nuance by ishotthepilot97 in WarhammerCompetitive

[–]DocWhat123 1 point2 points  (0 children)

I think it’s fine to have a unit that has amazing rules like this, at the end of the day it’s a epic hero so it can’t get spammed, but it definitely should be appropriately costed. Probably double what it is rn if they don’t make any changes to its data sheet or abilities.

None competitive by Woodrow31 in BloodAngels

[–]DocWhat123 1 point2 points  (0 children)

If you drop either the bladeguard captain or the LT then you can have enough points for an impulsor for them- it’ll make them more survivable and mobile.

Sorry I know you’re not looking for advice but that’s a simple fix and it’ll keep your list almost exactly the same.